REVIEW: Punks Not Dead: London Calling #1 adds mystery to an already great concept

Punks Not Dead: London Calling #1 is out 2/27/2019.

Punks Not Dead: London Calling #1 is out 2/27/2019.

By Zack Quaintance — The IDW - Black Crown title Punks Not Dead launched early last year from writer David Barnett and artist Martin Simmonds (with flatting by Dee Cunniffee). It was on the tail end of the first wave from the imprint, trailing behind Kid Lobotomy and Assassinistas, which both came with more experienced creators attached, specifically writer Peter Milligan for the former and artist Gilbert Hernandez for the latter. Punks Not Dead, however, emerged as arguably the most audacious and idiosyncratic of the bunch, which as Black Crown readers well know, is really saying something.

See, Punks Not Deads’ first arc (which ran for five issues) told the story of an angsty teen in England who via some supernatural imbroglio got attached to the ghost of Sid Vicious, bassist/vocalist for the seminal punk band, the Sex Pistols. Punks Not Dead—simply put—was a $@&ing blast. I especially enjoyed it, because growing up in the late ‘90s, I used comics and punk for my own escapism (think Marvel Knights, Vertigo, Geoff Johns and Greg Rucka runs at DC...while listening to bands like Pennywise and Bad Religion). As such, a comic about a teenager whose life is charged by the ghost of a punk rocker felt like it was made for me. I loved the characters, the tone, the voice, the concept, all of it.

This is all a long-winded way of saying I’m happy the book is back, and not only is it back but (cliche alert!), it’s back and better than ever. During the comic’s first arc, the creators spent much time establishing the book’s premise, working hard on the pages to introduce us to our protagonist, show us the home life he’s stuck with, and, perhaps most importantly, make it seem if not entirely believable, at least feasible that he’d become entangled with the ghost of Sid Vicious, and they pulled it all off wonderfully. Now, they’re back in the second arc with a solid foundation already built. Barnett and Simmonds use that foundation to launch readers into a suspenseful plot with the first issue of this new series.

Basically, the first arc setup the concept—balancing perfectly between punk and paranormal—and now the second arc is here with a firm call to action. In Punks Not Dead: London Calling #1, we get the same great concept from the earlier issues, just now with a new quest to give our action shape. Writer Barnett’s scripting also feels more confident, a bit more tongue-and-cheek, and Simmonds artwork is, as always, absolutely fantastic sequential storytelling. Add in a tinge of mystery (that I won’t spoil here), and what you get is a truly promising start to the second arc of a great comic.  

Overall: Punks Not Dead: London Calling #1 is this book’s best issue to date, taking the fantastic punk-paranormal premise and building a new suspenseful mystery on top of it. Few books on the market today are as confident and clever as this one, and we should all be excited for its return. Highly recommended. 9.3/10

Punks Not Dead: London Calling #1
Writer:
David Barnett
Artist: Martin Simmonds w/flatting be Dee Cunniffe
Publisher: IDW - Black Crown
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

TRADE RATING: Euthanauts is a transformative Memento mori for our time

Euthanauts Vol. 1, Ground Control is out 2/27/2019.

By Harrison Stewart — I’ve always appreciated Alan Moore’s definition of magic. Instead of focusing on specific words or iconography, he posits that magic is simply a “purposeful engagement with the phenomena and possibilities of consciousness.” I can’t say for certain whether the creators of IDW’s Euthanauts had this exact definition in mind when crafting their work, but I can say this: There is true magic at work within these pages.

Ostensibly a trippy space opera with a Gothic twist, Euthanauts defies simple classification. It isn’t quite horror, despite loving nods to genre tropes. Nor is it pure adventure, despite prevailing senses of discovery and wonder. The story floats comfortably in the middle, employing familiar trappings to introduce novel ideas.

Chief among them is the notion that we have the power to define our own relationship with death. The concept may have ancient roots in many world cultures, but there are inherent difficulties in relaying such a message to an Anglophone audience. Social and religious pressures have long rendered engagement with the subject taboo. And when we do speak of death, our lexicon is strictly pejorative. Fear of the thing is prescribed even by our language.

Keenly aware of these innate discomforts, writer Tini Howard wisely turns to humor and allegory. The dialogue snaps, moving at such a clip that any sense of disquiet never has the chance to settle. Characters feel alive and fresh, each unique yet bound by the same forces. Howard establishes deep connections with her cast simply by allowing them to breathe and hold their own opinions on the strange events unfolding.

Initially, I was frustrated by the lack of clear boundaries to the world. The exact rules and functionality of the central technology are often confusing, at times even incomprehensible. But in the end, these concerns prove to be a forest-for-the-trees situation. I was thrilled in hindsight by Howard’s resistance to heavy-handed exposition. This is a writer who not only trusts but rewards her readers’ intelligence and patience, monthly release schedule be damned.

Nowhere is this more evident than in the story’s distinction between suicide and euthanasia. Though the line is often thin, Howard walks it with the utmost nuance and grace. She carefully sidesteps the temptation to conflate the two, painting violence and despair as the cancerous agents that corrupt our ability to claim “The Good Death.” In doing so, Howard stakes out a truly unique and sympathetic position in the conversation that has become increasingly relevant to our social media saturated generation.

While Howard’s words alone would make for a fine novel, Nick Robles’ art elevates them to soaring heights. Nearly every page is a feast for the eyes, demanding your full attention and appreciation. The imagery and visual motifs are as wildly ambitious as they are effectively mesmerizing. Oftentimes, I would simply stare at a page for minutes on end, occasionally backtracking because I still couldn’t believe he’d pulled them off with such apparent ease.   

Robles masters the art of drawing your eye across the page. And that is no small feat in a book that isn’t afraid to shirk traditional panel structures. As topsy-turvy as the plot that drives them, the pages are delightfully innovative and clean. By visually melding the worlds of the living and dead, Robles puts his own stamp on the story, demonstrating the importance of writer/artist pairing in comics.

This is just a some of Euthanauts’ incredible artwork. By Nick Robles and Eva de la Cruz.

I love this book. And the experience is only enhanced by the collected edition. This is a story that is meant to be read and reread, each time offering new and exciting revelations. You’ll pick up on little nods and plot threads that seemed insignificant the first time around, only to reveal themselves upon closer examination as carefully planted seeds that will come to full bloom. Editor/curator Shelly Bond and the Black Crown imprint et al are to be commended for allowing such a potentially off-putting comic to come to print – the medium is better for it.

It was only after my third reading that I realized the impact of the spell that had been cast. The work haunted me, but I couldn’t say why. The death-positive undertones were entirely new to me, but I now stand indebted to the creators for a fabulous introduction. Though Euthanauts takes time to fully appreciate, the end result forms a delicate and sophisticated Danse Macabre that eschews morbidity for unabashed optimism. It is a timely invitation to join the conversation about the one thing which binds us all: the end. You would do well to accept.

Euthanauts, Vol. 1: Ground Control
Writer:
Tini Howard
Artist: Nick Robles
Colorist: Eva de la Cruz
Letterers: Aditya Bidikar, Neil Uyetake
Publisher: IDW - Black Crown
Release Date: 2/27/2019

Check out more installments of our TRADE RATING original graphic novel reviews!

Harrison Stewart is an aspiring human being whose goals include solving the mathematical equation for love. Follow him on Twitter for more writing stuff.

ADVANCED REVIEW: G. Willow Wilson and Christian Ward’s Invisible Kingdom #1

Invisible Kingdom #1 is due out 3/20/2019.

By Zack Quaintance — Invisible Kingdom #1, the new comic coming next month from writer G. Willow Wilson and artist Christian Ward, is perhaps the next evolution of the ongoing creator-owned sci-fi comic boom. A complex and weighty piece of work, the book uses Ward’s unique (and absolutely stunning) brand of psychedelic space art in tandem with Wilson’s ideas about societal foundations ranging from religion to commerce to forge ahead into new thematic territories. It’s not alone in doing this—Wasted Space and Relay both come to mind as close cousins to this comic—but in its debut issue, Invisible Kingdom seems to offer a new and perhaps more realistic sort of take on this genre.

Realistic is maybe not the right word, given the aliens and intergalactic travel and all of that, but there’s a level of intellectual seriousness here that makes this book stand out from other space epics. To be sure, there are plenty of serious sci-fi comics on the racks today, so that’s maybe also not the best word. There’s actually a panel on the second page that can maybe get this point across much better than I can struggling here with prose. In it, a crew on a space ship are attempting a trick maneuver in the service of some sort of cargo delivery and in weighing the merits of a tricky move, one character notes, But your company-sponsored liability insurance won’t cover—

There’s always that character on distressed sci-fi vessels, the C-3PO who’s fretting is designed to remind the audience exactly how implausible the heroics of braver protagonists are. That character, however, is usually exclaiming some sort of bonkers world-specific jargon or a quick throwaway joke. In Invisible Kingdom, that character reminds us of the ever-looming presence of economics. The book doesn’t apply this plausible lens to just economics, either.

Within its intriguing and aesthetically-powerful world, it gives us similar glimpses into religion, governance, and the way different species react to/treat one another. The end result is a relentlessly thoughtful comic, as well as a sense of narrative confidence that makes it easy to trust these uber talented creators from the book’s earliest pages.

Also, I’ve peppered compliments to Christian Ward’s artwork throughout this piece, but, and excuse me for this, I don’t think I’ve come anywhere close to doing Ward’s contributions justice. The best comics are such an alchemy of creative collaboration it can be tough to evaluate individual elements. This is certainly one of those books. Everything comes together seamlessly, and the end result is greater than the sum of its pieces. Ward’s artwork, however, is—to borrow an Internet phrase—next level good. There isn’t a bad-looking segment, page, or even panel in this entire comic. On the contrary, there are actually several that left me absolutely stunned (that word again!) when I passed over them.

The colors, the character designs, the facial expressions, the panel sizes and composition...it’s all so mind-bendingly luscious and just plain good. Ward has long been a talented psychedelic artist, lending massive talents most recently to Marvel’s Black Bolt. This book, though, has the trappings of a sequential art masterpiece. And for every smaller, detailed panel with a green-skinned character gritting their way through a challenge, there’s a subsequent splash that could be framed and hung on a wall somewhere in a hip loft apartment.

Story-wise, this is an advanced review so we have to tread carefully here, but I think it’s okay to divulge that there are a pair of plot concerns: one related to joining a religious order and another to embezzlement. This is a dense first issue that has to work hard at world-building, so the characters are a bit lightly-defined at the start. That’s OK. Comics like this need to progress further to, to set up world rules and concerns before they can really show us who are central figures are, what they most care about, and why. We do get some great philosophy here and there, enough to draw us into the story further. My only real regret is I’ve read this book so far in advance, it’s going to be a painful long wait for Invisible Kingdom #2.

Overall: Invisible Kingdom is a heady comic you’ll want to read twice to get a better grip on its ambitions and ideas. Fortunately, the artwork in this book is so vibrant and imaginative, immediately re-reading will feel less like a redundancy and more like a second helping of an impossibly-spectacular visual treat. 9.5/10

Invisible Kingdom #1
Writer:
G. Willow Wilson
Artist: Christian Ward
Publisher: Dark Horse Comics - Berger Books
Price: $3.99
Release Date: March 20, 2019

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Comic of the Week: Hot Lunch Special #5

Hot Lunch Special #5 is out 2/20/2019.

By d. emerson eddy — I can say unequivocally that Hot Lunch Special is not only one of the best crime comics of 2018/2019, it's also one of the best comics of the same time…period. I'd argue even further beyond that that it's quite possibly one of the best things that I've read this decade. All in a tidy little family crime drama from Eliot Rahal, Jorge Fornés, and Taylor Esposito.

There are the obvious comparisons to Fargo (or really any Coen Brothers movie) in its offbeat approach to storytelling and crime, taking an angle through the food service industry as a front for the illicit business. Yet the crime procedural aspect wasn't really at the forefront, it was more about the family, the Khourys, trying to get revenge for the murder of their youngest in an intimidation attempt gone wrong. It was about the family trying to deal with the loss of someone they held dear as they try to put the pieces back together of a fractured, strained relationship between the siblings and their father.

This final issue launches the ultimate plan for the Khourys revenge on Big Jim Moran for killing Ben. And it's pretty simple, but that simplicity is part of what makes it work. A simple plan, a simple plot, but from it it allows Eliot Rahal to focus still on the characters, making them interesting and unique, even new ones like Pat, all while building them up through dialogue. Then prime the detonator.

That detonator being a part of the plot, but also coming through Jorge Fornés, whose artwork for this series has been incendiary. Fornés has a style that's not dissimilar to David Mazzucchelli with a hint of Steve Lieber, wonderful use of shadow amid a simple thin lined approach, and it works incredibly well for crime comics. Add to that some inventive use of page layouts and panel compositions in ways that can really only be done in comics and it results in a story that also celebrates what you can do in the medium.

Since dialogue is often a very important part of crime drama and family drama, there is a lot of it in this story. It never feels forced or wordy, but it does mean that Taylor Esposito has a gargantuan task ahead of him to make it flow and not feel cramped or overly imposing on each page with his lettering. Working well with Fornés to ensure that the words and pictures aren't competing.

Overall, this has been a wonderful series. It's been an entertaining, offbeat story with some interesting characters and a family that you want to see succeed, even with their shortcomings and hang-ups. Rahal, Fornés, and Esposito wove a good yarn here and I hope that the hint of something more at the end of this story comes true.

Hot Lunch Special #5
Writer:
Eliot Rahal
Artist: Jorge Fornés
Letterer: Taylor Esposito
Publisher: AfterShock Comics
Price: $3.99

Check out more of d. emerson eddy’s Comic of the Week feature on our Lists Page.

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on Twitter @93418.

Top Comics to Buy for February 27, 2019

By Zack Quaintance — This week feels like a bit of break, in that there aren’t roughly 50 titles I want to read and another dozen I want to put in our five slots for the top comics to buy for February 27, 2019. However, that’s not to say that there aren’t good comics coming out this week. There are plenty of really great books, more than enough really, and we’ve done our best to highlight a diverse array of them as we do every Monday.

Leading the way is Ice Cream Man #10, which we’ve been waiting for anxiously since Ice Cream Man #9 blew our minds back whenever that first came out. We also have the sophomore issue of Invaders finally arriving after the debut seeded a mystery and then went away for six weeks, as well as the continuation of three runs we’ve without questioned mentioned in this space before. So, go forth and rejoice with these comics, as well as any of the other titles that strike your fancy on our Top #1 Comics this week or the Others Receiving Votes.

With all that out of the way, let’s take a closer look!

Top Comics to Buy for February 27, 2019

*PICK OF THE WEEK*
Ice Cream Man #10
Writer:
W. Maxwell Prince
Artist: Martin Morazzo
Colorist: Chris O’Halloran
Letterer: Good Old Neon
Publisher: Image Comics
Price: $3.99
Ice Cream Man #10 Review
"HOPSCOTCH MÉLANGE," Part Two: En este cap tulo, no existen las fronteras. El mundo está lleno de amor, pero el amor es peligroso.
Why It’s Cool: So yes, Ice Cream Man #9 blew our collective mind and expanded our perception of what this vignette horror series might ultimately prove to be. Ice Cream Man #10, meanwhile, is a bit of a return to this comic’s core concept: a mostly one-off comic in which the principal characters have horrifying things happen to them that speak to universal ideas of existential dread...with the titular Ice Cream Man and his own foil bouncing around the periphery. At least that’s how it used to seem, anyway. Knowing what we know from Ice Cream Man #9, they now feel like the center. Regardless, this is one great comic. Look for a full review later this week.

Invaders #2
Writer:
Chip Zdarsky
Artist: Carlos Magno with Butch Guice
Colorist: Alex Giumaraes
Letterer: VC’s Travis Lanham
Publisher: Marvel Comics
Price: $3.99
After the SHOCKING reveals about NAMOR last issue, THE HUMAN TORCH goes deeper into the Sub-Mariner's PAST, hoping to uncover his plan. But CAPTAIN AMERICA goes the direct route: TO ATLANTIS. Alone against THE MAD KING and his ARMIES in the exciting second chapter of WAR GHOSTS: THE AMERICAN AMBASSADOR!
Why It’s Cool: The first issue of Invaders was a fantastic update of the WWII Invaders concept, essentially catching up with the core characters from that bygone book—Namor, Captain America, and Winter Soldier/Bucky plus a bit of Jim Hammond Human Torch—to give us an update on their statuses as it still pertains to the war. What does that mean? Well, something is off with Namor, and it’s fallen to his old war-time compatriots to address his behavior. I won’t spoil it, but the first issue ended with a mystery. We can’t wait to see where this second installment picks up.   

Peter Cannon: Thunderbolt #2
Writer:
Kieron Gillen
Artist: Casper Wijngaard
Colorist: Mary Safro
Letterer: Hassan Otsmane-Elhaou
Publisher: Dynamite Comics
Price: $3.99
Humanity is at a crossroads, between life and annihilation. The threat comes not from space, but from a place absolutely inconceivable to anyone other than Peter Cannon: Thunderbolt. Only he can take Earth's remaining heroes to confront that which threatens us all...but when he knows so much more than they do, should he? Also: strike a light, how hot is Tabu now? This is what happens when you give "DREAM DADDY" as the main artistic direction.
Why It’s Cool: Speaking of ending with a mystery and picking up somewhere fascinating, our next book is Peter Cannon: Thunderbolt. This comic is about a character that one of the Watchmen characters—Ozymandias—himself was based on, and it’s using the homage as its central conceit. We discussed all of this in our review of Peter Cannon: Thunderbolt #1, but it’s worth revisiting because the second issue continues to build on the charater’s connection to Watchmen. I don’t want to tip any of the surprises, but this is one of the most metafictional comics I’ve ever read and I’m absolutely fascinated to see what a team of creators as collectively strong as writer Kieron Gillen and artists Casper Wijngaard and Mary Safro are ultimately aiming to do here.

The Terrifics #13
Writer:
Jeff Lemire
Artist: Joe Bennett
Inker: Dexter Vines
Colorist:
Mike Spicer
Letterer: Tom Napolitano
Publisher: DC Comics
Price: $3.99
The Terrifics are back! And they're ready to enter the final battle with the Dreadfuls, Doc Dread's revenge squad that has systematically wiped out dozens of Mr. Terrifics from across the Multiverse. As the many Mr. and Mrs. Terrifics fight for their lives, the cavalry is on its way-but will Phantom Girl, Plastic Man and the repowered Metamorpho reach the battle in time? And how can the heroes possibly count this as a win with a mountain of bodies in Doc Dread's wake?
Why It’s Cool: It’s no secret that writer Jeff Lemire is winding down his time on The Terrifics (and if he is to be believed, on work-for-hire gigs in general), and while we’re excited to see what his replacement, the intriguing Gene Luen Yang, will do with this team, we’re currently enjoying the hell out of Lemire’s finale. This is some of the most character-driven emotional storytelling taking place in all of superhero comics, with multiple storylines so well-developed they threatened to make me cry during recent issues (I’m sentimental and don’t care who knows it). Lemire is also joined here by artist Joe Bennett (with Dexter Vines ink and Mike Spicer colors) who is one of my favorite prolific superhero artists, generally associated right now with Immortal Hulk. Anyway, The Terrifics continues to be a must-read comic and we’re excited for this issue.

Wasted Space #7
Writer:
Michael Moreci
Artist: Hayden Sherman
Colorist: Jason Wordie
Letterer: Jim Campbell
Publisher: Vault Comics
Price: $3.99
Read our full Wasted Space #7 Review!
Reunions and betrayals! Our reckless heroes stage a rescue mission to save Rex-and secure the nuke still threatening to kill everyone. Along the way, Billy and Molly make a pit stop at a galactic gas station, where they discover brain-freezes and morality, and past demons catch up to Dust and Fury.
Why It’s Cool: Wasted Space is the best space opera in all of comics today. The first five issues of this book—all of which you can read more about on our reviews page—were pretty tightly plotted, orienting readers to this series’ versatile tone and characters. A TON happened in that arc. Toward the end of it, publisher Vault Comics announced that this series would become an ongoing, making issues like this one possible. Wasted Space #7 is loaded with character moments, rewarding progressions, and setup for the future. It’s an absolutely joy to spend time with this dysfunctional group that writer Michael Moreci and artists Hayden Sherman and Jason Wordie have brought together here. Check back later this week for our full review.   

Top New #1 Comics

  • Age of X-Man: The X-Tremists #1

  • Captain Marvel: Braver and Mightier #1

  • Emotional Data One-Shot from Silver Sprocket

  • Forgotten Queen #1

  • Honor and Curse #1

  • Punks Not Dead: London Calling #1

  • Sweetie #1

Others Receiving Votes

  • Action Comics #1008

  • Amazing Spider-Man #16

  • Black Hammer: Age of Doom #8

  • Black Panther #9

  • Buffy the Vampire Slayer #2

  • Captain America #8

  • Daredevil #2

  • Flash #65

  • Hellboy and the BPRD - 1956 #4

  • Martian Manhunter #3

  • Redlands #11

  • Shazam! #3

  • The Wicked + The Divine #42

  • Wonder Woman #65

  • Wyrd #2

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

The Saga Re-Read #29: Saga #29, the rigors of sacrifice

Saga #29 was first released on 6/10/2015.

By Zack Quaintance — Welcome back to The Saga Re-Read, where eagle-eyed readers may notice we’ve made a minor tweak...we’ve changed the surface level category to be a straight up summary. This is great, because it allows us to unpack more in the subtext section, while also turning these pieces into minor reference guides for myself and anyone else who might come in search of a literal plot summary of the major things (and some of the little ones too) that take place in each issue.

So, where are we at now in terms of this story arc? This is the penultimate issue. Next week will see the finale of this first arc in which the family at the story’s center has been separated by its plot. This has been a tougher arc to read, which is something I didn’t get during my first time through but definitely feel now. I just want them all to face these things together, damn it. Though suffering in stories will ultimately make the good times better, just like in life, amiright?

On to the individual elements!

Saga #29

Here it is, the official preview text for Saga #29, which was first released back on June 10, 2015. You know what that means? The Saga Re-Read project here is on the cusp of turning 30. We can only hope and pray that it has less anxiety about that than I do about turning 30 in my own life. Anyway!...

The Last Revolution makes their move.

Hey now! That’s an enticing summary, and—dare I say it?—even a bit revealing, at least by Saga teaser standards. The Last Revolution has essentially been coiled and ready to strike since the start of this arc, and now all signs point to that strike coming. Which brings us to the first of our individual elements, the cover. Onward!

The Cover: This cover, in all its neon orange glory, puts the Last Revolution front and center, which connects nicely to the issue’s solicit. Front and center there we have the scantily glad fish-woman character, who reads to me like a riff on an era of superhero art that was maybe in its death throes when this issue was published: an era of butt floss and stripper gear and just overall general objectifying of female characters. It’s not just the scantily-clad fish woman character though, the entire team plays like a parody to me, a send-up of the type of revolutionaries that are often glorified and made lead characters in galactic war stories like this one. Just a reminder that Saga aspires often to be capital S, Subversive.

The First Page: See above, at least to some extent. This first page is all business, reminding us that while The Last Revolution might look like early Image characters (like early early...back when they were under Malibu), they are ruthless zealots who only care about their own causes, so much so that they’d sell a literal child to a military industrial complex who is being pretty clear that it’s goal is to kill said child. Not the most visually scandalous Saga front page, but pretty appalling from a morality standpoint.

The Summary: The issue opens with The Last Revolution trying to negotiate a trade of Hazel to Wreath High Command in order to further its own fight. Talks, however, break down when the murderous android kidnapper Dengo is spotted. Even though he literally murdered Robot Kingdom royalty, the woman from Wreath is clear that she will not under any circumstances negotiate with “one of those death machines.” Just a nice little insight into how deeply-entrenched the war is at this point. The Last Revolution immediately throws Dengo under the bus to make the talks tenable again, thereby completing Dengo’s now-intense disillusionment with them. In the brig, Alana tries a desperate negotiation of her own, aimed at saving Hazel’s life. That’s not necessary, as Klara and Dengo save the day, however violently.

Sophie, The Brand, Lying Cat, and Gwendolyn, meanwhile, continue their quest to get the alien dragon semen (I think) that they need to save the life of The Will...and we get one of Saga’s trademark scandalous visuals, the alien dragon having some...fun...with himself across two pages. They get the sample, but at a pretty steep cost. RIP, The Brand.

As this unfolds, Marko, Prince Robot IV, and Ghus find themselves in a space battle. They take a big risk and retreat...right into an ice storm. That goes about as well as it sounds (much like Rick Moody’s classic suburban ennui novel, The Ice Storm, but I digress…)

The Subtext: This is another issue in which Hazel’s future self narrates the subtext into pretty much being regular text. She notes throughout that parents often make sacrifices for their children, as we watch the three separate storylines all require sacrifices to save the day: The Brand distracting as Sophie gets the dragon semen, Dengo killing again to save Hazel, and Marko and Prince Robot IV realizing that Yuma made the ultimate sacrifice for them last issue. I don’t know if there’s really any deeper meaning here than that. There’s certainly something to be said about glorifying revolutionaries and the disillusionment one often suffers as a result, once they show themselves to be either too extreme, too selfish, or a combination of both as we see here, but it takes a significant backseat to the more latent (sub)text about familial sacrifice, especially as it applies to children.

The Art: Whereas for Saga #28 we saw the finest work being done in facial expressions, this time around Staples talent manifests most clearly in a pair of action sequences, detailed in the full pages we’ve clipped below:

The Foreshadowing: I suppose one could read all of Hazel’s narration about sacrifice as foreshadowing for the events of the most recent issue, Saga #54, but it’s a bit of a reach. The events in that issue continue to strike me as more of a commentary on the end results of aggression and war, than any sort of statement on what we all give up to have families. Still, it’s there if you want to make that connection.

Join us next time for the conclusion of this arc as well as the inevitable existential crisis that’s likely to come before, during, or right after our little re-read project’s 30th birthday!

Saga #29
Writer: Brian K. Vaughan
Artist: Fiona Staples
Letterer: Fonografiks
Publisher: Image Comics

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

TRADE RATING: TKO Studios’ The 7 Deadly Sins is a rare modern western that works

The 7 Deadly Sins is available in full now.

By Jarred A. Luján — The 7 Deadly Sins is another one of TKO Studios’ debut books. Featuring the artwork of Artyom Trakhanov and colors of Giulia Brusco, it’s the comic book debut of television writer Tze Chun, who is also a co-founder and publisher with TKO. The story here is a western-style tale, taking place in 1857, in the greatest state in human history, Texas (Editor's note: Jarred is a Texan, obviously). The story follows a priest who recruits six death row criminals for a mission deep into Comanche territory.

Westerns are hard stories to pull off anymore. There was a time in American culture where westerns were everywhere. They helped to shape American film, particularly moives like Shane, Dirty Harry, and The Good, The Bad, and The Ugly. Unfortunately, there’s only so many of these kinds of stories you can tell without things getting a little…repetitive. Most modern westerns now try to blend elements of the genre with others, like Stephen King’s Dark Tower series (sci-fi/fantasy/western) or the movie Logan (superhero/western).

Chun and Trakhanov don’t really do that here, which I felt concerned about at first. I love westerns, but did we really need another story about outlaws and cowboys, or someone being the best gun in the west? The answer to that is probably not, but Chun skates around it altogether with one of the wildest group of characters in any western.

A runaway slave, a Chinese surgeon, a slave turned Union soldier, a cannibal, and a white man living as a Comanche all exist in this story. That’s such a diverse and strange roster, but Chun manages to pull it off well. The characters help to really breathe something fresh and new into a genre that is almost traditionally repetitive at this point. The 7 Deadly Sins unapologetic inclusion of slave characters was one of my favorite parts of the book. Westerns have something of a notoriety of shying away from that element of the era, but Chun unflinchingly puts it in the spotlight here, including the central protagonist.

Unfortunately, this character roster is also something of a weakness as well. There are a couple characters in the book that I had a hard time rooting for. As the story goes on and we see some of the things these people have done—and how little interest some have in redeeming themselves—it feels difficult to continue wanting them to succeed. Obviously, not every death row criminal can have a sob story where they didn’t mean to harm someone or they were wrongfully convicted, but because of The 7 Deadly Sins unique characters beings its strongest suit, losing concern for one or two of them does its damage. Regardless, Chun manages to focus the story on the characters you stay keen to, which makes it worth sticking with despite those brief, difficult moments.

Looking at these pages is really something else, though. This book is gorgeous. Trakhanov lays down some brilliant line art here. The actions scenes feel kinetic, they feel violent. TKO’s giant-sized pages are one of my favorite parts of their releases, because you really get to see the brilliant artwork in a larger, more exciting format. Not to mention Giulia Brusco, who really shines on this as well. Her color work is so good in every scene. Some of my favorite parts of the book are Jericho’s flashbacks, where most of the panel is done in blue, but he’s colored in red. The change is subtle, simple even, but it adds to the depth of emotion going through the character at that time. I live for color work like that.

Briefly, I think letterer Jared K. Fletcher is wonderful in here as well, and I promise it isn’t just because we share a first name. The letterers in this book stand out because they flow so well together with the art. The simple moments are kept simple, but when the book gets violent or tense, we see the colors of the letters themselves stand out, or they seemingly look scrawled on the page. The letters here really add something special to the pages, and it’s some of my favorite lettering altogether.

One of the bigger surprises I found from the book, though, is that this is literally Tze Chun’s first venture into comics. He’s obviously got a background in film, having worked on a wide range of projects, including Gotham, but I’m hoping we’ll see more comics from Chun soon. With a wild story like this, I’m sure he’s got some even more surprising stuff locked away in his head. As a matter of fact, I felt like there was some potential for more story with one of our 7 Deadly Sinners, so I’ll hope that we see more in the future.

Ultimately, The 7 Deadly Sins is fun as hell. While it struggles with its own gritty and unique character group, the book’s focus on the right members of its cast makes it easy to read and another solid offering by TKO Studios.

The 7 Deadly Sins
Writer:
Tze Chun
Artist: Artyom Trakhanov
Colorist: Giulia Brusco
Letterer: Jared K. Fletcher
Publisher: TKO Studios
Price: Digital $13.99, Paperback $17.99, Individual Issues in Collector’s Box $24.99
Get It: Via TKO Studios

Check out our Trade Rating page for more great writing about collected comics from Jarred and others!

Jarred A. Luján makes comics, studies existential philosophy, and listens to hip-hop too loudly. For bad jokes and dog pictures, you can follow him on Twitter.


DC’s Wild Bunch: Gail Simone’s SECRET SIX

By Taylor Pechter — What do DC’s deadliest marksmen, a washed-up big game hunter, the man who broke The Bat, the daughter of an immortal, a banshee, and a human rag doll all have in common? They form the band of baddies known as the Secret Six. Spinning out of the events of the major DC Comics stories Villain’s United and Infinite Crisis, Secret Six is a book that follows these characters as they do work as a mercenary outfit.

Penned by fan favorite writer Gail Simone with assists by legendary Suicide Squad scribe John Ostrander and the work of a cadre of artists including Dale Eaglesham, Brad Walker, Nicola Scott, and Jim Calafiore, this series is rich with distinct themes connected to its six main characters, as well as to how they affect work as a team. It all adds up to a modern classic superhero story about comradery, love, addiction, mental illness, and much more.

Secret Six - Deadshot

What lies at the heart of Secret Six is its characters, each with their own intricacies that not only inform their character but also their place within the team. To start with, let’s talk about one of the most recognizable team members: Deadshot. Floyd Lawton—alias Deadshot—is one of Batman’s deadliest adversaries, also touted as one of the deadliest assassins in the entire DCU.

With Deadshot, Simone’s story examines how his job has affected his morality as well as his mental state. In a great one-shot issue titled “Control”, written by Ostrander, Floyd meets with a priest to confess his homicidal tendencies. Through his many years of work, he has grown numb in his morality. The only way he knows how to satiate himself is by killing. While these qualities make him a hard teammate at times, his brotherly rivalry with Catman (more below) and his connection to Scandal help pull him through.

Secret Six - Catman

Speaking of Catman, let’s move on to him. Thomas Blake is the son of a big game hunter. His father was abusive to his mother, at some points threatening to run away with him. As he grew up, he became a formidable big game hunter and tracker in his own right. He eventually crossed paths with Batman, but ultimately became a has been. That is until he left for Africa and got marked by one of the lions in the pride he ran with.

After declining membership in the Secret Society, Catman joined the Six to combat the Society. In “Cat’s In The Cradle”, a story that focuses on Catman, we follow him as he tracks down the kidnappers of his son, Thomas Blake, Jr. Sadly, he couldn’t save his son, but the narrative comes back to Catman absolving himself of his past. He realized he couldn’t be there for his son, and it tears him apart.

Secret Six - Bane and Scandal   

Bane and Scandal are next. We all know Bane as the man who broke Batman. He is a master tactician and hand-to-hand combatant. However, Bane also battles addiction to the fictional steroid known as venom. Throughout most of this series, he has kicked the substance. He refuses to use it for fear of again losing control. Bane eventually gives into his temptations to juice up in order to save Scandal’s life.

Consequently, Bane is then stuck by his craving, even to the point of waking up in the middle of the night for a hit. Scandal, meanwhile, is Scandal Savage, daughter of the immortal Vandal Savage. As the leader and organizer of the team, she carries many burdens. Not only does she have to worry about her team not killing each other, she also has a lot of baggage pertaining to her relationship with her father and also with her lover, Knockout. This combination of loneliness and atonement is what drives Scandal’s arc in the series. Scandal and Bane are paired together because of the bond that grows between them. Bane becomes somewhat of a father figure to Scandal, helping her through her trouble as she gets over the loss of Knockout. This works quite well for the development of both characters.

Secret Six - Jeanette and Rag Doll

Finally, we come to Jeanette and Rag Doll. Jeanette is the most mysterious member of the team. She was a member of the Hungarian gentry but was eventually sacrificed and became a Banshee. She has a history with Scandal which is hinted at, possibly a relationship. She, however, eventually hooks up with Deadshot. They make a perfect couple since death follows them everywhere they go.

Rag Doll, meanwhile, is the comedy relief of the group. Don’t let this fool you though, he does have a dark side. During the story “The Darkest House” he becomes prince of hell. However, he is brought back to the land of living by Scandal....with Knockout in tow. Rag Doll is a character based around forgiveness. At the start of the series, his sister Alex, known as Junior, was killed by the team. In the story mentioned above, he comes to terms with her death and connects with Scandal on how she felt when she lost Knockout.

While there are other members of the group that come and go—including magic siphon Black Alice, King Shark, Giganta, and more—the six characters discussed above are the team’s core. They not only serve as the backbone of the series, but as a team that brings a much larger story together. They are dysfunctional at times, but that is to expected of a group of villains. What’s great about Simone’s characterizations throughout is that she makes each of these characters sympathetic while also not comprising their villainous personalities.

So with all that in mind, what do say: are you ready to join the Six? Do you accept the mission?

Read more of Taylor’s writing on our comics analysis page.

Taylor Pechter is a passionate comic book fan and nerd. Find him on Twitter @TheInspecter.

REVIEW: Guardians of the Galaxy #2 slows things down but still contains a MAJOR development

Guardians of the Galaxy #2 is out 2/20/2019.

By Zack Quaintance — As I wrote last month, Guardians of the Galaxy #1 was a natural extension of its creative team’s past work, first of the creator-owned God Country and then more directly of the subsequent Thanos Wins story for Marvel. That debut issue was fast-paced, grandiose, and packed with big moments, while at the same time managing to set up a new concept for this run—Thanos is, indeed, dead, and now he will be reincarnated after his consciousness enters someone new. A team of good guys coalesce around mitigating the threat to the universe that so clearly stems from that.

Guardians of the Galaxy #2 is a much slower affair, especially in its first half. The book seems to collectively take a breath, get itself together, and center itself for a long journey to come, rather than the relatively contained story arcs that marked the aforementioned God Country and Thanos Wins. It’s not boring by any means. Cates is such a good writer that he turns the team’s leader, Peter Quill, drunkenly bemoaning his plight into a really funny interaction with Kitty Pryde, whom Quill has recently had a romantic relationship with (Quill says he has trauma from having been dead and come back to life, and Kitty retorts, You’d hate the X-Men...very funny stuff).

These type of character moments and slower bits of development are key facets of long-form team-based superhero comics, and I almost always welcome them. This one caught me a bit off guard with how soon in the run it came, but, also, this wasn’t entirely a stepback and breath issue. No, the second half of the book sees a major development that will have major ramifications throughout the rest of the run. If the first issue brought our good guy team together, well, this second issue gives them a foil, and in a pretty brilliant bit of narrative plotting, Cates makes it so their goals might even overlap.

Indeed, both the good guys and the bad in this new Guardians book are invested in stopping Thanos from again terrorizing the universe. Without going into too much detail, I’ll just note that the tension between them is likely to arise from their very different ideas on the best way to accomplish this. All the setup then culminates in a grandiose (that word again!) last page cliffhanger, the sort of textbook ending for an entertaining superhero comic that Cates and artist Geoff Shaw all but perfected during their run on Thanos. SPOILER: a team of Dark Guardians comes together and sets out to find Richard Rider in order to murder Gamora…thus giving us the characters and the goals that will be at odds with our heroes.

All in all, while I didn’t white knuckle my way through this comic with a huge grin on my face the way I did the debut issue, I still came away from Guardians of the Galaxy #2 basically certain that this will be a major run with these characters. There’s clearly a huge scale and a big plan at work here, and I’ll be happy to follow it through to completion, enjoying Shaw’s outsized artistry and Cates’ clever dialogue throughout.

Overall: A quieter step-back issue that invests in character moments and funny exchanges while still pushing the grandiose plot from Guardians of the Galaxy #1 forward. There’s clearly a huge scale and big plan at work here, and I’m excited to follow it through to its ending. 8.5/10

Guardians of the Galaxy #2
Writer:
Donny Cates
Artist: Geoff Shaw
Colorist: Marte Gracia
Letterer: VC’s Cory Petit
Publisher: Marvel Comics
Price: $3.99

Check out some of other thoughts about this comic from both this week and the past in our reviews archive.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Stronghold #1, an ambitious and singular cosmic romance begins

Stronghold #1 is out 2/20/2019.

By Zack Quaintance — I didn’t know what to make of Stronghold #1 when AfterShock Comics first announced it. The book is built around a high concept: a man who may be an omnipotent god-like being (but who doesn’t know it) believes himself to be a fairly dull insurance salesman in the Midwest. Meanwhile, a global secret society has essentially imprisoned him and is keeping watch to ensure he never realizes the truth of his reality. Enter our protagonist, a young woman born into the secret society who falls in love with the powerful being.

Now, in addition to writing for this site, I also do a bit of news writing for Comics Beat (my absolute favorite comic book news site), and one of my own beats over there is AfterShock Comics. It feel to me to essentially find a pithy way to write headlines, snippets, and summaries about this comic...and it was a struggle. There’s no quick pitch, but you know what? An inability to summarize this comic’s plot with something like a Tomb Raider meets Bill Murray’s Groundhog’s Day kind of equation just speaks to how smart and ambitious this comic is. There are, however, no shortage of smart and ambitious ideas in comics these days, especially not from the booming creator-owned comic book segment.

What sets Stronghold apart from similarly lofty concepts is the intellectually commiserate quality of the storytelling craft. Both the writing and art here bring the story a level of complexity and focus that is rare for a monthly comic. The creators seem to be well aware that they’re asking readers to meet them halfway on a concept that’s difficult to quickly grasp, and so they leave it all out there with the art and scripting. Stronghold #1 is immersive and relatable from its first page, be it through Ryan Kelly and Dee Cunniffe’s intrictate artwork or the relatable ennui and listlessness writer Phil Hester’s script proscribes to its main character. The plot in Stronghold is far-fetched and unlikely, but the execution of the story feels searingly authentic and real.

For every scene in which we see the powerful god being plunge invulnerable into a body water, there is a corresponding beat in which the characters feel shy on a first date, wondering if they’re dressed right for the occasion or heading off to a friend’s concert (supposedly). There is somewhat of a sci-fi comic boom happening right now, with ideas and levels of reading for nearly all tastes. Romance comics, however, remained mostly unexplored, even in a modern marketplace that is perhaps oversaturated with new series.

What Stronghold seems to do is use its science fiction trappings to reel in an audience for an emotional story rooted entirely in a romance between a young woman raised in a questionable cult (my interpretation) and a lonely man dissatisfied with normal working life. And it all adds up to as strong of a debut comic as we’ve gotten so far this year. Basically, I had no idea I liked “dark cosmic romance” comics this much until this book came along.

Overall: A combination high-concept science fiction story and quiet romance, there really is nothing quite like Stronghold #1 happening in comics today. It’s an interesting concept, to be sure, but the real strength here is the top tier storytelling done by the team of Hester, Kelly, Cunniffe, and Bowland. I highly recommend this comic. 9.5/10

Stronghold #1
Writer:
Phil Hester
Artist: Ryan Kelly
Colorist: Dee Cunniffe
Letterer: Simon Bowland
Publisher: AfterShock Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Hot Lunch Special #5, a conclusion promises more

Hot Lunch Special #5 is out 2/20/2019.

Hot Lunch Special #5 is out 2/20/2019.

By Zack Quaintance — Hot Lunch Special, which launched from AfterShock Comics in August, is a unique series, a crime story that feels like Fargo steeped in intense family drama as well as the dry intricacies of the food distribution business. It’s done what (in my opinion) many of the most interesting crime dramas do, which is kill off characters one presumes to be safe or integral to its plot, doing so at a pace closer to Game of Thrones than to a nice Midwestern comic book like this one. This week’s Hot Lunch Special #5, the series finale (at least for now…), is no exception.

And I don’t think it’s a spoiler to note that in this issue death has come to the folks at Khoury Foods, as well as to their Chicago-based, mildly Irish mob-connected Moran family rivals. The entire series (which has been bloody throughout) has clearly been building to this climax, which is essentially a full-issue standoff in which revenge, prosperity, and the continued safety of certain family members (who have all been through a lot) is at stake. An action-heavy and consequential ending has been promised, maybe going as far back as issue #1 or #2, and an action-heavy and consequential ending is what Hot Lunch Special #5 delivers.

Eliot Rahal continues to write the hell out of this comic with reckless abandon, incorporating plot twists that I presume are difficult for him as a creator. Rahal is literally killing his darlings left and right throughout this book, doing so in ways that feel organic rather than contrived for long-term or poignant plotting purposes. He also revels in the esoteric nature of the food business he’s set out to portray here. It isn’t played for laughs, and it really hasn’t been at any point through this series. It’s depicted as what it is: a day’s work, a way for generations of a family (and for those they service) to literally eat. There’s so much respect in that, even if he surrounds it all with madcap bloody violence (because, hey, this is still comics…).

Jorge Fornes, meanwhile, is a superstar in the making. In fact, the Hot Lunch Special co-creator and artist has already been tabbed by DC Comics as what looks to be its next big Batman artist, and I haven’t seen one of the Big 2 act this fast to find a perfect fit for a major new talent since Donny Cates got to wreck the future of the universe over at Marvel (and before that Tom King was drafted to write Batman and Mister Miracle). Fornes was made to draw the type of moody noir and action sequences as at home in Hot Lunch Special as they seem likely to be in forthcoming issues of Batman.

So yes, this issue was a satisfying climax that absolved some jams, made its characters pay high prices, and delivered on much of the foreshadowing and tension incorporated into earlier issues. If you’ve read all four of the proceeding chapters, you’ll read this one, and if you’ve been intrigued by what you’ve heard of Hot Lunch Special, you’ll be happy to know it has an end that won’t diminish anything that came before it once you read it all in trade. The last item of note here is that that ending also all but guarantees future issues. The stories in the first volume are essentially wrapped up in a way that creates urgent issues to be absolved moving forward. Exciting stuff.

Overall: Hot Lunch Special #5 is an action-packed and tragic conclusion that all but promises more story. If you’ve enjoyed the other issues of this book, you’re likely to love it’s ending, and if you’ve been intrigued by what you’ve heard, you’ll be happy to know it will all read quite well in trade. 8.5/10

Hot Lunch Special #5
Writer:
Eliot Rahal
Artist: Jorge Fornes
Letterer: Taylor Esposito
Publisher: AfterShock Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Relay #4, an unsurprisingly mind-bending return with a new artist

Relay #4 is out 2/20/2019.

By Zack Quaintance — Relay has been on a break, presumably due to the departure of Andy Clarke, who drew the first three issues of the series. In fact, the last issue—Relay #3—came out on Sept. 5, just over four months ago. In just three issues, this comic has amassed a steady set of rabid fans, folks who were respectful-yet-forceful with me on Twitter in recent weeks, asking when they should expect a new issue (I’m not any sort of official representative friends, just an appreciator of this comic).

Anyway, the point is that all seems to be behind us now, with Clarke leaving the book in favor of another uber-talented imaginative artist, Dalibor Talajic, who is fresh off drawing Relay publisher AfterShock Comics’ first-ever original graphic novel, Witch Hammer (a book we liked quite a bit). Before we delve into the individuality of this specific issue, let me just say this about the art shift: 1. Clarke was doing singular and nigh-visionary work on this comic, and it is regretful that he has now seemingly departed; 2. Talajic is a more-than capable replacement and will also do strong work. These two thoughts can and do exist. They’re not bad or good as they apply to Relay (more discussion of that in a moment), they just are.

I suppose the chief question is whether this is still the book we remember from last fall. And yes, it absolutely is. Pretty much everything that made Relay such a mind-bending and intriguing sci-fi trip is back, as are the deep thematic interests and the always-earned and never-obvious plot twists. This is still a very, very good comic that I can endorse resolutely without any sort of hesitation.

The one visual change I noticed most was that Talajic’s work lends the proceedings a grittier feel than we had under Clarke. The way Clarke drew the sci-fi worlds in Relay, they felt like a false utopia, a world that’s surface was gleaming and enlightened but its deeper reaches were a maze of psychological misgivings. Much of that remains with Talajic, yet the danger seems a bit more present, just a bit more looming. This is also perhaps by design, as the danger has become more blatant as our story has gone on. I don’t prefer either rendering—they both work and work well. Although I will note that this issue feels like a bit of a come down from the absurdly trippy heights we hit in #3.

Now comes the hard part for me as a reviewer: parsing through one of the most complex stories in comics to tell you all what to expect in terms of quality and also maybe help you to understand what might be going on. Our main characters perceptions feel as muddled as they have from the start, his ideas about what might be true and false, and who might be pushing forward misleading information and why. There is mystery around all that, but—and this is massively to writer Zac Thompson’s credit—there is never disorientation. We have a close perspective with our protagonist that allows us to experience a clear story with him, knowing what he does while wondering all his same questions. It’s a great way to take an audience through such an intellectually-ambitious science fiction story, and Thompson nails it (yet again).

The way the Relay is depicted is a perfect example of this. We as an audience don’t really know what it’s for or why...but neither does our hero. He knows it’s always been apart of the world he’s lived on (Earth), and he knows that he’s always been told it is crucial to civilization, a benefit to any and all systems. He continues to doubt whether any (or all) of that is true, while searching for the answers. I don’t know what he’s going to find, but I continue to love being part of this journey.  

Overall: With artist Dalibor Talajic now on board for at least the next two issues, Relay returns and loses very little. This issue features all the deeply-smart sci-fi themes and perfectly-executed plot twists that made the first three chapters so exciting. 9.2/10

Relay #4
Story:
Zac Thompson, Eric Bromberg, & Donny Cates
Writer: Zac Thompson
Artist: Dalibor Talajic
Colorist: Jose Villarrubia
Letterer: Charles Pritchett
Publisher: AfterShock Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

ADVANCED REVIEW: Black Hammer ‘45 #1 expands this growing universe into a new genre

Black Hammer ‘45 #1 is out 3/6/2019.

By Zack Quaintance — Black Hammer ‘45 is something wholly new for the burgeoning Black Hammer Universe at Dark Horse Comics, created slowly over the course of the last few years by writer/artist Jeff Lemire and a host of talented collaborators. Indeed, this is the first comic in a stable that now numbers roughly half a dozen, including the ongoing main story, a host of minis, a one-shot, and Quantum Age, which I don’t even know the scope of—ask me, it can and should run two dozen issues.

Black Hammer ‘45, however, marks the first of these comics that (at least in its first issue) has very little to do with superheroes. It is also the first of these books in which Jeff Lemire is not named as the lone writer, having only a story by credit instead. The actual writing of the comic falls to Lemire’s good friend Ray Fawkes. The art, meanwhile, is provided by another of his friends, Matt Kindt, who like Lemire is a writer slash artist of considerable talent and renown. This comic, in other words, has a mightily talented—if a bit insular—pedigree to its creative team, and that much is evident in its pages. Readers will find no shortage of craft nor ideas in this book. It looks and reads as wonderfully as one has come to expect.

The genre, meanwhile, is a step outside the superhero fare that has largely marked the Black Hammer Universe to date. See, Black Hammer is an extended homage as filtered through Lemire and his collaborators’ sensibilities. We get characters that are at once recognizable and novel, reminding of us old favorites while simultaneously pushing into new (and often more somber) territories, be it an approximation of James Robinson’s Starman or a facsimile for the Legion of Superheroes.

Black Hammer ‘45 is that same sort of homage, yet it pushes outward from the superhero genre, instead drawing its inspiration from Golden Age World War II comics, perhaps most specifically from The Blackhawks. Although, like all of the Black Hammer books, other influences find a way of creeping in. Those range from the real-life story of the Tuskegee Air Men to stories about steampunk mechs. There’s a lot, and it’s all good, and like the rest of these books, it all coalesces into something fresh and unique.

This debut issue itself is also well-crafted, everything from Matt and Sharlene Kindt’s artwork to the way flashback pages looked yellowed and old (even in the advance review PDF...I imagine in the physical copy the effect will be even more noticeable). Fawkes rights it well, too, doing a nice balancing act between action in the past and present, and also finding interesting ways (ways that I won’t spoil) to connect to other parts of the ongoing Black Hammer narrative.

Overall: Fans of the main Black Hammer series will be thrilled the book is branching off into new and interesting territory. Jeff Lemire has said he loves his Black Hammer books because they allow him to do pretty much any kind of comic he wants. This book is proof positive of that. 8.8/10

Black Hammer ‘45 #1
Story By:
Jeff Lemire & Ray Fawkes
Writer: Ray Fawkes
Artist: Matt Kindt
Colorist: Sharlene Kindt
Letterer: Marie Enger
Publisher: Dark Horse Comics
Price: $3.99
Release Date: March 6, 2019

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Top Comics to Buy for February 20, 2019

By Zack Quaintance — This week was (yet again) an incredibly difficult one to stick to just five choices for our Top Comics to Buy for February 20, 2019...so here we are with six! The PICK OF THE WEEK, however, was a fairly easy call: The Wild Storm #20. Holy cow has this book been a masterclass in patient comics storytelling, and now, for those of us who’ve been here all along, we’re getting rewarded with intense, high-flying action plus the return of fan favorite characters. But more on that below…

Really, superhero comics were better than usual this week with fantastic artwork in Aquaman and the nascent Naomi catapulting those into the top tier as well, while Guardians of the Galaxy #1 was so good a few weeks ago, that its merits managed to also land Guardians of the Galaxy #2 here, but, again, we’ll explain all that in the forthcoming why it’s cool sections.

So then, without further adieu, let’s check out our picks!

Top Comics to Buy for February 20, 2019

*PICK OF THE WEEK*
The Wild Storm #20
Writer:
Warren Ellis
Artist: Jon Davis-Hunt
Colorist: Steve Buccelatto
Letterer: Simon Bowland
Publisher:
DC Comics
Price:
$3.99
Skywatch intensifies its preparation for war, increasing its attacks on the planet. For some of these conflict zones, Skywatch's greatest threat is not IO or conventional forces, but the people who escaped from its own experimentation camps. And the four people in London whom it knows little about, but who are preparing to take steps to alter the balance of the world…
Why It’s Cool: I got into this a bit in the intro (sorry, couldn’t help myself), but this is the most action-packed issue to date of a series that has spent its previous 19 installments patiently building toward a war (with one other-worldly super-detailed bout of combat in feudal Japan interspersed). Meanwhile, this issue also returns arguably the two most successful characters to be born from any WildStorm comic. It has a long-form narrative payoff, incredible visual action, and the triumphant restoration of characters we haven’t seen in a while. Simply put, this is the type of comic that reminds you why you like superhero comics.

Aquaman #45
Writer:
Kelly Sue DeConnick
Artist: Robson Rocha
Inker: Daniel Henriques
Colorist: Sunny Gho
Letterer: Clayton Cowles
Publisher:
DC Comics
Price:
$3.99
She's heeeeeere! Witness the epic origin of Aquaman's most dangerous foe yet-the nefarious Namma! Meanwhile, Aquaman, still trying to piece together his strange vision of a mysterious red-headed woman, agrees to accompany Caille across dangerous waters to meet her long-lost mother in exchange for recovering his lost memories. But as the two allies (or maybe more?) approach Namma's island, strange events begin to occur that reveal a shocking truth about Caille herself!
Why It’s Cool: We are absolutely loving the early chapters of Kelly Sue DeConnick, Robson Rocha, Daniel Henriques, and Sunny Gho’s Aquaman run so far, which first and foremost looks incredible, but then also features a lofty tale designed to really impress upon readers the importance of the earth’s oceans. Yes, this story makes the setting a key part of the narrative, an always-excellent move for comics about Aquaman. Basically, come to this run for the art, and stay for the storytelling. Whichever you end up liking best, you’re going to be glad that you’re reading this comic.

Guardians of the Galaxy #2
Writer:
Donny Cates\
Artist: Geoff Shaw
Colorist: Marte Gracia
Letterer: VC’s Cory Petit
Publisher: Marvel Comics
Price: $3.99
Thanos is dead... Long live the NEW Thanos!
But who will it be?!
Will the new Guardians of the Galaxy find that person in time before the universe comes crashing down?
Why It’s Cool: We absolutely loved Guardians of the Galaxy #1, which was essentially an extension of Donny Cates and Geoff Shaw’s incredible Thanos Wins. As noted in the intro to this piece, the strength of that issue alone was enough to guarantee we’d not only come back for this one but also place it here among our top comics to buy for February 20. What Cates and Shaw are engaged in here is one heck of a cosmic superhero epic, and, for those of us who like that sort of thing, this book is not to be missed.

Mars Attacks #5
Writer:
Kyle Starks
Artist: Chris Schweizer
Colorist: Liz Trice Schweizer
Publisher:
Dynamite Comics
Price:
$3.99
When things may be at their lowest, Spencer Carbutt may just become the man that his father has been trying to make him amidst all of the explosions and meltings and giant insects making a mess of all types of infrastructure. Make sure you grab yourself a copy of the conclusion to the rootinest, tootinest, Martian-shootin'est comic book you did ever dang see!
Why It’s Cool: This book has been funny and surprisingly emotional from its start, especially last issue, and the finale is no exception. In the final issue of this miniseries, the schlubby main character that writer Kyle Starks and artist Chris Schweizer have created completes a neat and satisfying little character arc, with Schweizer doing his best (and most detailed) apocalyptic artwork in this series to date. Highly recommend this whole mini.

Monstress #20
Writer:
Marjorie Liu
Artist: Sana Takeda
Letterer: Rus Wooton
Publisher:
Image Comics
Price:
$3.99
Five-time Eisner Award winner for 2018! As Kippa descends into the darkness, she confronts the most ancient of foes…
Why It’s Cool: The best-looking book in all of comics returned last month with an action-packed issue that seemed to maybe initiate an end game for this fantasy tale. All of that continues in this week’s issue, which, as always, will absolutely tickle your eyeballs with the sheer talent on display in the visuals. Other than Saga (which as we well know is on hiatus) there’s not a better example today of the immersive world-building power of comics than Monstress. Basically, if you love this medium, you must be reading this book.

Naomi #2
Writers:
Brian Michael Bendis & David F. Walker
Artist: Jamal Campbell
Letterer: Carlos M. Mangual
Publisher:
DC Comics - Wonder Comics
Price:
$3.99
The most startling and intriguing mystery in the DC Universe continues as Naomi searches to uncover the secrets of her own origin. What do her small town's oversized mechanic and the last time a super-powered person appeared in her hometown have to do with the day she was adopted? Big emotions, new characters and a last page cliffhanger that can't be missed lead off this issue drawn by breakout sensation Jamal Campbell. Don't miss your chance to meet the most exciting new character in the DC Universe!
Why It’s Cool: We are firmly in the camp that believes this move to DC Comics has pushed writer Brian Michael Bendis to do some of his best work in years (although, we were thoroughly enjoying his final Marvel books, especially Iron Man and Defenders). We are also thoroughly in the camp that believes David F. Walker is one of the most underrated talents in all of comics and that the Big 2 should quit hiring him, letting him do a few issues of an amazing new comic, and then cancelling it. Well, on Naomi Bendis and Walker are working together, armed as they are with the absolutely stunning art of Jamal Campbell. All of it is built upon a mystery that teases a look at the DC Universe that we’ve never seen before. Count us not only for this issue but for the (hopefully) long haul.

Top New #1 Comics

  • Age of X-Man: Amazing Nightcrawler #1

  • Anthem #1

  • High Level #1

  • Hulkverines #1

  • Incursion #1

  • Love Romances One Shot

  • Sharkey the Bounty Hunter #1

  • Stronghold #1 (check out our review!)

  • Wolverine: Infinity Watch #1

Others Receiving Votes

  • Avengers #15

  • Batman #65

  • Bitter Root #4

  • Black Badge #7

  • Catwoman #8

  • Friendly Neighborhood Spider-Man #3

  • Go-Bots #4

  • Hot Lunch Special #5 (check out our review)

  • Lone Ranger #5

  • Justice League #18

  • Miles Morales: Spider-Man #3

  • Relay #4 (check out our review)

  • Shuri #5

  • Uncanny X-Men #12

  • Venom #11

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Comic of the Week: Thor #10 is a masterful look at fathers, sons, and toxic masculinity

Thor #10 is out 2/13/2019.

By d. emerson eddy — For more than six years now, Jason Aaron has been building an epic with Thor Odinson, weaving through god butchery, war with the Shi'ar, strife and upheaval throughout the realms, unworthiness, and flaming wolverines, collaborating with some of the best artists in the business. That list includes Esad Ribic, Russell Dauterman, Steve Epting, Frazer Irving, Christian Ward, and now Mike del Mundo. It has been a wild ride of ups and downs, victories and losses, all working towards the inevitable War of the Realms.

As this series has been counting down to the event, we've been getting one off tales taking stock of where the characters are, how they've been doing, and giving hints as to their preparedness for the oncoming war. This issue does so with Odin, who has essentially become a shell of himself, a drunkard and broken man sitting in the ruined halls of Asgard. This is an exterior state that mirrors his internal conflict. But this issue isn't necessarily a tale of woe and self-pity—though there is a measure of it in Aaron's internal narration for Odin—rather one of “tough love” from an overbearing parent.

A brief, one-page encapsulation of Thor-Odin’s complicated relationship over time.

This fractured father/son dynamic between Odin and Thor has a universal aspect to it of children brought up in homes where we were taught the rigors of what could be considered toxic masculinity, where men are stoic providers for the household, never showing the “weakness” of emotion. This is conveyed here via the juxtaposition of Odin's boorish actions, mocking Thor for crying as a child at thunder, while the narration has Odin searching for how he can simply tell Thor that he loves him, that he's proud of him, but he struggles.

It's heart-rending, but beautifully brought to life in the fluid and action-filled style of Mike del Mundo (along with additional colors from Marco D'Alfonso), who really seems to excel with the inebriated battle sequences between Odin and Thor. The almost shimmering liquidity of del Mundo's regular characters adds a kind of immersive feel to Odin, as though the audience is as well suffering from the effects of his drunkenness. Also, Thor #10 features some very nice page layouts particularly during Odin's visions. And Joe Sabino provides some interesting word balloon changes for the frost giants and Odin's narration boxes.

Overall, much of this volume of Thor has been a kind of heavy metal whirlwind through the Ten Realms and beyond as Thor Odinson returns into the series' focus. Here, we still get that in Thor vs. Odin, but Jason Aaron, Mike del Mundo, Marco D'Alfonso, and Joe Sabino go beyond in providing a familial aspect that may be all too familiar to many readers.

Thor #10
Writer:
Jason Aaron
Artist: Mike del Mundo
Colorists: Mike del Mundo & Marco D'Alfonso
Letterer: Joe Sabino
Publisher: Marvel
Price: $3.99

Check out more of d. emerson eddy’s Comic of the Week feature on our Lists Page.

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on Twitter
@93418.

TRADE RATING: Cullen Bunn’s Witch Hammer is brutal and beautiful

AfterShock Comics’ first OGN, Witch Hammer, is out now.

By Hussein Wasiti — In my adventures through Comics Twitter, I’ve frequently come across praise for writer Cullen Bunn, who recently penned AfterShock Comics first original graphic novel, Witch Hammer. My familiarity with Bunn and his work extends only to his Big Two comics, and I’ve been anxious to check out some of his other comics for a while. After reading Witch Hammer, I’m glad I did. While there’s nothing wrong with Bunn’s more mainstream work, this story just completely elevated my perception of him as a storyteller, so much so that I’m now inspired to seek out more of his independent work. Witch Hammer is bloody, brutal, and beautiful, with a message that might leave your skin crawling after you put the book down.

Witch Hammer is a horror story that follows Agent Ada Frontenac and her partner Agent Guinness as they investigate a series of gruesome murders, which they believe are all tied into some kind of cult. As it turns out, the truth surrounding the case is something that Frontenac and her partner have a hard time grappling with, especially when they learn who exactly is carrying out these murders and why this man is on his quest for revenge. Our two main characters are ultimately Frontenac herself and the killer, Jacob Nance. Both of their journeys are tied together without the other truly realizing this to be the case.

Frontenac is clearly a woman of faith, albeit one who is struggling with her beliefs. She’s been investigating murders for a while, and her introduction is very deftly handled by artist Dalibor Talajic in a beautiful nine-panel page, one of the few in the book. Bunn doesn’t explicitly state what is going through her head, but Talajic’s deft and efficient storytelling gives readers just enough visual context to understand her headspace. Frontenac overall comes across as a hopeful person who believes justice will be done and those who deserve salvation will receive it. This results in a very personal kind of conflict for her since the longer she investigates murders, the more she questions this line of belief. Her first page features her throwing her cross necklace on her bed, where it lands atop a gruesome crime scene photo. It’s a stark juxtaposition and the perfect encapsulation of not just this comic, but the state of mind of this main character.

I was blown away by Talajic’s work throughout. I’d only previously read his Foolkiller series over at Marvel, but his panelling and overall storytelling was very strong. He uses a lot of panels per page, with an average of around seven or eight, and sometimes as many as eleven. With this, the storytelling was very focused and overall he made great economical use of space. I described his layouts as deft and efficient earlier, and that applies to his entire approach to this story. There is a lot of violence in this book, executed by the characters almost dismissively, and the numerous and precise panel layouts contribute to this element of the story in a really exact manner.

Talajic’s layouts are very restrictive, and readers may find themselves feeling claustrophobic. This could very well be the Talajic’s intention—to create a feeling of cramped unease with the layouts. There are some nine-panel pages here that Talajic lays out a bit differently than one would expect, which I found incredibly refreshing due to many modern artists rarely using the nine-panel page in a substantial way. Sebastijan Camagajevac’s amazing coloring also sets the tone of the story perfectly, while letterer Marshall Dillon deserves substantial credit for managing to render the panels readable, due to their cramped sizes.

The carefully-vague nature of the story somewhat leaves the ending up to interpretation. Bunn is dealing with heavy themes in this book, namely the lines between religion and violence, and whether one intentionally or unintentionally begets the other. What lines can we cross before coming to some semblance of inner peace? When blinded by false promises, who are we to blame: ourselves, or those who lead us on our path to begin with?

Witch Hammer is pretty wonderful, although some who are squeamish to violence may want to steer clear. There are some truly horrifying images (it is a horror comic, after all) that some readers will not appreciate. I myself enjoyed it all quite a bit. Cullen Bunn’s compelling and horrific storytelling combined with Dalibor Talajic’s tight and suspenseful art have given us my favorite comic so far this year.

Witch Hammer
Writer: Cullen Bunn
Artist: Dalibor Talajic
Colorist: Sebastijan Camagajevac
Letterer: Marshall Dillon
Publisher: AfterShock Comics
Released: Dec. 19, 2018

Check our reviews of other trade paperbacks and graphic novels in our reviews section!

Hussein Wasiti is a history undergraduate with an intense passion for comics. You can find his weekly writings over at comicsthegathering.com, and periodically on weirdsciencedccomics.com. He is on Twitter as bullthesis, and lives in Toronto with his hordes of comics.

The Saga Re-Read: Saga #28, boys and girls

Saga #28 was first released on 5/13/2015.

By Zack Quaintance — I’ll get into this more below, but this arc to me feels like a less concentrated set of chapters than those that came before. This is, I assume, partially by design, what with Marko separated from Alana/Hazel for the first time. Saga is at its core a story of a little family, and now that family is separated. As a result, the story starts to feel less streamlined than it has in the past. It doesn’t, however, lose much of its momentum or any of the continued thematic interests it’s determined to explore.

Saga #28, for its part, uses the separation to get at some questions about the roles of men and women in war, and whether the obvious line of thinking—that men are more likely to be killed and killers, so it is therefore harder on them—is the right one. In this story, we get Marko and Robot IV fighting for something, while Alana, Hazel, and Marko’s mom struggle to escape captivity. The politics that has laced the arc since the extremists showed up takes a backseat to individual circumstance (as it took a backseat to Marko’s anger issues last time), and that’s just fine.

Let’s check it all out!

Saga #28

Here it is, the official preview text for Saga #28, which was first released back on May 13, 2015. Time is really flying now, eh? On to the preview text, which I’m sure will be detailed and ample…

Alana acts.

What a surprise. It...wasn’t. Although I suppose that tells us a lot, given that the last time we saw Alana she was being held quisi hostage by a radical group of potentially murderous terrorists, or at least terrorists who were holding her captor in high esteem for having murdered a woman tending to her child. Let’s look at the individual elements of this issue.

The Cover: It’s certainly concerning, with Hazel tumbling in the fetal position while her mother, Alana, lunges toward her with a look of panic on her face. It stands alone in the regard that you can probably look at it without knowing anything about this story and surmise that this is a mother trying desperately (and maybe failing) to protect her child, which is also what’s happening inside the book.

The First Page: This opening page (see below) tells a quick, three-panel story that shows a group of our characters sleeping and camped before culminating with The Brand presumably finishing a lengthy explanation to Sophie about what abortion is. Saga is filled with oblique references to concepts like this—a small child being frankly told what abortion is—that shouldn’t be faux pas but maybe are to certain folks in certain parts of the country. To me, first pages like this one (and, indeed, many of the others) seem to simultaneously want to know, Are you scandalized by this?! and, Why?   

A story in three panels.

The Surface: This isn’t the neatest issue of Saga, and I’d actually put it among the slowest of the series so far. That’s not to say that what’s happening on the page isn’t interesting or consequential, it’s just far more scattered. In fact, this entire arc has lacked the breakneck urgency of the previous two, or the intriguing world-building and character development of the earliest chapters. What it essentially comes down to is that this is a book about a family, and it loses its fastball when it starts to keep the members of that family apart. That said, there are some really memorable visuals in this one (more on that soon), including the ending panel, which I feel like should be a meme on Comics Twitter, or at least something trotted out every April the 20th.

Also, there’s a fantastic line in here where The Brand tells Sophie she hasn’t killed all that many people, and Sophie replies with, You want me to wake my cat? (I am nothing if not an utter shill for Lying Cat.)

The Subtext: The book comes right out and makes Hazel’s narration directly about this, but there’s a real division of the genders thing going on here, presumably to illustrate how a similar situation affects each. We have Marko and Prince Robot IV in one contingent, and Alana, Hazel, and her grandmother in another, while Hazel describes how war affects women. The subtext for it all ends up being—perhaps unsurprisingly—that war is no good for anybody, which is, of course, the overarching subtext of the entire series, too.  

The Art: I say this week in and week out, but as good of a writer as Brian K. Vaughan is, the all-time great work being done in this comic is that of Fiona Staples. This issue is so plot heavy that it feels almost procedural, and still Staples manages to steal the show left and right with the most basic of comics storytelling ingredients: the emotive facial expression. Below is a quick gallery of four of my favorites from this issue.

The Foreshadowing: Eh, not all that much of it this week. Which is fine. Last week’s Saga #27 was essentially a roadmap for Marko’s story arc in later issues, at least for re-readers it felt that way.

Saga #28
Writer:
Brian K. Vaughan
Artist: Fiona Staples
Letterer: Fonografiks
Publisher: Image Comics

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

TRADE RATING: How Mister Miracle by Tom King & Mitch Gerads Defies Escapist Entertainment

Mister Miracle by Tom King and Mitch Gerads is out 2/13/2019.

By Brandon Evans — The collected edition of Mister Miracle by Tom King and Mitch Gerads released this week, giving us all the change to read it collected in its entirety. I, like many others, first read this book at a pace of pretty close to once a month, with a few agonizing delays. Although, in retrospect, I think this periodical format may have added to the experience, helping me to better sympathize with Scott Free, aka Mister Miracle himself, who is unsure of his circumstances and surroundings, just like I was unsure what was happening in the overall narrative of the story at each chapter’s conclusion. That disorientation felt right in a way, given that Scott as a protagonist is unsure what the days he’s experiencing mean to the story of his overall life, or anti-life.

I could easily write a piece all about the qualities that make this 12-issue maxiseries so amazing, but I’m hesitant to go through that boom tube because I’d hate to spoil the series for the fortunate souls who get to read it with fresh eyes. To them I say just be ready to look at the mythic components of the Fourth World with a surprisingly fresh perspective—the Life and Anti-Life Equations are explained in such a simple, yet profound ways—you’ll see. It’s really hard to understate how well Tom King writes these concepts and characters. He shows us the atrocity of war and the toll it takes on those who are on the front line, via the graphic violence in the fire pits of Apokolips juxtaposed with the family lives it interrupts. Thanks to the beautiful art of Mitch Gerads, a conversation about redoing a condominium is entertaining and thrilling, even at the expense of many unfortunate parademons. Gerads grueling adherence to a mostly nine-panel uniformity is impressive, and after awhile you realize how strong his sequential storytelling is. His art pairs incredibly well with the story, a union enables the book to be, dare I say, miraculous.

Mister Miracle does something that is unusual for the comic book medium, it takes the idea of escapism entertainment, and inverts it. Instead of a man trying to escape the monotony of normal everyday life, we see a superhero and celebrity escape artist doing his best to escape his life. A cliched phrase that the tired and bored often use is, “I’m dying to escape this place.” Well, what Tom King literally gives us is an escape artist who attempts dying at the start of the story to escape his life of escapism. While we as the readers are trying to get into his world, Scott is actively trying his best to get out, to get a piece of our normal lives. It is on the epic battlefields that Mister Miracle truly looks bored, but when changing diapers, he seems…happy.

Scott Free is arguably every new dad trying to be better than his father as he battles falling victim to the same impossible choice his own father did. Will Scott give up his son to a life of torture on Apokolips or will he damn every fellow New God to continue the endless war that has been plaguing Scott and Barda their entire lives? This story culminates in Scott making the impossible choice. There are no easy answers in life, and Scott’s actions show that he understands this. Fortunately, he isn’t alone. The series features Big Barda too, Scott’s wife, and in all the ways that Scott fails, Barda picks up the slack. She is the strength to his weakness, the reason against his insanity, but most of all Barda is the decisive confidence to his indecisive insecurity. Any fan of Barda will love her strength in this book, watching Scott benefit from it as he battles his depression and makes his eventual escape.

From Mister Miracle by Tom King and Mitch Gerads.

The reason that King and Gerads’ Mister Miracle is such a touching tale is because it is the very embodiment of us, the reader. We’ve grown up to find lives not as the superheroes or celebrities we so desperately wanted to be when were children, but as parents and normal people we swore we’d never become. We endure the scars of perceived—or actual—childhood traumas and live in a world that we don’t exactly recognize every day. While we may not see the embodiment of our doubts and/or depression in quite the same way as Scott—Darkseid is.—we do contend with our own doubts, worries, and fears.

As a new father, myself, it has been clear to me throughout that Tom King and Mitch Gerads really infused this book with their own very personal insights into the heroic business of parenthood. Raising children is exciting and scary, but at the end of the day, far more important than interstellar wars on Apokolips, or any other planet for that matter. Though we may throw ourselves head first into those conflicts, we know the best things are at home with our wives, children, families. Those are the things that keep us going. We can’t forget the problems we face, even when we are on the couch playing with our young children. The dread of the real world is there. We can never really deny that Darkseid is, we merely use it as a footstool and focus that much more on our own little New Gods.

If you’re looking for a comic book that is truly grown up, then this collected work belongs on your shelf.  

Brandon Evans is a freelance writer and comic book lover from St. Louis, MO. He is currently working to find his way into the comic book industry. You can find him on Twitter as @writingbrandon

'Calvin and Hobbes was Just the Tip of the Iceberg': David Pepose, Jorge Santiago talk Spencer & Locke 2

Spencer & Locke Vol. 2 #1 is out 4/24/2019 and can be pre-ordered now at your local comic shop.

By Harry Kassen — Those who were paying attention in April of 2017 were treated to one of that year’s best books. Spencer and Locke—by writer David Pepose, artist Jorge Santiago, Jr., colorist Jasen Smith, and letterer Colin Bell—was an introspective, high octane thriller that answered the unlikely question “What would you get if you crossed Calvin and Hobbes and Sin City?” Now, two years later, the team is reuniting to tell another story about Spencer, Locke, and now, Roach Riley, a new character inspired by Beetle Bailey. David Pepose and Jorge Santiago, Jr. join us to talk about working together, creating the series, and what’s to come in Volume 2.

Batman’s Bookcase (BB): You cite Calvin and Hobbes and Sin City as your influences for Spencer and Locke. What about those called out to you as needing to be combined?

David Pepose (DP): When I first had the idea of writing a comic of my own, I was really into mashup music at the time—weird but fun combinations like Nine Inch Nails meets Call Me Maybe—and I thought to myself, what would a mashup comic look like? Classic Frank Miller was the starting point for the series, since his work with John Romita, Jr. on Daredevil: The Man Without Fear really stuck with me growing up—but then I thought, what could be the weirdest thing we mash up with that body of work, that would still stick the landing?

A lot of the first ideas I came up with felt more like shock for shock value’s sake—which might get you some attention at the outset, but isn’t really a sustainable foundation for a long-lasting readership, y’know? It was only when I thought of Calvin and Hobbes that the whole story clicked into place—I thought about a beat-up cop, grinning wildly in the rain, holding a stuffed animal in his hands. What’s the story with that guy? What kind of home life must he have had, to hold onto an imaginary friend well into adulthood? That’s when I started thinking about childhood trauma, mental illness and PTSD, which became the bedrock of what Spencer & Locke was truly about.

BB: David, what about Jorge’s work made you want him for this project? And Jorge, what about this project made you want to work on it?

Jorge Santiago Jr. emotive artwork from Curse of the Eel.

DP: Jorge’s portfolio immediately impressed me because not only were his action sequences fluid and exciting, but you could really feel the emotion he gave his characters. It was Jorge’s art that really helped sell our initial concept, because he allowed us to play this story as humane and empathetic rather than something over-the-top or hyper-exaggerated.

Jorge Santiago Jr. (JSJ): David’s email came at the right time when I was about to graduate from SCAD Atlanta. I was already interested in the crime fiction and crime comics at the time, and was planning my own mash up of crime stories with horror when David approached me, and it seemed like it’d be fun, so I took a shot at it.

BB: Whose idea was it to have the flashbacks drawn as a Bill Watterson pastiche? Was that always the plan or did that come later?

DP: Yep, that was always the plan—Ed Brubaker and Sean Phillips did a similar effect in Criminal: Last of the Innocent, and I thought it was a smart play that could be pushed even further, to remind readers of our influences and reinforce that shift in time. The flashbacks also let us lull readers into a false sense of security with this instantly familiar style—we wanted to weaponize their nostalgia, building up their expectations before flipping everything on its head.

A Bill Watterson pastiche from Spencer & Locke Vol. 1.

JSJ: David wanted those in there from the start, although I’m a huge supporter of using art to tell the story in comics. I feel like a lot of stories, noir ones included, rely a lot on captions to tell the story, and I think that in a story like this, letting the art clue the reader in at key points is essential to an immersive read. Our flashbacks let us avoid a lot of captions that set scenes, so it lets us tell a story without being overly redundant or confusing our readers on what they’re looking at.

BB: There’s a lot of storytelling in the colors, especially in the contrast between panels in full color and panels in black and white with color backgrounds. What’s your process with Jasen (Smith, colorist) for working out what those are going to look like?

JSJ: Generally I don’t really try to lead Jasen too much when it comes to the colors. I will ask for some things if I feel it might help or if I have something in mind that I would like to try, but I trust Jasen to do what he’s on the book to do. My focus is on keeping the panels clear and distinct so Jasen has an interesting but fun canvas to paint on.

Jorge Santiago Jr. artwork with Jasen Smith colors.

BB: I’ve read the first issue of the new series but for our readers, what’s changed since we last saw our heroes?

DP: When we reconnect with Spencer and Locke, we’re going to learn that things have not been great for them since they solved Sophie Jenkins’ murder. Locke finds himself suspended by Internal Affairs following the sizable body count he left in the last arc, which puts both his career and his bid for custody of his daughter Hero in jeopardy. But even more importantly, Spencer and Locke are finding themselves what might be considered an existential crisis - they faced all of Locke’s childhood tormentors and dealt with them about as decisively as humanly possible… so why doesn’t Locke feel any better?

Unlike what Hollywood action movies might try to sell you, catharsis doesn’t come from the end of a gun - and given that Spencer is just a figment of Locke’s subconscious, Locke’s inner turmoil means his partnership with Spencer has become fraught with tension and restlessness. Just because Spencer and Locke confronted their past doesn’t mean they’ve necessarily moved past it - they’re going to have to figure out how to live with their scars, because the world won’t necessarily tolerate their violent brand of crime-fighting.

JSJ: I think the scope of the world has changed with second volume. The view in volume one is limited to Locke and his horrible family, but with volume two, the lens pulls back so we can see more than just a brutal household. The city is more alive in our volume two, and I think that will be immediately clear with the increasing number of cast members and with a villain that literally has come from across the planet to make sure the world hears his message.

BB: The end of volume one very easily could have been the end of the whole story. What made you guys come back? Was this always part of the plan or did you just find that the story was calling you back?

DP: The hardest part about the first Spencer & Locke was not telling anyone our secret—that parodying Calvin and Hobbes was just the tip of the iceberg, and that the plan was to take the Fables-style shared universe approach across the funny pages for volume two. That escalation felt really organic to me, and let us play with the world and raise the stakes in such an interesting way—when I was reading the comics section as a kid, these varied comic strips were all on the same page, so why not put them in the same universe?

But the other thing was, I felt like there was still things left to be said about Locke and his unique journey, ways that we could continue to subvert action movie tropes and tell a deeper story about how we cope with the scars that life gives us. We had so many fans tell us they wanted to see more of Spencer and Locke’s adventures, and even more importantly, we had readers who were themselves survivors of abusive households tell them how much our story meant to them. It’s hard to not want to continue when you get feedback like that.

BB: How does it feel coming back to this world? Is it weird to be working on this again or does it feel like you never stopped?

DP: Honestly, I feel like I’ve been in Locke’s headspace for the better part of five years now, but it’s always fun to discover new things about these characters, or to try a different angle we haven’t seen before. It’s been actually kind of freeing to expand Locke’s world, particularly seeing him interact with foils like Spencer, Roach, Hero and Melinda — each of these characters reveals something different about Locke, which in turn makes the world around him feel that much more vibrant and well-realized.

JSJ: It isn’t so much weird to be coming back, but it’s more that I’ll get to have another chance to show these characters grew or didn’t grow during the events of volume one. I hope that readers understood that in Locke isn’t the typical action movie hero where he gets a happy ending; to Locke, he doesn’t deserve one, so to follow this character around and depict his struggle with his delusions while still trying to be a good person is interesting. I think Locke still has room for change, and unfortunately for him, it’s coming whether he’s ready or not.            

Roach Riley is to Beetle Bailey as Spencer and Locke are to Calvin and Hobbes.

BB: The first volume obviously took some liberties but it took all of its inspiration from Calvin and Hobbes. What’s it like bringing in a new character (Roach Riley) from outside that world and adding him to the world you have?

DP: The biggest challenge for me writing Spencer & Locke 2 was making sure that we built up Roach as a villain who feels as three-dimensional and complex as Spencer and Locke themselves—and honestly, I’m incredibly proud of what we came up with. Roach is very much Locke’s dark mirror image—while Locke had Spencer to help him cope with decades of trauma, Roach has withstood just as much horror and suffering in a much more accelerated time frame. The sole survivor of his platoon overseas, Roach has come back as a relentless killing machine, an apostle of pain who’s looking to spread the good word to as many people as possible.

The thing about Roach is he isn’t just a physical threat—he has a twisted philosophy behind his actions, a sort of nihilistic worldview that if you squint in the right way, might just make a weird sort of sense. The battle between Locke and Roach is just as much a war of ideas as it is a physical conflict, and watching the sparks fly between them really is the highlight of the book.

BB: Roach Riley continues the trend of having flashbacks done in a more classic cartoon style. What went into the style choices for his flashbacks?

JSJ: I tried to study and metabolize the style of Mort Walker’s Beetle Bailey and make it work for me in a way. These style changes are usually the first thing people notice when they open the book, and what I’m glad about so far, is that not too many people feel like they were drawn by someone else, which would be the worst thing. With these and the Watterson-esque flashbacks, my goal is to create a hybrid style of my own and theirs because if it looks like someone else drew them, then it might confuse the reader on what they’re looking at. I remember a few years ago, I read a superhero comic that had an ad for a candy bar in a comic style similar to the art of the comic and it confused me for a minute. This was what I was hoping to avoid, and also just straight up ripping off the art of classic cartoonists, because that would have been the height of disrespectful.             

Mort Walker’s Beetle Bailey comic strip.

Mort Walker’s Beetle Bailey comic strip.

BB: Is there anything you guys changed about your style or approach for this volume? Were there any things from the first volume you were unhappy with that you changed for part two?

DP: Just by virtue of the high concept, we wanted to do everything bigger than before - while the first Spencer & Locke was more of an intimate psychological thriller, Spencer & Locke 2 gets to play out Locke’s psychodrama across an entire city. Whereas the first series felt like Memento, this sequel gets to be more like The Dark Knight or The Empire Strikes Back—the stakes and scale are larger, but we still work to keep these larger-than-life situations personal to our characters.

One of the biggest changes to our sequel is also our supporting cast—in addition to Roach as our big bad, we also get to follow the members of Locke’s surrogate family. I think Locke’s new love interest, Melinda Mercury, is particularly important representation, as a woman and a person of color whose investigation into Roach’s mission will cause some major shake-ups down the line. Locke’s young daughter Hero also plays a big role in our sequel—she’s graduating to more than just a hostage, but a character with her own agency and her own direction. While Spencer and Locke’s unique dynamic is the engine that drives our story, I’d argue that Hero is the heart.

JSJ: I’m definitely glad that now that the focus is off of Locke's family and onto the world at large, we can show a wider cast of different people and build up characters that wouldn’t have fit in the first volume. Like, we have almost a whole issue dedicated to Melinda and Hero this time around, and that might be my favorite issue of the bunch. When I write my own comics, I tend to make the casts mostly women and people of color, so volume two was definitely more in my wheelhouse, although there's still a lot of action that is definitely not in my wheelhouse.

I also wanted this book to be more visually rich than the previous one. With the comic coming to focus on Roach and him being a broken mirror of Locke, I got to play with some really fun visual imagery and symbolism that I hope people will enjoy. I think that Spencer and Locke, as well as Calvin and Hobbes in a way, are really two faces of the same coin. In S&L, Spencer is Locke's nurturing and caring side, while Locke is the practical, cynical side which more represents how he sees the world. I think that having that duality in a main character is interesting, and portraying that struggle of Locke deciding which voice he should listen to as the world burns around him will make this book much more unique of a read compared to our first volume. Also, I put references galore to some of my favorite stories and fans of Resident Evil 2 will notice something around issue two but definitely in issue three and four. See if you can find them all!

BB: Now that you've done Calvin and Hobbes and Beetle Bailey, what funnies character(s) would you guys want to tackle next?

Gary Larson’s The Far Side.

DP: Ha, that would be telling! I'll tell you this—if there's enough demand for Spencer and Locke 2 to justify getting us a third volume, I have not one, but two iconic strips I'd love for us to play with next. We have a long plan in mind here, so call your local comics shop and tell them you want to preorder volume two—because if you thought what we've done to Calvin and Hobbes and Beetle Bailey was wild, you ain't seen nothing yet…

JSJ: I don't know, we kind of cover a bunch in volume two that I'm not sure how we could give them more time or more love. Maybe FoxTrot? I always loved it as a kid, so maybe that would be a fun one to interpret. Or The Far Side, something weird.

Spencer and Locke Volume 1 is available from comic shops and bookstores. The first issue of Volume 2 releases on April 24th but can be preordered now at your local comic shop using these codes: FEB191309 (Jorge Santiago, Jr. Main Cover), FEB191310 (Maan House Variant), or FEB191311 (Joe Mulvey Variant).

Check out this preview from Spencer & Locke Vol. 2 #1:

Harry Kassen is a college student and avid comic book reader. When he’s not doing schoolwork or reading comics, he’s probably sleeping. Catch his thoughts on comics, food, and other things on Twitter @leekassen.

REVIEW: Livewire #3, Amanda McKee faces a far greater danger than anything physical

Livewire #3 is out 2/13/2019.

By Zack Quaintance — Three issues into its run, Livewire is now among my favorite superhero comics (right up there with Bendis’ Superman and Immortal Hulk). This book just has such a great combination of honest characterization from writer Vita Ayala, kinetic and clear artwork from Raul Allen and Patricia Martin, and distinct yet connected chapters. Indeed, all three issues in this series so far have had different conceits, with clear thematic throughlines fostering a sense of unity.

Livewire is, in other words, a fantastic monthly comic. Livewire #3 sees our heroine still depowered, on the run, and known pretty much the world over as a war criminal. See, in this past summer’s Harbinger Wars 2 event, Livewire essentially turned off all the electronics in the United States to save her team from slaughter and oppression at the hands of malicious actors within government. This action, which seemed justified on its surface, had the end result of killing a horrific number of innocent people, from folks with pacemakers to hundreds on commercial planes.

In this issue, Livewire escapes to a safehouse before being hunted down by Pan, whom she has known since childhood under Toyo Harada within the Harbinger Foundation (readers needn’t know this bit of continuity to enjoy the series). The majority of this book is consumed by de-powered Livewire and Pan in combat, but the fisticuffs take a backseat, so intense is the discourse between the characters. Allen and Martin’s artwork is among the best in comics right now, and it makes for engaging activity as the argument between the two characters steadily raises the emotional stakes.

Pan and Livewire have a sibling relationship, and they spend the issue arguing as siblings do. This sort of complex discord between siblings is familiar territory for Ayala, who has told similarly-compelling stories about brothers and sisters in some of their best comics, particularly in their series with Vault Comics, Submerged. It’s all in here—the resentment, the rehashing of the past, the accusations of favoritism, the struggle to reframe history—all the well-worn maneuvers from real life sibling rivalry appear, compelling as can be.

What really makes Livewire #3 a white knuckle read, however, is the emotional threat poised to the lead character. In issue one, we saw Amanda McKee run through her status quo on the run, in issue two we saw her suffer physically at the hand of oppressive captors. In this issue, we see her honestly face down the severity of what she’s done in full, forced to do so by Pan’s accelerated empath abilities, which can essentially transfer memories from one person to another. Livewire, as we know, is a hero who believes in her fight and good intentions. That core component of her identity faces down a major threat here.

What Ayala does that’s so impressive is use this setup—the hunt, the character history, the transferred memory, the fistfighting—to illustrate the price for aggressive actions, asking whether regardless of how righteous or justified one feels, if aggression is ever the answer. In other words, can you be as right to fight back as Livewire was, and still find yourself suffering culpability for damage beyond your perception? Fighting a winning fight, even when you’re 100 percent correct, is still fighting, and maybe the nature of aggression is such that we can never truly anticipate how it afflicts the world.

That’s what I took from Livewire #3, and it’s an especially poignant point these days, when the difference between being right and productive has been so thoroughly muddied.

Overall: Livewire is a grounded book with high stakes, grand ideas, and terrifying threats, and in its pages, Ayala, Allen, and Martin are fearlessly addressing everything from Amanda’s intentions to her results to the impact of the wars she’s waged. This comic is, simply put, compelling stuff. 9.6/10

Livewire #3
Writer:
Vita Ayala
Artists: Raul Allen with Patricia Martin and Scott Koblish
Letterer: Saida Temofonte
Publisher:
Valiant Entertainment
Price: $3.99

Check out our reviews of Livewire #1 and Livewire #2!

Check out more comic book thoughts in our reviews archive.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.