REVIEW: Inferno #1 is the beginning of the end of Jonathan Hickman on X-Men

With Inferno #1, the end of Jonathan Hickman’s time writing X-Men is upon us, and while the future of these comics remains as fluid as the timelines in this series, if this first issue is any indication, I sure will enjoy Inferno as it’s burning.

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In DECORUM #4, Mike Huddleston shines - REVIEW

By Larry Jorash — We see a triumphant return this week to the world-building that writer Jonathan Hickman is known for. As has become a norm with this series, this oversized issue features multiple pages of dazzling art and infographics…before we even reach the narrative. Decorum #4 then takes an eccentric turn and drops us into a cold open sequence, and once again the reader is asked to swim in the deep of this young book’s heavy lore.

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Decorum #2 - REVIEW of Jonathan Hickman's new book

By Jacob Cordas — Jonathan Hickman, perhaps more than any other comic writer working today, plays a long game. Minor details in an early issue will pay off massive dividends years later. Character choices that seem off will often become character defining who knows how many issues later. This normally creates a unique problem when reviewing an early issue of any of his series…how do you say if something is good or bad when it necessitates knowing how it ends to judge? Is judgement possible or even valid this early in the game?

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REVIEW: Giant-Size X-Men - Nightcrawler #1

By Zack Quaintance — “What in the world is going on at the abandoned X-Mansion?” It’s a line of (on the nose) dialogue that gets delivered on the second page of Giant-Size X-Men: Nightcrawler #1, and it’s also this book’s pitch/concept/mission statement. You know what? It’s also an effective one, one of those superhero comics ideas that make you immediately wonder why you hadn’t already been wondering about what was going on at the X-Mansion now that all the mutants were on an island.

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REVIEW: Decorum #1 is a fearless and bold multimedia story experiment

By Zack Quaintance — Decorum #1 is an interesting comic, in that early on it feels more like a multimedia storytelling experience than it does a traditional graphic sequential story. This book is top heavy with the mythos, history, details, and even language of a sci-fi world that is brand new to all readers. As a result, I found myself a bit disoriented through the first two acts or so. I could tell that there were skilled storytellers at work with big ambition, but I couldn’t quite get myself to a solid point where I was sure what they were trying to do here, or, perhaps most importantly, what I should care about within this new complex world they were building.

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