REVIEW: Wonder Woman #51 by Steve Orlando, Laura Braga, & Romulo Fajardo, Jr.

This epic panel from Wonder Woman #28 is recreated this issue to great effect.

By Zack Quaintance — Steve Orlando and Laura Braga open their standalone story in Wonder Woman #51 by diving back into a past issue, one in which Diana faced grave danger. They open with a panel recreated from Wonder Woman #28 by Shea Fontana & David Messina, wherein the villainous speedster Mayfly has stuck a gun into Diana’s abdomen and begun to taunt her, asking rhetorically if she’s fast enough to stop a bullet fired at point blank range before it tears through her skin.

Borrowing an opening like this is a bold choice, but it’s a choice that pays off wonderfully, given the panel is not only an interesting visual but also a tremendous starting point from which to unpack Diana’s otherworldly empathy and compassion, as this story goes on to do. The opening reminds us how dangerous and hardened Mayfly is, how if ever there was a foe for Diana to dispose of forever and write off as lost, it would be this one. I know I certainly would with anyone who posed such a threat to me. Diana, however, is a hero, and this story is relentless in its determination to explore the qualities and beliefs that govern her altruism.

I’m really hesitant to spoil anything at all about this issue, even a little bit—I think this is a comic everyone should experience fresh. I will say only that at the center of this story is Diana essentially playing a game of chicken with her own beliefs, not so much risking her physical form (although that does come into jeopardy, because, you know, this is still a superhero comic) but risking her world view, which as many of us have learned over the past two years or so is a painful thing to have shaken.

It’s a great concept for a Wonder Woman story, and the execution that follows is nigh-flawless. Again, not to give too much away, but simply put, this is one of the best issues of Wonder Woman I’ve ever read, ever, from the characterization, to the poetry of the exchanges between Diana and Mayfly, to the way visuals are used throughout.

And let’s talk about those visuals: in addition to how well Diana and her central beliefs are handled and explored, this comic succeeds on the power of the graphic storytelling techniques used by Orlando and Braga. I still don’t want to tip anything, so I’ll just say vaguely that there’s an excellent scene that juxtaposes the heroine's and villain's disparate backgrounds. Also, the form of this issue leans into a core strength of comics—the ability to make fitful yet sensical leaps through time.

Finally, I also want to point out that this book has an ending that was so poignant it nearly brought me to tears. It’s that good.

Overall: This is one of the best standalone issues of Wonder Woman I’ve ever read, ever, and it tells a compelling story that speaks directly to the core of a classic and long-tenured character yet is also strikingly-relevant for 2018. This comic is 100 percent a must-buy. 10/10

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Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

SDCC 2018’s 10 Coolest Comic Announcements

By Zack Quaintance — Yes, San Diego Comic Con is more about movies and TV than it is about comics, but! That doesn’t mean there aren’t still some pretty cool comic announcements happening the week of/during the con (some of which I got to be in the room for!). These are, of course, announcements about real printed comics, dozens of which are somehow written and drawn and shipped to small businesses across the country each week (which is all pretty crazy if you think about 2018 and the media landscape long enough).

With that in mind, we’d like to take a quick look today at 10 (plus one extra) of the coolest comic announcements to come out of this year’s con, ranked below in a fairly random order...let’s do it!

10 Coolest Comic Announcements

Electric Warriors Mini Series by Steve Orlando and Travel Foreman
Publisher: DC Comics
Release Date: November 2018
More Info: Diplomacy and Death via the Electric Warriors
Why It’s Cool: DC has essentially given Steve Orlando—one of its best writers when it comes to capturing the beauty to be found in obscure bits of continuity—and Travel Foreman—a visionary comic artist if ever there was one—a fairly-open canvas to do with what they will. This canvas—Jack Kirby’s Great Disaster future—is inherently Kirby-esque (seeing as he created it) and now we’ll get what is likely to be complex and surprising take on it spread through six issues. Sign me up.  

A potentially Dune-esque high-concept sci-fi story heavy with 2018 sensibilities by G. Willow Wilson and Christian Ward.

Invisible Kingdom by G. Willow Wilson and Christian Ward
Publisher: Dark Horse Comics and Berger Books
Release Date: March 2019
More Info: G. Willow Wilson to Write for Berger Books
Why It’s Cool: Speaking of visionary science fiction, have you seen the cover for G. Willow Wilson’s forthcoming Berger Books comic, Invisible Kingdom? Phew. The art is something, and the solicit evokes Dune-esque ideas of exploring the intersection of religion and commerce (presumably without all the stuff about how “spices” can expand one’s mind). Wilson is a thoughtful and attentive writer, and a take like this edited by former-Vertigo heyday editor Karen Berger is very cool indeed.

X-Men Black
Publisher: Marvel
Release Date: October 2018
More Info: News from Marvel's X-Men Panel
Why It’s Cool: The X-Offices have tapped a super eclectic bunch of writers to do X-Men Black, a weekly series this October in which each issue centers on a different villain. It’s a pretty cool move to have Chris Claremont writing about Magneto one week, noted Maggott aficionado Leah Williams doing Emma Frost the next, and Scott Aukerman (Hot Soccermom) of Comedy Bang Bang on Mojo the next. Pretty cool indeed, especially as it seems to be leading a revival of Uncanny X-Men in November…

Gail Simone Overseeing Lion Forge’s Catalyst Prime
Publisher: Lion Forge
Release Date: Simone seems to be hard at work on this already
More Info: Gail Simone Discusses Being Named Architect of Catalyst Prime
Why It’s Cool: Speaking of cool oversight gigs, how about Gail Simone becoming the architect of Lion Forge’s still-nascent Catalyst Prime Universe? Cards on the table, I’d been contemplating jumping off this line after the former architect, Joseph Illidge, left for Valiant earlier this year, but now with Simone at the wheel I’ve scratched those plans and re-upped my excitement for this concept.

Donny Cates ‘Showrunning’ a Marvel Knights Commemoration
Publisher:
Marvel
Release Date: November
More Info: Donny Cates and Team to Commemorate Marvel Knights’ 20th Anniversary
Why It’s Cool: Speaking yet again (last time, I promise) about cool oversight gigs, Marvel announced that big ideas/bigger personality writer Donny Cates would be “showrunning” an event to commemorate the 20th anniversary of its classic (for my generation, anyway) line of Marvel Knights properties, which back in the day told prestige TV-esque stories about characters like Daredevil, Moon Knight, and Black Panther. Joined in this effort will be an exciting new guard of Marvel writers that includes Matthew Rosenberg, Tini Howard, and Vita Ayala. Cool!

The Laphams doing ‘The Lodger’ for IDW’s Black Crown
Publisher: Black Crown via IDW
Release Date: October
More Info: Shelly Bond Announces Laphams Book on Black Crown
Why It’s Cool: From its inception, Shelly Bond’s Black Crown imprint at IDW (which has an aesthetic I describe as slightly drunk at a DIY punk rock show) has seemed to promise edgy and interesting comics, and the first batch was, indeed, strong. The second batch, however, is shaping up to fully capture Bond’s vision, starting with Euthanuats and continuing now with The Lodger, which is from the Laphams, a husband and wife duo behind the modern noir classic comic Stray Bullets.

Rush album cover artists are burning with jealousy.

Green Lantern by Grant Morrison and Liam Sharp
Publisher: DC Comics
Release Date: November
More Info: Grant Morrison and Liam Sharp to Take Over Green Lantern
Why It’s Cool: It’s Grant Morrison writing a cosmic book in the DC Universe, which alone would be cool enough to make this list, but, hey, it’s also Liam Sharpe on art! And his early work looks like an insane prog rock album cover. This, friends, is going to be epic.

Aquaman by Kelly Sue DeConnick and Robson Rocha
Publisher: DC Comics
Release Date: TBD (I think? Info seemed scarce on when…)
More Info: DeConnick and Rocha Take Over Aquaman
Why It’s Cool: I couldn't find a release date, but Kelly Sue DeConnick writing Aquaman in time for the character's spotlight via a new movie is super cool. DeConnick is an exciting and polished comic writer, perfect for pushing Arthur in new directions after Dan Abnett’s safe and slow-moving take on the character.

Vision by Chelsea Cain, Marc Mohan, and Aud Koch
Publisher: Marvel
Release Date: November
More Info: Marvel’s Mic Drop Moment at SDCC
Why It’s Cool: Chelsea Cain is coming back to Marvel, in spite of a harassment campaign that resulted from a character wearing a pro-feminism t-shirt in a book about a strong female secret agent. Groan. But it’s good to see Cain back! Her last book for Marvel, Mockingbird, was a complex puzzle box of a story about Bobbi Morse, a.k.a. Mockingbird, one that incorporated interesting character and relationship developments for its lead. Tom King’s Vision is an impossible act to follow, but it will be cool to see Cain, Marc Mohan, and Aud Koch tell their own story with everyone’s favorite Marvel android.

Here's hoping we enjoy this book as much as the Shazam family is enjoying this roller coaster.

Shazam! by Geoff Johns and Dale Eaglesham
Publisher: DC Comics
Release Date: November
More Info: Shazam Comic Announced by Geoff Johns
Why It’s Cool: Geoff Johns’ take on Shazam in the New 52 might have been a bit polarizing (I liked it well enough), but circumstances now seem right for him to tell a very cool Shazam story. He’s returning to writing as a main focus and is presumably fired up to do so. Plus, holy cow of all the new art dropped at SDCC, I think Dale Eaglesham’s Shazam piece is my favorite.

Plus One More

Mars Attacks! by Kyle Starks & Chris Schweizer
Publisher: Dynamite
Release Date: October 2018
More Info: Dynamite Relaunches Mars Attacks
Why It’s Cool: Kyle Starks, whose Rock Candy Mountain is quite possibly the funniest comic ever, is now collaborating with Chris Schweizer on a Mars Attacks story. Yes, please.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

REVIEW: Britannia: Lost Eagles of Rome #1 by Peter Milligan, Robert Gill, Jose Villarrubia, Diego Rodriguez, & Dave Sharpe

Britannia: Lost Eagles of Rome #1 is out July 25.

By Zack Quaintance — Britannia: Lost Eagles of Rome #1 marks the first issue of the third volume of this series. I liked the last two volumes, but I’d somewhat forgotten just how good this book is. The answer, incidentally, is very very good.

Britannia is such an interesting conflux of two genres that don’t often meet: historical fiction and police procedurals. That setup is one of its strengths. Another arguably bigger strength is the attentions to both ambiance and character paid by writer Peter Milligan, obviously a student of mythology, the occult, and ancient Rome. 

The only discernible change from the first two volumes here (aside from plot, obviously) is artist Robert Gill has replaced Juan Jose Ryp. Ryp is one of the most intricate and detailed artists in comics, but Gill does his own thing here and does it well. It also helps the transition that it’s been more than a year since the end of the last volume. If you’re a returning reader just relax and enjoy...the book is as good as ever. If you’re a new reader, you can start with issue worry-free.

In fact, for Britannia newbies I’m fairly certain each volume stands just fine on its own. It’s been many months since the second Britannia book, and I’ve forgotten a lot that happened. Still, the creative team lies all the essential exposition out in a way that oriented me, and my sense is you’ll also be just fine if you’re totally new.

Britannia also stands apart from the rest of the Valiant Universe (no matter how badly I want the Eternal Warrior to show up). In fact, I wouldn’t be surprised if it wasn’t set in it at all, although, admittedly, I may have missed an acknowledgment somewhere that it is. The reason I say this is because Britannia is grounded and realistic, mostly hinting at the occult and supernatural while leaving doubt as to whether it's entirely real. A good comparison might be Greg Rucka and Nicola Scott’s phenomenal Black Magick, which is set in the present day but uses mysticism sparingly as well.

The last thing it’s important to note is that while knowledge of ancient Rome perhaps enhances this book slightly, it’s not vital. Admittedly, my own knowledge of the Roman Empire is scant, and the only effect this has had on me is that when I finished the other volumes of this series, I went to Wikipedia to fill in gaps, which was kind of a bonus, one I hope will be useful for bar trivia someday.

Overall: I forgot how psychologically-complex and engrossing Britannia was until I started this new volume. This is a supremely well-executed comic, one I highly recommend to fans of both historical fiction and police procedurals. One issue in, it's just as good as its predecessors. 9.0/10

For more comic book and movie reviews, check out our review archives here.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Rogue and Gambit in Love: A Look at the Iconic Couple's First Appearance

By Theron Couch — A bad drink is often saved by the right chaser. In fiction, happy endings make great chasers, able to cleanse and forgive any unpleasantness in the story that came before. Rogue and Gambit, after years of will-they-won’t-they tension, took a major step forward in their relationship in the recent Rogue and Gambit mini-series, before finally hitting real pay dirt with their spontaneous wedding in X-Men Gold #30.

As if all that wasn’t enough, though, now they’re headlining a brand new series that starts Wednesday, Mr. and Mrs. X by Kelly Thompson and Oscar Bazaldua. This happy ending is one hell of a chaser, one that forgives a series of past missteps related to how these two have been depicted, including villainy, underdeveloped characterization, and an arguably disturbing first meeting between them. It’s that first meeting—as well as the first appearances of each character—that I'd like to discuss today.

Rogue’s First Appearance

Note how the cover teases a shocking mystery guest!

Rogue’s first appearance was Avengers Annual #10, and there was very little in that book to indicate she would spend decades as one of the most popular X-Men. Rogue shows up as part of Mystique’s Brotherhood of Evil Mutants in an issue that starts with Carol Danvers being found unconscious, thereby kicking off a mystery that culminates in a confrontation between the Avengers and Mystique’s aforementioned Brotherhood.

Before the main event battle, though, Rogue assaults the Avengers’ heavy hitters all on her own, using her powers without the restraint commonly seen in her X-Men years. Rogue single-handedly eliminates Captain America, Iron Man, Vision, and Thor. But for all that power, her place in the story is essentially just as muscle for Mystique’s team, with no real character development aside from use of her powers. As she flees at the end, there’s no suggestion of redemption in her future; Rogue’s first impression is that of a powerful enemy to be seen on a recurring basis.

Gambit’s First Appearance

It would have been hard to predict at the time that the mutant called Gambit! would both enter and stay.

Gambit, on the other hand, first appears as a hero. Sort of. Uncanny X-Men #266 opens with Storm in the custody of the Shadow King and his Hounds. Gambit is engaged in thievery at the mansion where Storm is being kept—a perfect setup for him to help her attempt an escape. This Gambit, however, is a man of few words, lacking the flirtatiousness that later becomes a hallmark of his depictions.

When Gambit chooses to help Storm, it’s not because she’s an X-Man or a mutant, but rather because he suspects that she is Ororo Munroe, herself a famous thief. In this issue Gambit is little more than a cipher. The reader is given no special reason to care about this new character—except, perhaps, that he’s an active thief; Storm could have been rescued by anyone. Mutants come and go in X-Men, and there is nothing in Uncanny X-Men #266 to suggest Gambit would stick around.

Rogue and Gambit in Love

Mr. and Mrs. X (out July 25) looks to be a sweet chaser to one of the most famous-yet-tumultuous romances in the X-Men world.

Over time—and despite mutually rough beginnings—both Rogue and Gambit find a home on the X-Men, and eventually their characters are fleshed out. Being on the same team, it’s only a matter of time before the two start appearing together. Their first interaction takes place in the Chris Claremont and Jim Lee X-Men #1 and their romance begins in X-Men #4, several years after Rogue’s first appearance and roughly one after Gambit’s. To have a romance start so quickly, one can only assume it was love at first sight.

Well, it was something at first sight, if not exactly love.

In the recent Rogue and Gambit mini-series, it is revealed the couple actually first became entwined during the Muir Island Saga—which pays off machinations at work in Gambit’s first appearance. The entire X-Men team is on Muir Island during Uncanny X-Men #278 - 280, and the Shadow King has taken control of all of them. To avoid spreading himself too thin, those in the Shadow King’s thrall are free to act on their own when he isn’t in direct control. Their personalities, however, are dark and violent reflections of their normal selves.

These are the conditions under which Rogue and Gambit first meet, according to Rogue and Gambit #2—first meet and, it’s suggested, first make love. On the surface, the encounter can be see as one of simple lust and little more—but not to Gambit, who points out that even under mind control the two were drawn together. And maybe he's right, because they did start their little dance soon after.

Ultimately, Rogue and Gambit have experienced almost every permutation possible both as individuals and as a couple. Their fictional history began in a much different (and darker) place than where we find the couple now. In some ways, this makes their wedding the best happy ending of all. Rogue and Gambit have never quite forgiven themselves for what they’ve done. Perhaps they never can. But if a marriage is a leap of faith, maybe the message is that they each forgive the other, even if they can’t forgive themselves. Anyone who’s followed their histories knows that Rogue and Gambit have often been a rough drink. In that regard, Mr. and Mrs. X looks to be one hell of a chaser.

Theron Couch is a writer, blogger, and comic book reviewer. His first novel, The Loyalty of Pawns, is available on Amazon. You can also follow him on Twitter at @theroncouch.

The Long Con #1 by Dylan Meconis, Ben Coleman, EA Denich, M. Victoria Robado, & Aditya Bidikar

The Long Con #1 is out July 25, and highly recommended for anyone in the throes of post SDCC recovery.

By Zack Quaintance — The timing of this book is absolutely perfect. This is a comic about some kind of apocalyptic event that a group of comic con attendees survives by holing up for five years in the convention venue—and here it is just days after the nation’s biggest comic con wraps up. Given the inside ballball-y nature of the book—so many jokes for reporters, publicists, comic industry folk, and other media professionals—it’s a pretty safe bet much of The Long Con #1’s readership spent last week in San Diego.

I know I for one found myself relating extra hard to this book in the midst of post-SDCC recovery (I first read it last week but had to do it again now that I’m home). Solid timing aside, this is a smart, funny, and self-aware comic in and of itself, one that takes a meta look at the current state of fandom without once too preening or preachy. Although it does seem to have much to say about the current state of fandom, especially as it relates to how fast it’s grown, how all encompassing it’s become and the effects of its unprecedented levels of exposure and profit. If that’s what this is about, I’m here for it, for sure.

The main reason The Long Con #1 works so well, though, is that it grounds itself and its ideas in a pair of leads who are exceedingly believable and charismatic, in different ways. The concept is clever sure—survivalist nerds in their element!—but a clever concept only goes so far. The real feat of writing here is the characterization in one fleeting interaction between protagonist A—a grumpy and seemingly underachieving journalist—and protagonist B—a perky publicist for the publisher Total Bullshit, very indie, very hip. The minute I finished this book, all I wanted was more of them together, and I do believe I’ll get that soon, because I’m definitely going to continue reading this one.     

The artwork by webcomic artist EA Denich and colorist M. Victoria Robado works exceptionally well for the flashback scenes set at the con before our unspecified disaster struck. Denich has a crisp cartoon style that lends itself to sight gags as effectively as a prime-time animated sitcom. It maybe functions a little less effectively for the sci-fi wasteland bits, but it only really suffers by comparison the other. In general, the visuals are perfect for the tone of this excellent book.

Overall: The Long Con #1 is a must read for anyone who knows what pre-event media content is and how much editors value it. It’s a smart, funny, and self-aware look at the business of con culture, steeped wonderfully in outrageous dystopian sci-fi. 9.0/10

Writers: Dylan Meconis & Ben Coleman
Artist: EA Denich
Colors: M. Victoria Robado
Letters: Aditya Bidikar

Publisher: Oni Press

Check out more recent comic reviews right here.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

On Writing Lois Lane: The Significance of an Icon

By Maya Kesh — Since Lois Lane first debuted in 1938’s Action Comics #1, right alongside Superman and Clark Kent, she has been a lightning rod for how society views strong women. Through the years, this significance has been a double-edged sword, with Lois’ characterization reflecting both progress and limitations in various eras. As the Superman comics pass to a new writer this summer amid much media coverage and fanfare, I think it’s important to look at how Lois has been written historically, what it means to write her well, and why her depiction is so important for Superman stories.  

Lois Lane Through History

In the early Golden Age comics (1938 - 1955), we see Lois Lane very much steeped in the working dame mode of that era. This is familiar to us through old movies like His Girl Friday.

In the Silver Age (1956 - 1970), Lois becomes a caricature of this idea, a desperate career woman who needs to marry to be happy. Lois having an end goal of marriage isn’t a problem, but it is a problem how that end goal is defined, as if when she marries Superman, she will have achieved the sum of all her ambitions. Marriage basically became an obsessive goal, one that wasn’t portrayed sympathetically at all.

Next came the Bronze Age (1970 - 1985) and the women’s liberation movement. During this time, Lois was seen through those changing progressive attitudes. Groovy, right? I am woman hear me roar. She was navigating slowly-evolving attitudes toward women in those years.

Wife/Mother vs. Career Woman

In the Modern Age, we’ve come to another turning point for Lois. She’s currently married to Clark, and they have a son, Jon. There has been a lot of discussion lately about what this means for Lois Lane, and it often comes back to this idea that being married to Clark and raising a child somehow limits her character.

This begs a question: Why? I think it goes back to the Silver Age idea that marriage is somehow an end for her. If she’s married, she can’t be everything she could be. That notion, however, brings us to another question: Are husbands and dads primarily defined by those roles, too? Or, are they written as multifaceted complex characters who are able to be many things to many people? The answer to the second question is decidedly yes. They can be career men (which isn’t even something men are called), as well as husbands and fathers. Women, however, are still often defined by stereotypes within labels, as if Lois Lane being a career woman means that she can’t also be a mother and a wife.

When Lois is written as a mom, for example, there is this idealized version of who mom is. And usually in the Superman-verse, this means Martha Kent, the stay-at-home mom who kept house and baked pies. Trying to fit Lois into that mold means writing her in an inorganic way that belies her personality. One’s personality doesn’t change after you have kids—my own teenagers can attest to that. Do priorities change, though? Of course.

Being a mother, however, shouldn’t turn Lois into Martha Kent. They’re entirely different people, and Lois doesn’t have the same skillset Martha does, nor does she need it to be a good mother. Basically, Lois might not be able to bake a perfect pie (although Clark probably can because he grew up with Martha as his mother), but she may be better-able to show her son how to pick a lock or hotwire a car if he ever loses his keys. This doesn’t make Lois any less of a mom. The definition of mother/wife should broaden to include all types of people. Just as dads are not inept stereotypes, neither are moms an idealized throwback to Leave it to Beaver.

In general, I think Lois often suffers from baggage writers bring when they think of her character throughout history. Some remember her as the abrasive pest she sometimes devolved into in the Silver Age, never mind that Superman was just as culpable at that time (so much so a site was dedicated to his Superdickery). Some seem to remember her as a man-hungry husband hunter, or as somebody who only loves Clark’s powers (I’d argue she always loved the man behind the disguise, no matter which persona that was).

How to Write Lois Lane Well

It sounds simple, but I think this bears emphasizing: to write Lois Lane, it is important to know who she is and the traits that have long defined her. Lois is strong, tenacious, compassionate, and ethical. She also wears her own masks. She’s vulnerable but doesn’t want the world to see it. Lois is fiercely dedicated to truth and justice, using journalism as her own superpower. She also understands there are shades of gray. Truth isn’t binary. There are some truths worth protecting from the public.

Clark’s identity, for example, isn’t for public consumption, as it doesn’t have any bearing on public welfare. There are, however, lies that exist to destroy people (ahem, most of what Lex Luthor does), and she is out to expose people who hurt others as they quest for power.

There are recent examples of Lois being written this way. This scene from Mark Waid’s Birthright shows us a Lois who stands up for injustice no matter where she sees it.

And this scene from Kurt Busiek’s Action Comics #850 shows us Lois’s early days with Clark. It’s a great example of how to write the triangle for two while giving empathy to both players, rather than turning Lois into an unsympathetic person only interested in Superman and his powers.

These are just two examples. Teenage Lois in Gwenda Bond’s young adult Lois Lane prose trilogy also gives us a multifaceted portrayal. In live action, for all of Smallville’s ups and downs, the TV show ultimately captures Lois’s complexity pretty well.

In the end, I think it’s important to remember Lois Lane was originally created alongside Clark Kent and Superman for a reason: she provides the audience with a narrative bridge between his identities. Through Lois, we as readers see the wonder that is Superman, while we also see the everyday life of Clark Kent—a dichotomy filtered through one character to create a consistent perspective.

This all speaks to why I believe it is so important for Lois to be written well, because it is through her that we gain access to all that is Superman. When Lois is allowed to reach her potential? Superman stories truly soar.

Maya Kesh is a lifetime comic reader and a writer whose articles often focus on how women are portrayed in comics. You can follow her on Twitter at @mayak46.

REVIEW: Skyward #4 by Joe Henderson, Lee Garbett, Antonio Fabela, & Simon Bowland

Skyward #4 is out July 18. 

By Zack Quaintance — The first issue of Skyward opened with an inciting event that drastically changed the world: gravity inexplicably lessened so much that people, animals, and untethered objects began to float dangerously into space. One of the victims was our protagonist’s mom, who left to go running and disappeared into the ether.  

This was then followed by a significant time jump in which our main character went from baby to young woman. Quickly, we also learned her dad had become a devastated recluse who spent the subsequent years afraid to go outside. That idea kind of faded into the background, however, as our hero went and had adventures involving the most powerful man in the gravity-light world, who—surprise!—turned out to be amoral and self-interested. What this issue does is slow down our hero’s interactions with that insidious fellow to involve her dad in a way Skyward hasn’t since its first issue.

It’s a great idea. The father-daughter dynamic is basically this story’s heart, and given the dad's reluctance to go outside, overcoming that fear is presumably huge for our plot. On paper, I expected to love this issue. I, however, had slightly mixed feelings about how it was executed (very slightly). I still liked it quite a bit, but the dad was over-the-top cowardly at times. This was likely by design, but, man, did I cringe.

And his daughter’s reaction to his behavior seemed to be too much, in that she didn’t seem troubled at all that she had to literally knock him out and put him in a bag to get him outside because he wouldn’t step up when she needed him most. All I'm saying is it would have maybe been more effective to have a troubled look cross her face instead of playing the whole heartbreaking ordeal for laughs. But then again, Skyward is a pretty cheery book.

It’s a small complaint, one quickly erased from my mind by the creative team working to explore more of the scientific ramifications of how less gravity would affect our world. The art and structure continues to be on point and then some, too. I’ve said it before, but I want to close by again re-iterating that this is one of the most underrated books in comics right now (although that may change...this month Skyward was optioned for a movie...awesome!).

Overall: Skyward #4 continues to take a simple concept and explore its logical repercussions in the world, a device that has been executed to perfection. In this issue, the creative team slows down a bit too, making room for more interactions between its characters.  8.0/10

For more about Skyward, read our review of Skyward #3.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

REVIEW: Quantum and Woody! #8 by Eliot Rahal, Joe Eisma, Andrew Dalhouse, & Dave Sharpe

Quantum and Woody! #8 is available July 18.

By Zack Quaintance — Eliot Rahal took this book over starting with Quantum and Woody! #6, following a five-issue run by writer Daniel Kibblesmith, who is (objectively) one of the funniest writers in all of comics. Basically, to use a cliche, Rahal had HUGE shoes to fill, humor-wise...which is why what he did with the first two issues of this run was so surprising and impressive.

Rahal didn’t try to match or outdo Kibblesmith’s jokes, or even to maintain a similar tone, really. There were hints of the goofy character dynamic that drives this franchise, but Rahal largely pushed it in new directions, writing a first issue that stripped the titular characters of their powers and made them prove themselves as heroes anyway, which they did in poignant fashion. Rahal then followed that excellent story up with a fever dream of an issue that delved deeply into our characters’ psyches.

Now, in Quantum and Woody! #8 he gets to the business of re-grounding the book a bit in this franchise’s signature tone—its humor—but because of the hard work he did as a storyteller in his first two installments, it's easy to be vested in the goofy moments. I’m not tearing up at Woody’s pithy one-liners (of which there are many), but I do care a little bit more about both of these heroes after what Rahal has put them through (and continues to put them through). I also really like how he continues to build on his first issues. This is a new arc and jumping on point, to be sure, but there’s a lot here for readers who are already on the book.

Joe Eisma’s artwork (with colors by the always-great Andrew Dalhouse) is also a great fit. For readers of his recent run on Archie with all-time great comic writer Mark Waid, this hardly comes as a surprise. Eisma is able to oscillate without strain between moments of heavy character reactions and action sequences or site gags—whatever the script calls for, he nails it. His work isn’t as intricate as some other Valiant artists, but Quantum and Woody! is a unique corner of the Valiant Universe, and Eisma expertly draws it that way.    

Overall: All three issues of the Eliot Rahal run on Quantum and Woody! so far have been vastly different yet equally as interesting and great. Rahal and his collaborators are doing a really impressive job drilling into these characters to find new ground for fresh stories. 8.5/10

For more about this Quantum and Woody! run, read our reviews of Quantum and Woody! #6 & Quantum and Woody #7.

Hear Quantum and Woody! artist Joe Eisma's recent appearance on the WMQ&A Podcast!

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

REVIEW: Crude #4 by Steve Orlando, Garry Brown, Lee Loughridge, & Thomas Mauer

Crude #4 is out July 18.

By Zack Quaintance — Crude #4 is yet another intense and emotional installment for one of the smartest series in indie comics. This book has a pair of clearly established plot lines—a father-son revenge story, and a meditation on late-model capitalism curtailing the humanity of individuals—and in this issue they begin to thoroughly intertwine in a way that really pushes the story forward.

Crude #4 opens exactly where the preceding issue left off, with protagonist Piotr Petrovich demanding information about his murdered son from a mob of attackers, all of whom he subsequently dispatches while incurring no greater damage than a cut on his arm. No greater physical damage, anyway. The larger stakes of the battle (as well as this book) involve what our hero learns about his son.

Being able to win fights but wanting instead to know more of his lost son is a value structure established quite well by Crude’s first three issues. Where #4 finds new ground is in its exploration of workers rights, corporations, industrial cartels, and the way individuals are controlled and debased by corrupt systems, no matter how hard they work. It also starts to explore the generational gap that has taken hold in society's across the world: the father as a good trusting soldier, the son as someone striving for change. This may be a reductive, but Crude is sneakily timely as hell.

In one particularly effective scene, a shady besuited executive rages that a single man is causing him so many problems, a man who is effectively acting outside established structures. It’s a telling metaphor, one Orlando and Brown have previously hinted at but kept in the background, wisely devoting earlier issues to vesting the audience in the more poignant father-son story.

One of the things I liked most about Crude #4, though, was the growth for the hero (or the promise of growth soon). It’s the best sort of character development: painful yet exactly what he wanted. Piotr has essentially been broken down of his own volition, continuing to learn that he didn’t know his son at all. Now begins the fascinating work of watching how he responds.

I’ve made this (likely simplistic) comparison before, but the emotional complexity of this comic is a bit like a Russian novel. At the same time, Orlando and Brown are clearly seasoned comics creators, because the usual qualities of great visual storytelling in chapter format are very much present: action, cliffhangers, callbacks to earlier issues. For me, it's this mix of fundamentals and meaning that make Crude so compelling.

Overall: Crude continues to have one of the most compelling hero's journeys in all of comics, one that blends gritty action with emotional devastation and subtle commentary. This fourth issue again ups the stakes in ways I could not have predicted. 9.0/10

For more about Crude, read our previous reviews of Crude #2 and Crude #3.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Amazing Spider-Man #1 Brings the Funny: A 5-Panel Explainer

By Zack Quaintance — The with great power comes great responsibility ethos of Amazing Spider-Man is almost universally relatable, especially for middle class Americans who’ve had even minor opportunities. It definitely resonated with me as a kid in a blue collar suburb of Chicago. The sum total of my power back then was manipulating my brothers into unholy pacts to combine birthday money for new video games. Yet there I was, reading ASM and nodding along, like, This story gets me.

That deeper meaning, however, was only half of why I loved the comic. I was also there because Spider-Man’s jokes were funny. Last Wednesday, a new team of writer Nick Spencer and artist Ryan Ottley took over Amazing Spider-Man (we loved the first issue), and while a more holistic view of their run will ultimately determine whether they do justice to that ethos, it’s immediately clear the humor is on point. I, for one, chuckled while reading...chuckled!

Anyway, today we're looking at five funny panels from Amazing Spider-Man #1. It’s not as insightful as some other recent Tuesday analysis pieces (ahem, see this thing about Deathstroke, please!), but like Spider-Man, we are also here to bring some funny (plus we're at San Diego Comic Con next week, so we have to do five day's worth of posts this weekend).

Let’s do this!

Panel 1 - Kiss B-Sides

The previous Amazing Spider-Man writer, Dan Slott, had a good sense of humor, to be sure, but you try writing 10 years worth of quips for the same voice and see how your results are toward the end. What struck my as different about Spencer's humor right away was how it extends past Spider-Man to include jokes at the expense of or said by other heroes in the Marvel Universe.

Take, for example, this excellent bit with the Guardians of the Galaxy. The writing here is funny, first as the Guardians banter and Groot lets slip something speciesist, and next as Hawkeye (a quippy fellow himself) mocks the way '80s music has become part of the Guardians' DNA via their depiction in the movies. 

Panel 2 - Workshopping Jokes

This was a nice little set them up and then knock them down kind of joke, wherein Spider-Man admits to workshopping past jokes to evaluate whether they're fit to be used again (although his ability to perceive their reception is a little questionable). Oh and stick with this, it's a long one...

Panel 3 - Doom-ocracy

In the (almost) words of the immortal Kent Brockman of The Simpsons, if Doom has said it before, he'll say it again...democracy simply doesn't work.

Panel 4 - Pop Culture

Now, I'm not saying that Spidey should become Deadpool (oof, no thanks, one is enough), but it's nice when his books have a little pop culture perspective in them. There's this quote—and I can't remember its exact wording nor who said it—and its gist is that comics are sort of a fast and immediate reflection of the pop culture zeitgeist at any given time (ignore that the panel below quotes dialogue from a movie released in 1977, please!). 

Also, I for one have always been curious about how superheroes manage to find the time and nutritional obsessiveness to stay in such great shape. Nice to get a little nod to that here.

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Panel 5 - The Magic Chair

This is absolutely the bit that made me chuckle. It should be noted that while I've placed these disembodied panels beside each other, this third panel is separated from the first one by quite a bit of narrative, making this joke what we who have listened to podcasts about the business like to refer to as a call back. 

Peter loves his chair.

Peter loses his chair.

Peter's chair (much later) finds a good home.

But Not So Fast

This is the part of this feature wherein I take a step back to taper my excitement. I must admit, however, that it's pretty challenging here. Spencer and Ottley's Spider-Man isn't yet demonstrably superior (heh) to Slott's. It's been one (very very very good) issue for them, while Slott did his thing with varied level of success for almost 10 years. So, I guess I'll pump my enthusiastic brakes here a moment by noting that they need to show they can perform at this high a level for more than just one outing.

Still, what a great start for the new team. It's a comic review cliche in an industry that runs on nostalgia, but this really is much closer to the Spider-Man stories I remember reading and watching when I was a kid. 

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

REVIEW: The Weatherman #2 by Jody LeHeup, Nathan Fox, Dave Stewart, & Steve Wands

The Weatherman #2 drops on July 18.

By Zack Quaintance — The Weatherman #1 was a pretty impressive debut comic, one that I like even more after getting some additional context from this second issue. In the first issue, there’s a montage in which it’s established that the titular Weatherman is painfully earnest, an irreverent entertainer who is blatant about his thoughts, feelings, desires, and corny jokes. I wasn’t sure last issue if these qualities were established for laughs, or if there was a greater narrative function for them.

After reading The Weatherman #2, it’s now clear it was the latter. Not to give too much away (ahem, spoilers!), but the central conceit of this series is that our protagonist at some point had his mind wiped. This plays to one of the comic book medium’s greatest strengths: the ability of drawings to create rough approximations for readers to envision themselves in characters better than they can in movies or on TV. Working a hero’s innocence into the plot plays to that strength, engendering a powerful amount of sympathy for our lead, feckless and crude as he may sometimes be. He’s basically a man who likely committed a horrific crime but has been more or less good ever since, cleansed of that memory and persona, turned into an utter innocent.

So, that’s all really strong, and the art in #2 is as captivating as it was in the first issue. The third act also expertly rushes toward a searing cliffhanger, much like the first issue again. Between this book and another new favorite of mine, Skyward, Image Comics is putting out some really fundamentally sound books that incentivize reading monthly versus waiting for a trade. There’s something very endearing and old school about that, and I’m loving it.

Before I give this book my full-on, must-read glowing mega endorsement, however, I should note there’s a scene with some pretty gruesome animal cruelty. This is an adult comic, and violence is to be expected—hell, elsewhere it’s established that seven years ago one of our characters maybe aided a terrorist attack that killed 18 billion people—but there’s imagery in The Weatherman #2 that crosses some usual lines. I cringed. So, be warned that you might, too.  

Overall: The Weatherman continues to establish itself as yet another must-read science fiction comic in a banner year for that genre. The art, pacing, and concept are confident and complex, and I wouldn’t be surprised if the best of this book is still yet to come. 8.0/10

SPECIAL NOTE: For more thoughts about The Weatherman, see our Best Debut Comics of June 2018.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Top Previews for the Week of July 16

By Zack Quaintance — This is an odd week for previews, with publishers and publicists focused on the upcoming San Diego Comic Con, which starts Thursday. News, of course, has begun to leak with the event's schedule and panel announcements, but deliberate releases of interior art (the back bone of this got-danged feature) have been greatly reduced.

But! We have still managed to find five solid choices that are worth including in our weekly roundup, as well as several others that warranted consideration but fell slightly short. This week we have a triple blast from one of this site's favorite indie publishers, Valiant Entertainment, as well as a look at new forthcoming book from another publisher this is quickly rising in the industry, AfterShock Comics.

Oh yes, and we will be in attendance this coming week at San Diego Comic Con...so look for Tweets/maybe even a site update about all of that!

In the meantime, our regular content will continue as scheduled!

*Preview of the Week*
Black Badge #1
Writer: 
Matt Kindt
Artist: Tyler Jenkins
Publisher: Boom! Studios
More Info: $3.99 / 32 pages / Aug. 8, 2018
Matt Kindt and Tyler Jenkins, the team behind Grass Kings, reunite for a new ongoing series about a top-secret, elite branch of boy scouts tasked by the government to take on covert missions. Among their organization, the Black Badges are the elite; the best of the best. They are feared even by the other badges. The missions they take are dangerous, and they will only get worse as their leader's attention is split between their mission objectives and tracking down a lost team member. A team member who disappeared years ago, presumed dead. A haunting look at foreign policy, culture wars and isolationism through the lens of kids who know they must fix the worlds that adults have broken.
Our Take: Holy cow, we were on board with this as soon as we heard it was the same creative team from the recently-ended book Grass Kings, but a haunting look at foreign policy, culture wards and isolationism through the lens fo kids who know they must fix what adults have broken...? And written by Matt Kindt? This is one of our most hotly-anticipated books of the summer. 

THE LAST SPACE RACE #1
Writer: Peter Calloway
Artist: Alex Shibao
Colorist: Natalia Marques
Letterer: Marshall Dillon
Publisher: AfterShock Comics
More Info: $3.99 / 32 pages / Oct. 09, 2019
It started as an anomaly. An outlier in the noise that’s so common in astronomical data. But the truth sends the United States—and the world—careening into what will become humanity’s LAST SPACE RACE. Leading the effort for the United States is one man, Sasha Balodis. A fun-loving tech billionaire turned aerospace titan, Sasha’s seemingly perfect life has been gripped by recent tragedy. Building and launching the most expensive, most ambitious and most important project in history—well, it gives him something to live for again. There’s only one thing standing in his way: his arch-rival and chief aerospace competitor, Roger Freeman.
Our Take: This book wonders what would happen if an extinction level threat started flying our way through space and the government was unprepared...and then it answers that by suggesting tech billionaires would have to step up. It's a frighteningly real premise, one that is being executed by TV veteran Petter Calloway (Legion, Cloak & Dagger, Under the Dome). Basically, we wouldn't be surprised if this ends up being one of those comics fast-tracked for TV adaptation.

Ninja-K #9
Writer: 
Christos Gage
Artist: Juan Jose Ryp
Colorist: Jordie Bellaire
Publisher: Valiant Entertainment
More Info: $3.99 / 32 pages / July 18, 2018
It all comes down to this! Ninjak – plus his black-ops backup squad of Livewire, Punk Mambo, Doctor Mirage, and GIN-GR – have been sent into Mexico City to destroy an indestructible target! But their quarry – The Jonin, the Ninja Programme’s seemingly ageless former sensei – has assembled his own strike force of improbable powers to meet them head on! Now, the biggest hero-versus-villain showdown of 2018 is about to reach a fever pitch in the stunning finale to “THE COALITION” from renowned writer Christos Gage (Netflix’s Daredevil) and incendiary artist Juan José Ryp (BRITANNIA)!
Our Take: Ah, compared to the full-on mayhem about to break out in the next issue of Harbinger Wars 2, this book seems like it will be a nice reminder of a simpler time when sometimes Valiant characters got along. Also, we are straight-up there for it any time Juan Jose Ryp draws the Eternal Warrior, or really any Valiant characters, come to think of it...

Quantum and Woody! #8
Writer: 
Eliot Rahal
Artist: Joe Eisma
Colorist: Andrew Dalhouse
Letterer: Dave Sharpe
Publisher: Valiant Entertainment
More Info: $3.99 / 32 pages / July 18, 2018
Quantum and Woody just barely escaped from a surreal atomic realm…and, unfortunately, they’ve brought some pieces of it back with them! As dangerous new threats plunge their city even deeper into chaos, they’ll soon realize that they have bigger problems and bigger grudges than ever before – now if the brothers are anywhere near one another, their powers stop working! The world’s worst superhero team is going to have to go it alone as “SEPARATION ANXIETY” presents a super-powered stress test, courtesy of rising star Eliot Rahal (The Paybacks) and Eisner Award-nominated artist Joe Eisma (Morning Glories, Archie)!
Our Take: Quantum and Woody! is currently one of our favorite things happening at Valiant, as we've detailed in our reviews of Quantum and Woody! #6 and Quantum and Woody! #7, and now the book comes to a full-stop jumping on point with a great new artist, Joe Eisma. In his first two issues, writer Eliot Rahal has shown he can put these character through a wide-range of ordeals. Now, he seems to be returning them back a bit to their status quo, having expanded what's possible within this book beforehand.

Shadowman #5
Writer: 
Andy Diggle
Artist: Doug Braithwaite
Colorist: Jose Villarrubia
Letterer: Simon Bowland
Publisher: Valiant Entertainment
More Info: $3.99 / 32 pages / July 18, 2018
As roving gangs ravage the landscape of post-Civil War America, there’s little hope and even fewer chances of escape for those caught in their clutches…except in the shadows! Enter: Marius Boniface – first bearer of the Shadowman loa and Jack Boniface’s own great-great-great grandfather! But as the sun sets, the Shadowman’s coming will lead to more than just a rebellion… Unstuck in time, Jack is about to come face-to-face with the first to bear his curse, and will finally learn the truth about the Shadowman legacy’s connection to his family’s doomed bloodline!
Our Take: Valiant is our favorite underrated publisher, and Shadowman is our favorite underrated character within that underrated publisher. It's all subjective, of course, but damned if that's not how we feel about all of this. Andy Diggle's run on this book has been perfectly morbid and steeped in the occult, and Doug Braithwaite art is always impressive.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at@zackquaintance. He lives in Sacramento, California.

REVIEW: Clankillers #1 by Sean Lewis & Antonio Fuso

Clankillers #1 is dark and gritty in way readers might not expect.

By Zack Quaintance — Clankillers #1 is a gritty comic, but not in the way you might think. It’s not gratuitous nor extreme. There are violence and hints of sex, some nudity, but any violence is unfortunate for all, any sex utterly bleak and without any glamor or romance. Essentially, Clankillers is gritty in a way that feels real in tone and emotion, so much so the book’s imagery lingered with me for days.

It feels real in how cruel its king is (Padraig the Grotesque), how calloused the child protagonist/narrator has become, how fearful and supplicant the king’s subjects are in his presence. Yet, bits of supernatural Celtic folklore float amidst the story (which is set in feudal Ireland), failing to amaze or even captivate Clankillers’ cast, so comfortable are they with banshees and goddesses existing nearby.

It’s this nonchalance I found so haunting. In one scene, protagonist Finola and her best friend the orphan Cillian play with a severed idiot’s head, obviously not for the first time because Finola remarks: This one’s got good bounce to his noggin. In another scene, she launches into a harsh summary narration about her world...This dark fucking world we live in. Only one thing you can do in the face of it all...be darker than the fecks.

The book’s strengths are how it creates a sense of an unavoidable tragedy, and how it gives our hero a clear (if seemingly impossible goal): to get revenge on a goddess who took her mother and drove her father mad by killing Ireland’s four clans.

The visuals are also captivating, rough by design. The entire first issue is bookended by ethereal imagery in which an as-of-yet unnamed naked woman with mysterious body markings and one eye exhales and inhales our story, as if its entirety is being created on her breath. Lewis also makes great choices with what to include in his panels, incorporating disembodied floating skulls in one memorable scene to emphasize a character’s cruelty, while at other times playing with sizes to depict power dynamics.

The book has a unique look and tone, to be sure, and in a year when so many comic book genres—from science fiction to horror—are so heavily saturated, historical and mythological fiction has been somewhat missing. Clankillers being rooted in Celtic lore sets it apart. The bleakness can be oppressive at times, though, and it remains to be seen if there’s power or poeticism behind the grit and doom and dourness that Sean Lewis has done so well.

Overall: Clankillers #1 covers rare ground in comics, and it covers it well, depicting the bleak darkness of Celtic mythology. The excellent artwork fits the tone, and the hero is given a clear objective to move the plot forward. Essentially, this story feels captivating in a way not unlike a slow trainwreck. 8.0/10

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Wonder Woman: The Hiketeia…A Greek Tragedy Told in Comics

The physical battle between Batman and Wonder Woman in this story is less meaningful than the ideological conflict.

By Taylor Pechter — “…But all tragedies end the same way…”

This is the theme that permeates the 2002 original graphic novel Wonder Woman: The Hiketeia, scripted by Greg Rucka, illustrated by J.G. Jones & Wade Von Grawbadger, and colored by industry veteran Dave Stewart. It’s a story told in comic form, yet it possesses many of the essential elements of a modern Greek tragedy, including impossible situations and a heartbreaking downfall.

This story follows Wonder Woman/Diana Prince as she becomes honor-bound to a woman named Danielle Weelys through the ritual of Hiketeia, an ancient tradition from Greece in which a poor or destitute individual supplicates oneself to a wealthy benefactor who must then protect them. If either the supplicant of supplicated disobeys the commitment, the Furies come to inflict punishment. From here, we enter Diana’s story.

Our narrative starts at its end. Diana is Themyscira’s ambassador to Man’s World. As she stares out her window at the Erynies or Furies, she recalls all that transpired to lead her to this moment, as well as how it could have been different. We transition then to three weeks ago in Gotham City, where for the first time we see the character Danielle. We know little about her at the start, save that she hunts down and ultimately murders a man. She is then confronted by Batman, who for all intents and purposes is the villain of this tale. A chase ensues, and Danielle throws herself into Gotham Harbor. She then supplicates herself to Diana using Hiketeia, thereby setting into motion our central ideological conflict.

Again, Batman is unofficially the villain of the story. What Rucka does more than anything in this story is contrast Diana’s sense of duty and honor with Batman’s sense of justice and righteousness. This ideological conflict drives the story as Danielle eventually becomes caught between her loyalty to Diana and her own sense of justice.

In a very emotional scene, we watch as Danielle explains her story to Diana, who uses the Lasso of Truth to extract it. We learn about Danielle’s younger sister, Melody, who moved to Gotham City from Webster Groves, Mo. to try and make it big. Insidious Gotham, however, swallowed her: she was taken advantage of, raped, and later murdered. It is here Rucka deconstructs modern day American society: we see police finding a needle that was used to drug Melody during her assault and making immediate presumptions, ultimately labeling her just another junkie whore…all of which Danielle describes.

Batman's hard-line stance against murder puts him into conflict with Wonder Woman, who is honor-bound to protect a woman who kills to get justice for her lost sister.

Danielle subsequently sets out to get justice for her baby sister by killing the men who hurt her. This revelation does not hasten Diana’s resolve to protect Danielle—it doesn’t need to, as they are still bound by the ritual. Soon a second confrontation with Batman occurs, wherein Danielle defends her actions to the Caped Crusader. Danielle’s predicament is much like the old paradox of a poor man breaking into a pharmacy to get medicine for his sickly family…is he wrong because his actions are against the law, or is he right because he is doing what is best for him and his family? Is Danielle right for murdering those men because they did the same to her sister, or is she motivated by selfish vengeance? This is the paradox. While Wonder Woman is forgiving of Danielle’s situation, Batman is not. As we all know, Batman’s views on killing—even when killing seems more than justified—are quite staunch.

We now reach the climax of the story, as the ideological tension between Diana and Bruce finally builds into a fight. This fight is a footnote, however, with Diana making quick work of her mortal foe. Batman tries to appeal by supplicating himself, but Diana denies the request. In the commotion, however, Danielle runs. With the Erynies whispering in her ears, she leaps off a balcony onto the rocks below. As the book draws to close, we see Diana in contemplation again—much as we did at the start—wondering: Why is Man’s World so cold…It was never this cold on Themyscira.  

With Hiketeia, Greg Rucka weaves a quintessential Wonder Woman tale. We see Diana struggle with Man’s World and her obligations, as well as with her own sense of duty and honor. It creates a poignant contrast with Batman’s own sense of justice, which has been explored time and again in comics, leading to a central conflict that is engaging and emotional. J.G. Jones pencils and Wade Von Grawbadger’s inks infuse this story with both bleakness and hope, while Dave Stewart’s hues give it added weight.

Following Hiketeia, Rucka went on to write two critically-acclaimed Wonder Woman runs (one that began in 2003 and lasted for three years, and another that started with DC Rebirth and ran for 25 issues), solidifying himself as a preeminent voice for not only Diana, but for female superheroes in comics.

Taylor Pechter is a passionate comic book fan and nerd. Find him on Twitter @TheInspecter.

REVIEW: The Amazing Spider-Man #1 by Nick Spencer, Ryan Ottley, Cliff Rathburn, & Laura Martin

Amazing Spider-Man seems to be in good hands with Nick Spencer and Ryan Ottley.

By Zack Quaintance — Taking a beloved superhero back to basics in 2018 seems to mean a new creative team uses a whiteboard to free associate essential qualities that make a character compelling. They undo some of the last team’s work, while keeping other pieces that fit their vision. They then write and draw the hell out of their first issue, inspiring us fans to rush off and Tweet: THIS is the Spider-man I’ve been missing!

It’s not a bad thing, far from it. It certainly works here, as writer Nick Spencer and artist Ryan Ottley take over Amazing Spider-Man, marking the book’s first new creators in a decade. So, what do I think Spencer and Ottley put on their white board? WARNING, here come SPOILERS…I’d it included voice, humor, bad Parker luck, with great power comes great responsibility, and...wait for it…Peter’s relationship with Mary Jane.   

Now, I could spend this entire review discussing how Spencer expertly capture’s Peter’s interiority, how his writing made me laugh aloud, or how he nails Spideys relationship with other heroes—well-meaning but overly chatty and insecure. I could also easily heap 500 words of praise on Ottley’s artwork, which is that good. There’s a two-page spread in particular that made me realize what fans stand to gain by having Ottley on a flagship title.

This is all, however, overshadowed by Spencer’s clear intent to undo One More Day. For those who somehow missed it, in the 2007 story One More Day, Peter trades his marriage with Mary Jane to the demon Mephisto, who revives his Aunt May, effectively making Spider-Man single again. I personally disliked this decision, and I wasn’t alone.

But Spencer bookends this issue with scenes that seem to promise Peter and Mary Jane are getting back together. I try not to be overly prescriptive about comic book writing (much respect for vision and craft), but if I may let down my analytical guise: Holy hell this is everything I’ve wanted for a decade ahhhhhhhhh!

Ahem, now where was I?

Oh right: this issue left me feeling really good about Amazing Spider-Man’s future, both in terms of Spencer capturing what makes Spider-Man special and spinning (heh) interesting plots. Spencer’s take on Spider-Man’s villains is also unsurprisingly great, and not just because he makes them so relatable (Venture Bros.-esque, as he did in Superior Foes of Spider-Man).

In this debut, Spencer includes a ton of Spidey’s excellent rogues, using at least five villains plus a sixth who is discussed but not seen. Spencer, however, isn’t out to re-invent dynamics as Dan Slott seemed to be in his run. Spencer instead appears determined to let shared history between characters influence new battles in ways that feel fresh, which as we’ve seen elsewhere in superhero comics recently (DC Rebirth), is a great way to tell compelling stories about aging properties.

Overall: It sounds cliche, but Nick Spencer and Ryan Ottley really do take Spider-Man back to basics in the best possible way. The Ottley artwork is phenomenal, and the plot and characterization feel both fitting and natural. If this debut is a mission statement for what the new team is planning, I am firmly on board. 9.5/10

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Monstress #18 by Marjorie Liu, Sana Takeda, & Rus Wooton

Monstress #18 is the crashing finale to this Eisner-nominated comic's third arc.

By Zack Quaintance — I’ve been reading Monstress issue-to-issue from its start, enthralled by writer Marjorie Liu’s depth of vision as well as the unparalleled artwork produced by Sana Takeda, as lush as it is detailed. The book blends anime stylizations, fantasy novel trappings, and hints of Eastern mythology, creating a unique reading experience. It also seamlessly alternates from subtle issues that explore its world and strengthen the bonds between characters, to issues that serve as high stakes crescendos.

Monstress #18 is decidedly of the latter category, ranking as the most consequential action-heavy issue since the series’ searing debut, which was a statement about the marginalized striking back against abuse. Reading this issue, it struck me that our protagonist Maika’s being part of an oppressed group is an idea that has faded a bit in favor of her own personal hero’s journey, of her growing into an almost mythical savoir from a powerful line.

It’s a transition that has given her more agency than she had at the start. Maika was threatened in early issues by horsemen and soldiers. By comparison, she has now become the living world’s lone defender against a threat that could end it. Maika’s development feels patient, too, a reward to long-time readers that makes her heroism in this issue all the more impactful.

And this is just the first panel.

In the end, we are left with a sense that the threats and bad actors in our story are not quite what they seem, and while this could feel unwieldy—if every development is OMG SO HUGE AND WOW!, no developments are OMG SO HUGE AND WOW!—Liu simultaneously uses her supporting cast to remind us of the relatable stakes for our protagonist. It’s a wise choice, one that ultimately makes this one of my favorite issues of Monstress this arc.   

I’m tempted to call Monstress under-appreciated, although I’m not sure that’s right, as I often see it prominently displayed on end caps in independent bookstores alongside the likes of Saga, Ms. Marvel, and Ta-Nehisi Coates’ Black Panther. This comic has its readership, to be sure, and it is, perhaps, better-suited for trade, so dense is its plotting. I do, however, think there’s quite a bit to like for monthly readers who haven’t tried the book, all of whom are missing out on—at minimum—some of the industry’s best artwork.

Lastly, it should be noted that there will soon be three Monstress trades available, and that there’s never been a better time for new readers to give it a shot.

Overall: The finale of Monstress’ third arc does not disappoint, continuing to illuminate this world’s mythology. This issue is action-heavy, yet it takes time to seed its next arc with a more relatable crisis. Simply put, Liu and Takeda continue to build something truly special. 8.5/10

SPECIAL NOTE: For more thoughts about Monstress, see Top Comics of January 2018.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

REVIEW: Wasted Space #3 by Michael Moreci, Hayden Sherman, Jason Wordie, & Jim Campbell

Wasted Space #3 is this book's best issue yet.

By Zack Quaintance — As Wasted Space progresses, it’s becoming clear galactic dictator Devolous Yam (fantastic galactic dictator name, btw) is a MacGuffin, a writerly term for a plot device many characters pursue with borderline thin motivations. Our heroes want to destroy Yam, our villains want to destroy Yam plus also a planet because anarchy, and an unstoppable otherworldly force wants to destroy our heroes so they cannot destroy Yam because...well, we don’t exactly know yet.

Yam Yam Yam and more Yam. I’m not entirely certain we’ve even seen the guy’s face, but he's all anyone wants to kill or not kill here. We just know Yam eliminated democracy and one of our protagonists—Billy—helped enable his rise, earning great shame and infamy (plus another really painful cost we learn about via incredibly well-done flashbacks in this issue).

And that’s fine, really. It makes for an exciting romp of a third issue wherein various actors intersect after much setup. In #3, writer Michael Moreci, artist Hayden Sherman, and colorist Jason Wordie show themselves just as adept at action storytelling as they’ve been previously at exposition, heady ideas, and character development. Moreci’s sense of humor is on point, too, and Sherman once again makes a strong case for best dystopian action artist in comics.

Yes, as much as I liked Wasted Space #1 and Wasted Space #2, this issue reached a more entertaining level without sacrificing any themes or thoughtfulness. I could get into the weeds about all that I liked, but I don’t want to spoil even small moments. I will say if you’re a new reader, don't be discouraged—reading all three issues consecutively will actually help you appreciate how the various character journeys are being laid out. I certainly know re-reading from the start this time was helpful (if not vital) for me.

Writer Michael Moreci, an avowed Star Wars fan, is clearly having a blast working in homages to his favorite movie franchise.

This book has some of the best side characters in comics, specifically Dust, Billy’s Fuq/Qil Bot best friend who is often comic relief. I’m also a big fan of Legion, the aforementioned unstoppable otherworldly force, who crushes everything and sometimes doles out routine life advice, like, You should take more pride in your work. It leads to a healthier existence.

Lastly, I want to note that there are sneakily relevant bits of ethos and commentary throughout Wasted Space, with Billy flashingback in this issue to himself urging normalcy in the face of dictatorship, an attitude that cost him dearly and sent him into the spiral we find him in when the book begins. I'm curious to see the full scope of the progress he makes as the book continues.

Overall: Wasted Space #3 is this comic’s best issue yet. The creators have built a solid foundation of character and plot, and they’re now clearly having a blast smashing it all together. I have every reason to believe the next issue will be even better as things continue to converge. 9.0/10

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

ADVANCED REVIEW: The New World #1 by Ales Kot, Tradd Moore, Heather Moore, Clayton Cowles, & Tom Muller

By Zack Quaintance — The New World #1 is a confident comic, no question. Writer Ales Kot has an impeccable elevator pitch at the heart of this—a second American Civil War has reshaped the global order—and he uses it to play out a number of interesting ideas about where things like television, sports, government, immigration, and law enforcement are currently headed. At a time when so many long-held real world American institutions are in flux (some for wonderful reasons, others less so), the book’s willingness to extrapolate is an incredibly effective hook. Simply put, chances are you will have an interest in one or many of the themes envisioned here.

Results are mixed as we proceed through its execution, though, with a clear exception being Tradd and Heather Moore’s artwork, which I found to be nigh-perfect throughout. Everything from character designs, to action sequences, to a reimagined Los Angeles setting, to the book’s lapses into psychedelic bliss—it’s all rendered beautifully with an almost visionary style, one that takes a unique approach to the well-traveled grounds of dystopia. It sounds cliche, but this book really is a joy for the eyeballs.

And the rest of the comic—characterization and story elements, specifically—aren’t bad either, not by a longshot. It’s just that the something intangible that makes a story really special was missing for me. This is a tough idea to articulate—I’ve tried in the past—but there’s something off about how this comic feels. It’s all a little too on the noise, although that may be reductive. The book just doesn’t seem to have a coherent worldview, oscillating a bit too fitfully at times between targets of its satire: local law enforcement? sensationalistic TV? xenophobia? political opportunism? there’s a lot of disparate ground covered.

The New World #1's colorful-yet-bleak reimagining of Los Angeles.

There's also a slight undercurrent of detached cynicism, both in the characters and their attitudes. Or rather, much time spent on the cusp of cynicism. This perhaps has to do with my own worldview fighting so hard lately to maintain optimism. In other words, results will likely vary, and I don’t fault anyone who is immediately captivated or enthralled by this comic.

There’s definitely a scenario wherein the second issue soothes my concerns and I’m back here next month calling The New World #2 one of the most relevant books on the market. Time alone will tell. For now, I strongly recommend this first issue to anyone interested in a solid graphic story about a bleak-but-colorful future America. The art alone is worth it.

Overall: The New World #1 is a good first issue, polished and confident. There’s a lot of disparate ideas, though, and at times it can be hard to tell which ones we’re supposed to care the most about. Still, this comic hooked me for the next issue or two based on the strength of its artwork alone. 7.0/10

The New World #1 is out July 25, 2018.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

Priest’s Deathstroke: An Epic of Fatherhood and Regret

From the start, Christopher Priest's run on Deathstroke has been about fatherhood and regrets.

By Zack Quaintance — This week’s Deathstroke #33 made absolutely clear what writer Christopher Priest’s run on this book has long been about: regret and fatherhood. The comic’s current arc posits Damian Wayne may be the son of Slade Wilson Deathstroke, rather than Bruce Wayne Batman. The truth is foggy (and probably doesn’t matter), but in searching for answers, Damian joins with Slade, subsequently ushering in a poignant moment of growth for our central character, which is what we’re looking at today.

See, even now Slade continues to insist any involvement with Damian is because the boy can help with the only thing that matters to him: working as a mercenary/assassin. This is telling. Throughout this run, Slade has taken the same attitude toward many youngsters, some of whom are biological children and some of whom are surrogates (more below). This time, however, something changes.

Ed Benes expertly illustrates the regret on Slade's face as he sleeps atop a gun that serves as metaphor for his violent lifestyle.

 

Wintergreen—arguably Slade’s only real friend—guilt trips him about Damian, telling him the boy is...grandson of Ra’s Al Ghul—raised by the League of Assassins...his own mother had him killed once, Slade...this is a severely damaged young boy. We don’t see Slade react, not immediately, but artist Ed Benes soon illustrates a closeup of Slade’s concerned face, his head on a pillow with a gun beneath it as young Damian intones rhetoric about being a warrior, sounding both traumatized and borderline insane (standard for Damian, but still…).

There’s a clear implication: Slade is recalling past kids who’ve been damaged in his care, as far back as his first fight with the Teen Titans (which is in continuity again?). Protecting children—or failing to—has been central to Deathstroke from his start, and so Priest logically centers this run on the deaths, losses, disillusionment, all of which is traumatizing, even for one as hardened as Slade.

Change, however, does occur. When Damian is nearly lost in a magical shadow realm that causes insanity (yay for superhero comics!), Slade hears echoes of Wintergreen’s words—this is a severely damaged young boy—and saves Damian. Got you! After so many failures—some due to selfishness, others to circumstance—it’s a powerful moment of growth. It’s also expert storytelling patiently executed by Priest. So, with that in mind, let’s look now at the narrative tools that helped build this payoff.

Man vs. Self: Slade Wilson’s Efforts to Deflect Emotional Damage

The simplest tool Priest uses is depicting Deathstroke as removed from the pain he has suffered. Essentially, Slade Wilson’s constant insistence that young people in his life mean less than nothing is an invincible Ikon suit for his feelings. Whereas the actual suit protects his body, his repeated insistence he doesn’t care protects his psyche, also distancing him from past regrets.

Slade is a cold person, to be sure. He kills for money, etc. Being emotionally removed is obvious. To flesh Slade out, however, Priest also cracks his exterior, putting hesitation or clumsiness near his worst moments, including when he alienates his young hero team Defiance (a who’s who of kids he’s failed), or when he contracts a hit to get closer to his estranged daughter. Priest puts in work to build a compelling dichotomy within Slade, showing rather than telling us he is conflicted by peppering subtle but consistent moments throughout this lengthy run.

The Kids in Deathstroke’s Care

Those aforementioned moments are best examined via the other kids involved with Slade before Damian, specifically by looking at how Deathstroke fails them each. They are..

The first panel of Priest's run: Slade's doomed son Grant in the cold, being cast away for weakness by his father.

  • Grant Wilson (biological son): It’s incredibly significant the first panel of Priest’s run (back in the Deathstroke Rebirth one-shot!) is Slade’s now-dead son Grant curled in a fetal position, cold and alone in a truck during a hunting trip. Slade bursts in and demeans the boy, the least grandiose of his failings. He’s just a bad dad, insensitive, uncaring, mean-spirited, but it creates an effective starting point for his hero’s journey. For full effect, compare Slade then to the man who saves Damian Wayne...powerful.
    How Deathstroke Fails Him: Slade’s cold (heh) parenting pushes Grant to run away, join H.I.V.E., and get superpowers that later cost him his life.

  • Joseph Wilson (biological son): Having the most interactions with Slade, Joseph (a.k.a. Jericho) also has the relationship that is arguably most complicated. Of all the kids in Slade’s orbit, Joey is possibly most like him, although obviously not as cold.
    How Deathstroke Fails Him: When Joey is young, The Jackal comes looking for Slade, finds Joey, and slits his throat. When he’s older, Slade sleeps with his fiance (it was complicated, but still…), and the list goes on from there.

  • Rose Wilson (biological daughter): Rose is the first character that causes a real crack in Slade, showing us growth from the painful mistakes made with his sons. His methods are clumsy, but, ultimately, Slade is trying to get closer to Rose.
    How Deathstroke Fails Her: He’s absent most of her life. As an adult, he puts a hit on her so they can investigate it together, assuming it won’t endanger her because she’s clairvoyant (but still…).

  • Wally West a.k.a. Kid Flash: Deathstroke comes into Wally’s life as a fatherly mentor, which makes sense because Wally’s own biological father was an actual villain.
    How He Fails Him: By letting Defiance fall apart, leading to an apparent suicide by Power Girl (more next). Basically, he was not a great mentor.

  • Power Girl a.k.a. Tanya Spears: Power Girl’s case is the saddest of this bunch. She has little else in her life, before being set upon by Slade, who oscillates wildly between helping her and needing help, misleading her throughout.
    How He Fails Her: Slade deceives her constantly, taking one redemptive step forward and two back, before putting her on a path to being lost in another dimension (I think?).

Christopher Priest’s Flashbacks

Time jumps are used to great effect throughout this Deathstroke run, using the past to convey Slade's interiority. 

Priest has a unique style, jumping fitfully through time. This is fairly common in superhero comics. Priest, however, uses more precision than most writers. If Deathstroke is consumed by regret over failing young people around him, his head would logically be in the past. There are myriad examples of how Priest shows this, but perhaps the most effective is in the Rebirth one-shot, wherein a man begs for life, telling Deathstroke, I have sons...and Slade hesitates, recalling the long ago hunting trip and his lost boy. It expertly sets the tone for how meaningful flashbacks will be moving forward, for how Slade’s past will inform his present and future for the next 30-plus issues.

Ultimately, it’s this flashback structure that is Priest’s most interesting use of graphic storytelling, deployed not just for exposition but to convey our hero’s interiority, especially in memories of that cold day Slade took his sons hunting, how he treated them, and how he could/should have been a better man. The setting is frigid and so is Slade, and as the story progresses, this significance becomes painfully clear in the context of Deathstroke’s flawed decisions.

The Future of Priest’s Deathstroke

Lastly, I'm predicting the Deathstroke vs. Batman arc is a finale for Priest’s run on this book (my predictions are always wrong, but still...). Issue #35 drops in September, concluding the Damian Wayne story while possibly bringing to a head all of Slade’s issues with fatherhood, responsibility, trauma. There’s an interesting mirror structure between Deathstroke #33 and Deathstroke #4, which share similar openings—Slade disguised on a road trip with a kid. 

The opening to Deathstroke #4.

The opening to Deathstroke #33.

Could the entire run be mirrored? Is it winding down the way it was ramping up the last time we saw this opening? We’ll see.I’ve said many times that I hope Priest gets a long character-defining strech on Deathstroke, a la Jason Aaron on Thor, but if this is how it ends, I’ll be satisfied with all he has accomplished. It’s so rare that a superhero (supervillain?) comic gets to show this many careful and quiet moments of hard-earned personal growth.

Zack Quaintance is a journalist who also writes fiction and makes comics. Find him on Twitter at @zackquaintance. He lives in Sacramento, California.

FLASHBACK: Amazing Spider-Man #1

At the time of the character's creation, there was little expectation that Spider-Man would be more than a fad.

By Theron Couch — Would you believe Stan Lee once wrote two stories for a first issue and couldn’t even keep his main character’s name straight? Such was 1963’s Amazing Spider-Man #1, which was published in a different era of comics. Back then, comics didn't tell the same sort of long-term stories that developed over years. The established pattern was fads. Readers would buy horror for a while, then westerns, then war, and so on. These fads came and went so often that few expected Spider-Man to last. Yet, here we are. Decades later and Spider-Man is Marvel's flagship character, a true icon despite his humble—almost rudimentary—beginnings.

This Wednesday, a new writer will takeover Amazing Spider-Man for the first time in roughly a decade, as the creative team of Nick Spencer and Ryan Ottley debuts on the title. In preparation, I'd like to look today at that same comic's very first issue. Amazing Spider-Man #1 tells two stories that effectively pick up at the end of the character’s first appearance in Amazing Fantasy #15. Uncle Ben is dead, and Peter feels a need to provide for Aunt May. Unfortunately, J. Jonah Jameson has, via newspaper editorials and public addresses, turned the public against Spider-Man. No one will pay him for performances. Amidst this, Jameson’s astronaut son is going into space in a new capsule. The guidance system falls off, and only Spider-Man can get on the capsule to reattach it as it plummets toward Earth. Peter is certain this act of bravery will show the public he is no menace, but Jameson twists events to blame the accident on Spider-Man.

The second story begins with Spider-Man breaking into Fantastic Four headquarters, hoping to show-off his abilities and get a paid position. Unfortunately, the FF don’t have paid positions, so Spider-Man leaves, which makes him vulnerable to a frame job by the Chameleon, who has stolen secret plans for the reds. Spider-Man, initially the patsy, saves the day, but this confusion further fuels public belief that he’s a menace. The issue ends with our hero wishing he’d never gotten powers.

Spider-Man as drawn by co-creator Steve Ditko was less muscle-bound than the version we often see today.

Today, Amazing Spider-Man #1 stands as a fascinating look at an iconic character’s past. Steve Ditko’s art established lasting looks for many characters, including Jameson’s trademark mustache and Spider-Man’s distinctive costume, but Ditko also portrayed Peter Park and Spider-Man in a very different way than most contemporary artists. For starters, this character is truly built like a teenager; Peter is lean rather than musclebound, and that shows even when he’s in costume. Peter is also frequently angry in both stories, as conveyed by his facial expressions. Anger is a rare look for Peter. As for the action, the big difference is that web swinging isn’t a thing yet, and Spider-Man walks across his webs like a tightrope.

More memorable than Ditko’s contribution to the different feel, though, is Stan Lee’s. In the first story of the issue, the character is Peter Parker; in the second story his name is Peter Palmer. His characterization is also inconsistent. Sometimes he’s sympathetic—when he worries about supporting Aunt May—and other times he’s confrontational, insulting, and antagonistic, especially during Spider-Man’s encounter with the Fantastic Four. Throughout the story, Peter consistently looks to use his powers as a means to an end, rather than a purpose in and of itself. This issue doesn’t even have a hint of the weight of responsibility at the heart of Spider-Man stories today. In some ways, Lee’s Peter Parker is unrecognizable to modern readers.

That the character could be so different is hardly surprising, though. Lee and Ditko were producing Marvel’s next big thing at a time when comics rarely lasted for years, let alone decades. Lee and Ditko were simply trying to captivate their audience for as long as possible. It didn’t matter that Lee couldn’t keep his protagonists’ name straight, so long as he entertained readers. It also didn’t matter that Peter was sullen or antagonistic or confrontational—this new Spider-Man character was exciting, and, besides, who knew what he would do next?

Today, Spider-Man comics are produced with the assumption that they’ll always be produced. Therefore care is taken to keep the product high in quality and the themes—especially the responsibility theme—consistent. It’s fun and refreshing to go back to a time before Spider-Man was SPIDER-MAN. Responsibility is still Peter’s motivation; beyond that, though, he’s almost another person. Then again, he was named Peter Palmer in the beginning, so perhaps he actually was another person.

Theron Couch is a writer, blogger, and comic book reviewer. His first novel, The Loyalty of Pawns, is available on Amazon. You can also follow him on Twitter at @theroncouch.