REVIEW: Sara #1 is a direct hit for exciting new publisher TKO Studios

Sara #1 is free at www.tkopresents.com (password: vipaccess).

By Bo Stewart — “Wait…wait…wait.” A call for patience is how brand-new publisher TKO Studios introduces us to its line of comics. Wait for the perfect shot and be sure not to miss. This is the opening to Sara #1, a story about an all-female Russian sniper squadron in WWII. It’s also a fitting one, however, for TKO Studios itself. Just like with comics, a publisher only has one shot at a first impression. TKO had to get this right and if the first issue of war-thriller Sara is any indication, it took full advantage of the opportunity. Like our spirited protagonists on the page, the publisher comes out firing in the real world.

Legendary creators Garth Ennis and Steve Epting are cleverly meta with this first issue, immediately establishing a theme of patience. When main protagonist, the titular Sara, has been tasked with assassinating a Nazi colonel without any clues as to when or where the target will arrive, patience is her only path forward. The result is a perfectly-paced issue rife with tension.  I wanted Sara to take the shot as soon as the colonel is in her sights, but the character knows better. This issue reads as a teaser to the larger story of the book, which is exactly what a good introduction should do.

Allow me also to briefly indulge my inner history nerd. I’ve always been fascinated by the Eastern Front of the European Theater. Something about Nazis fighting Soviets, and the implied clash of political philosophies, fascinates me, and the creators here pick this theater as the setting for their story. We Americans love to point to D-Day as the beginning of the end for the Third Reich, but the East is where the Nazis truly met their demise. This thread of the larger World War II tapestry doesn’t get nearly the amount of attention it deserves, especially not in American media.

All of this is to say that Sara is interested in telling us a story from a perspective we haven’t seen in an under-utilized setting. Following a group of female Soviet soldiers is a stroke of brilliance. We know that the Soviets were very progressive in their views towards women at that time, but we don’t have many fictional stories that explore this dynamic in a military setting.   

I could go on and on about how awesome the creative team is, but most readers already know these guys. We know a book with the names Garth Ennis and Steve Epting on the cover is going to be great. That’s part of the beauty of TKO’s launch. The publisher knows that fans trust these creators and, in turn, that the creators trust their readers. As a result, nothing is over explained and the exposition is mercifully brief. This comic challenges the audience to keep up. Here’s the real kicker–TKO releases the full book all at once, so the depth of the story can be explored without waiting months at a time for subsequent chapters.

Overall: Sara fires on all cylinders. This is a strong, confident debut from industry legends Ennis and Epting. New publisher TKO Studios has its first hit. 9.0/10

Sara #1
Writer:
Garth Ennis
Artist: Steve Epting
Colorist: Elizabeth Breitweiser
Letterer: Rob Steen
Publisher: TKO Studios
Price: Free via TKO Studios (password: vipaccess)

For more comic book reviews, check out our review archives.

Bo grinds for the man by day so he can create comics by night. He is the lesser half of the Stewart Brothers writing team and can be found on Twitter and Instagram @stewart_bros

REVIEW: Dead Kings #2, dystopian Russian quest comic finds its stride

Dead Kings #2 is out 12/12.

By Zack Quaintance — Dead Kings #2 is one of those sophomore issues that feels liberated from obligatory debut tacks—setting a hook, doing introductory worldbuilding, landing the obligatory final page cliffhanger (although we do get another one of those here). With that all previously accomplished, this issue instead move the plot forward at a lively pace. What soon becomes clear, then, is that what writer Steve Orlando and artist Matthew Dow Smith have created an epic quest comic, one with a pair of disparate protagonists venturing across dystopian Russia after a shared objective for vastly different reasons.

Cool. Count me in for that general concept. Where this comic hooks me further is with the way it judiciously doles out insights into each character’s past, showing rather than telling us their motivations. We see glimpses of Sasha’s guilt over how he treated his brother. We see that brother interned in a hellish prison camp (in a lightning quick and disturbing interlude), and as such, when we return to the main questing, things feel all the more meaningful. The same is true of the glimpses into Maria’s experience in the war that molded this dystopian world, we see how she has just as much reason to hate the failed systems and nation states that manipulated her during the fighting (as I wrote in my review of Dead Kings #1, the anger in this book seems most strongly directed at the failures of systems, societies, nation states).

That’s all pretty well done, and, to my mind, is another box this book can check as it moves closer to being able to jump entirely into a plot that pushes forward, rather than continuing to alternate past scenes. Another primary strength of this comic is the world that has been built. The ambience and visual touches these creators have constructed is evocative of vintage Final Fantasy, that one Werner Herzog documentary about Siberia Happy People, and also of the anger toward corrupt officials who’ve been abused the trust the public has placed in them. So yeah, this book is imaginative and timely.

I should note I found the back half of this comic to be far stronger than the first half, an effect of the story still having work to do to orient readers within its world and to introduce us to our characters. That’s why I’m so bullish on this book moving forward—once the introductions are over, the fun really starts, letting both Orlando and Dow Smith show off their abilities as swaggering action-based storytellers. Also, I’m still waiting with crossed fingers to see an epic large-scale mech battle, the mech battle were promised, the mech battle we deserve.

Overall: Dead Kings #2 continues to build this story and this world, evoking things like Final Fantasy video games and documentaries about Siberia in the process. The real strength and potential of Dead Kings really shows through in the glimpses of the action storytelling and larger battles the story seems destined to include. Jump on now and get ready. 8.0/10

Dead Kings #2
Writer:
Steve Orlando
Artist: Matthew Dow Smith
Colorist: Lauren Affe
Letterer: Thomas Mauer
Publisher: AfterShock Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete his first.

Comic of the Week: Wizard Beach #1 is an under-the-radar debut that deserves attention

Wizard Beach #1 is out 12/5.

By d. emerson eddy — This week has seen a fair number of incredible debuts, end-loading the year with some great reads like Die, The Freeze, and Self/Made from Image, Martian Manhunter and Shazam from DC Comics, and Killmonger and Winter Soldier from Marvel. Any one of those could be considered a phenomenal read this week, and you shouldn't be disappointed. From flights of fantasy to intrigue thriller, intellectual science fiction to lighthearted superhero family drama—these comics have you covered, and I can wholeheartedly recommend any of them. But there's one debut this week that may have flown under the radar and deserves your attention, Wizard Beach #1 from BOOM! Studios.

The main draw for me here is the line art from Conor Nolan. I first noticed his art earlier this year when he was working on Bedtime Games from Dark Horse (with Nick Keller, Kelly Fitzpatrick, and John J. Hill), and the artwork just captivated me. Nolan has a style that looks highly influenced by artists like Bernie Wrightson and early Sam Kieth, with maybe a little Eric Powell, presenting highly detailed, but highly exaggerated artwork that works incredibly well for horror, but now also here for humorous fantasy. Nolan's work tends towards a more refined, almost cartoon-like approach for this story, with a fairly clean fresh-faced design for our main protagonist, Hexley Ragbottom, amidst the scruffier cast of characters.

Joining Nolan to tell the tale is Shaun Simon (previously of Art Ops and True Lives of the Fabulous Killjoys) and what we get here is a very unique take on wizarding and a world of magic. Often times in these sorts of things, we'll have an upstart young wizard looking to upend the rules and forge his or her own way, but not so here. Instead we get the reverse. Hexley wants to see a return to the days of old when wizards were powerful and respectable, in part to halt the end of the world and the decline of magic, and also out of what feels like responsibility to his heritage. When his father refuses to help, he searches out his uncle, Salazar, who, much to Hexley's dismay, is a beach bum. It's a very funny reversal of roles and leads to some rather unique predicaments even in this first issue.

Rounding out the creative team are Meg Casey's wonderful colors, presenting an amazing darkness in the opening battles between wizards and monsters, then changing to the brighter atmosphere of the wizard beach itself. And Mike Fiorentino embellishing upon the designs on the page with a nice flair for some of the chapter headings and newspaper articles, giving even the lettering a feel of blending the natures of both a magical and a mundane world.

Overall, this isn't the type of story you'd necessarily expect. It's at turns humorous and irreverent, and plays with some entrenched fantasy themes, turning them on their ear. Simon, Nolan, Casey, and Fiorentino have the beginning to something different here, something different and also something highly entertaining.

Wizard Beach #1 (of 5)
Writer:
Shaun Simon
Artist: Conor Nolan
Colorist: Meg Casey
Letterer: Mike Fiorentino
Publisher: BOOM! Studios
Price: $3.99

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on twitter @93418.

Top Comics to Buy for December 12, 2018

By Zack Quaintance — Despite the name of this website (which is ironic!), I’m prone to Batman fatigue. It’s not that I don’t like the character. No, I think it’s pretty easy to make a case for Batman being one of the most compelling characters to ever grow from American fiction. It’s just that I don’t often see much new ground for stories about Batman to cover, so prolific are DC’s Batman releases. That said, I still fairly regularly find myself drawn into and torn up by well-done Batman stories.

This week ambushed me in that way. As you’ll notice shortly, two of our Top Comics to Buy for December 12 star the Dark Knight, while a third gets a recommendation in our new #1 comics section. So yes, this is a great week for all things Batman. It’s also a great week for Marvel’s (arguable) flagship character, Spider-Man, as Amazing Spider-Man hums right along and Miles Morales returns to Marvel’s pages just in time for his big screen review. Coincidence? Hardly. This is Marvel, and synergy is what’s for sale.

Now on to this week’s comics!

Top Comics to Buy for December 12, 2018

*PICK OF THE WEEK*
Batman Annual #3
Writer:
Tom Taylor
Artist: Otto Schmidt
Letterer: A Larger World’s Troy Peteri
Publisher: DC Comics
Price: $4.99
"THE OTHER SIDE OF THE PENNY!" Alfred Pennyworth has been Batman's most trusted ally and confidant since the Dark Knight first hit the streets of Gotham City. Now, witness Batman's battle for justice from Alfred's perspective and learn how harrowing that journey has been as Batman experiences one of the worst nights Gotham City has ever seen-a night that will push Alfred to the breaking point! Best-selling writer Tom Taylor presents an epic tale that promises to be one of the most Alfred stories ever told!
Why It’s Cool: This is an emotional and well-told Batman story that may have you tearing up within the first three pages. Taylor and Schmidt are a pair of creators deserving of much bigger stages, and hopefully incredible work like this will help them get there. This is also a self-contained story, so even readers who have been off Batman proper for a while, can still pop into buy this comic.

Amazing Spider-Man #11
Writer:
Nick Spencer
Artist: Ryan Ottley
Inker: Cliff Rathburn
Colorist: Laura Martin
Letterer: VC’s Joe Caramagna
Publisher: Marvel Comics
Price: $3.99
J. JONAH JAMESON has a new job as a shock jock, but is the world ready for a pro-Spider-Man JJJ? More importantly, is Spider-Man ready? His post-secret-identity relationship with Jonah was already complicated, but this very public embrace may put him over the edge! Spidey's definitely not ready for the Enforcers to come at him harder than ever!
Why It’s Cool: If it weren’t for Immortal Hulk, Amazing Spider-Man might be our favorite book at Marvel right now (with apologies to Black Panther and Captain America). It’s just been so good since launching with a new #1 issue in July, and now it has artist Ryan Ottley rejoining writer Nick Spencer to presumably replicate the creative alchemy that made the first arc so special. It also has some momentum, with last month’s Amazing Spider-Man #10 ranking as one of our favorite issues of Marvel’s flagship Spidey title in many, many years.

Bitter Root #2
Writers:
David F. Walker & Chuck Brown
Artist: Sanford Greene
Colorists: Rico Renzi & Sanford Greene
Letterer: Clayton Cowles
Publisher: Image Comics
Price: $3.99
An evil force stalks the streets of Harlem as Berg and Cullen face off against a deadly creature that may be more than they can handle. Meanwhile, in Mississippi, a mysterious stranger unleashes furious retribution in the name of justice.
Why It’s Cool: The work of building this world and the way it works was set into motion so wonderfully by Bitter Root #1. Now, the creators are free to let us know more about their story and its characters. This is a visually lush and intellectually complex book, one that doesn’t flinch as it depicts monster hunters confronting ghoulish members of the KKK. In this second issue we learn more about the long-standing family dynamics at the heart of the relationships between our character. This book, simply put, continues to be an utter joy to read.

Detective Comics #994
Writer:
Peter J. Tomasi
Artist: Doug Mahnke
Inker: Jaime Mendoza
Colorist: David Baron
Publisher: DC Comics
Price: $3.99
Batman's strangest case begins as the new creative team of writer Peter J. Tomasi and artist Doug Mahnke take over DETECTIVE COMICS! Commissioner Gordon calls in the Dark Knight Detective when there's a murder at the Gotham City Aquarium-staged to look exactly like Thomas and Martha Wayne's crime scene, right down to the Playbill and pearls. How does this bizarre homicide tie into the shadowy monster that attacks Dr. Leslie Thompkins? This creature looks to wage a war on Batman-and it's using Joker Gas to do it!
Why It’s Cool: There’s so much Batman goodness packed into this first issue of the countdown to Detective Comics #1000, the comic that launched the character. It starts with a bizarre mystery and just gleefully builds from there. I didn’t quite know what to expect from this Tomasi/Mahnke run and hadn’t heard the kind of buzz one might expect for something like this, but this first issue is poised to build that excitement right back up.

Fearscape #3
Writer:
Ryan O’Sullivan
Artist: Andrea Mutti
Colorist: Vladimir Popov
Letterer: Andworld Design
Publisher: Vault Comics
Price: $3.99
Having escaped the clutches of the Fearscape, Henry Henry tries to... Aha! You'll use my name, I see, but won't let me speak! That you would require solicitation copy for the third issue, after the genre-redefining brilliance of the first two, is nothing short of a personal insult. The work speaks for itself. Any tale of my exploits should not be hawked to those asleep at the wheel.
Why It’s Cool: This meta story of literary writers’ doubt barrels forward, with protagonist Henry Henry returning from the mythical storytelling Fearscape realm to the real world. This is a singular comic unlike anything else coming out today, and every issue is one to be poured over. This story brims in equal parts with braggadocio and imposter syndrome. For serious patrons of the art and would-be creators, this series continues to be a must.

Check out our reviews of Fearscape #1 and Fearscape #2.

Top New #1 Comics

  • Batman Who Laughs #1

  • Defenders: Doctor Strange #1

  • Defenders: Silver Surfer #1

  • Fantastic Four: Wedding Special #1

  • Goddess Mode #1

  • Magic the Gathering: Chandra #1

  • Miles Morales: Spider-Man #1

  • New Talent Showcase 2018 #1

  • Planet of the Apes: Simian Age #1

  • Sasquatch Detective #1

  • Spawn Kills Everyone Too #1

  • Vampirella vs. Reanimator #1

Others Receiving Votes

  • Avengers #11

  • Black Panther #7

  • Cemetery Beach #4

  • Dead Kings #2

  • Electric Warriors #2

  • Hawkman #7

  • Lone Ranger #3

  • Murder Falcon #3

  • Oblivion Song #10

  • Outer Darkness #2

  • Redlands #9

  • Skyward #9

  • Supergirl #25

  • Superman #6

  • X-Men Red #11

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete one.

The Saga Re-Read #18: End of a well-built arc

Lying.

By Zack Quaintance — I think the fact that we’re doing a literally 54-part series on Saga, which is written by Brian K. Vaughan, speaks to the respect and admiration we have for Brian K. Vaughan as a writer. But you know what? All of these weeks in now, I don’t know if we’ve really heaped much praise on the guy, especially not his scripting.

We’ve talked quite a bit about the plotting and the accompanying subtext he brings this series, but we don’t often get into the nuances of his scripts, not past just saying he writes great dialogue most of the time. Here he does one of the things I think is supremely valuable for a good comic book writer to know how to do: he walks an expert balance between stepping aside and incorporating prose-based flourishes, stepping aside during the action and arguing, and incorporating a brief and rapid flourish to almost eulogize poor D. Oswald Heist.

Mom and Dad wanted to stick around for a proper burial, but my devastated Granny argued that Heist would have appreciated where he ended up...mixed amongst the ashes of his creations.

It’s good stuff. Now onto the rest of the issue!

Saga #18

Here’s the official preview text for Saga #18, first released on Jan. 29, 2014, which is (duh) juuuuuust over 4 years ago. So so so much has changed right? I was still living in Austin, Texas back then! Anyway, summary time…

Our heroes' stay on Quietus reaches its inevitable conclusion.

...the ol’ inevitable conclusion. We’ve known this issue has been coming since pretty much the start of this arc, since it kind of tipped what was about to happen (while withholding most of the context) back in issue #13. If you are savvy enough to know these things happen in increments of six, well then, the writing has been on the wall.

The Cover: One of my favorite characters here...but not one of the my favorite covers. It’s an ultra-detailed closeup where Lying Cat has gore of something slain hung from its lips. For those who don’t know the outcome of the arc, though, maybe this whole thing plays as ominous, which makes sense given the shadows. The idea of this cover being aimed at generating suspense connects right on to the issue’s first page...

The First Page: ...which is Lying Cat sticking its fangs into Marko’s mom’s face, while a voice off panel (presumably Gwendolyn's) tells it: If she gives you any trouble, kill her. Now that, folks, is a suspenseful opening to the finale of an arc that has essentially been three plot points heading for a single intersection.

The Surface: The plot in this issue all felt sort of inevitable, which is a testament to the good and thorough job the creators did throughout this arc building up to it. While a bit predictable, the execution is engaging as hell, with the scene where Alana rises up on her wings to save the day (and show us her and the baby aren’t dead) inspiring me to all but through up a fist in triumph. There’s almost a happy ending all around here for a our three separate sects of characters, albeit with Marko’s mom weathering the loss of Heist. Oh! And a time jump at the end of this one sees Hazel develop from infant to toddler.

The Subtext: Like most of the rest of this arc, this issue was pretty light on subtext. Really, there was just too much rapidfire plot for that. The scene with Gwendolyn and Marko felt real and familiar, but it was still pretty overt. I do suppose, though, that the journalist being magically silenced under threat of death (and deciding to ultimately drop their story) is a metaphor for how vulnerable the press can be at times when targeted by vast resources and power structures. Again, as a former newspaperman my own self, I dig this sort of thing.

The Art: The thing that maybe most amazes me about Fiona Staples work on this series is how she continues to improve throughout. The art in this issue is phenomenal, with a panel in which Prince Robot IV emerges ominously through smoke and flames as a standout visual (although all the shots through the flames are absolutely stellar, and also so is the action storytelling and Gwendolyn’s face when she confronts Marko and Alana, and...), but you know what? It’s not even her final form. Not even close. The work in this issue will be topped and then topped again and on and on until we continue through this series.

Foreshadowing: I didn’t think there was any in this issue...until Doff tell’s Upsher No story’s worth dying for...and my heart just about cried out through my chest. Oof. Why am I doing this to myself? It’s only going to get worse...and I can’t wait for the devastation. See you all next week! We are now fittingly within nine months of finishing this long long long reading project.

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Top Comics of November 2018: A body horror extravaganza

By Zack Quaintance — As the year winds down, some clear favorite comics have emerged for us, and, perhaps unsurprisingly, you’ll see that born out in the Top Comics of November 2018 (as well as in the Top Comics of 2018...coming at the end of December!). What have we liked the most this year? Apparently, it’s all things Vault, Immortal Hulk, and the start of what is fast becoming a madcap and epic Superman run.

What is perhaps more telling about the overstate of comics (and not just our tastes) is that outside of the regulars, our Top Comics lists have also featured a steady rotation of creator-owned comics, with books like Hot Lunch Special, Ice Cream Man, Seeds, and all things Jeff Lemire regularly finding their way into our top 5 section. This month is no exception, with the conclusion to the excellent body horror tale Come Into Me landing among our favorites. Anyway, did I mention we’ll have year-end lists (shameless, I know)? Because we will. Lots of them coming at the end of this month!

And now, onto the comics!

Shout Outs

I wrote an Amazing Spider-Man #10 review, so I’ll be brief, but this issue right here sums up why I like this new run.

I also wrote a Cover #3 review, so I’ll be brief again, but this is probably the best comic about making comics I’ve yet read.

I don’t get excited about anniversary issues with multiple stories/artists, but Avengers #10 (#700) made it count. For the first time since Hickman, it feels like we’ve truly started a new Avengers era.

The first arc of this book felt Twin Peaks-y, but with Gideon Falls #8, the creators have found new territory all their own—and the comic is better for it.

X-Men Red #10 makes me wish they’d have just transitioned this book into the new Uncanny title. It’s that good.

Writer Scott Snyder says his Justice League run will be quieting down next; if that’s the case, Aquaman Justice League Drowned Earth #1 was the perfect totally bonkers and grandiose adventure to go out on...for now.

As it speeds toward its third anniversary, Ta-Nahesi Coates’ Black Panther run has gone full-blown sci-fi epic...and it just keeps getting better. See, Black Panther #6.

I wasn’t crazy about the plot of this series, but New World #5 makes our list on the merits of Tradd Moore’s imaginative art alone.

Black Hammer: Age of Doom #7 sees Jeff Lemire teaming with Rich Tommaso to go full-blown Grant Morrison-meta, speaking to the nature of stories, storytellers, and the meaningfulness of the character who inhabit our minds.

One day, you just look up and all of a sudden your favorite comic at DC (Superman and Batman aside) is Hawkman. Hawkman #6 continues the best adventure this character has had in years.

Top Comics November 2018

5. Fearscape #2, Friendo #2, and These Savage Shores #2
Writers:
Ryan O’Sullivan, Alex Paknadel, & Ram. V
Artists: Andrea Mutti, Martin Simmonds, & Sumit Kumar
Colorists: Vladimir Popov, Dee Cunniffe, & Vittorio Astone
Letterers: Andworld Design, Taylor Esposito, & Aditya Bidikar
Publisher: Vault Comics
The trio of books from the creator collective White Noise Studio (via Vault Comics) cumulatively captures our no. 5 spot. We don’t usually like to give comics without at least an arc behind them top placement, but all three of these series have been so fantastic (track down more nuanced takes in our reviews section) that we just couldn’t resist.

4. Mister Miracle #12
Writer:
Tom King
Artist: Mitch Gerads
Letterer: Clayton Cowles
Publisher: DC Comics
Tom King and Mitch Gerads wrap-up their meta sad superhero epic Mister Miracle...which may have spanned planets and generational warfare...or may have all taken place in Scott Free’s head as he grappled with sliding into middle-aged existence. The true nature of what actually happened here (or, rather, what didn’t happen) is deliberately obscured, and we like this 12-part maxiseries all the more for it. It’s probably below King’s earlier work on The Vision in our all-time sad superhero family rankings, but this is still a very good series nonetheless.

3. Superman #5 / Action Comics #1005 / Supergirl #24
Writer:
Brian Michael Bendis
Artists: Ivan Reis & Ryan Sook
Inkers: Joe Prado & Oclair Albert
Colorists: Alex Sinclair & Brad Anderson
Letterers: Josh Reed
Publisher: DC Comics
Immortal Hulk aside (more later), my other favorite thing happening in superhero comics right now is Brian Bendis’ dual run on Superman and Action Comics (plus Marc Andreyko’s ancillary run on Supergirl, which was also strong again this week). I know it’s not to everyone’s tastes, but I’ve found this run to get increasingly satisfying as its continued. Action Comics seems bent on touching as many corners as the Superman mythos as it can and updating them in ways suitable for 2018. Superman, meanwhile, is working hard to tell a tense adventure story that really leans into the hero’s role as a cosmic entity. Together, it’s turning into a clear new era for one of modern fiction’s oldest characters, brimming with ideas.

2. Come Into Me #4
Writers:
Lonnie Nadler & Zac Thompson
Artist: Piotr Kowalski
Colorist: Niko Guardia
Letterer: Ryan Ferrier
Publisher: Black Mask Studios
With a healthy body you feel nothing. Like it’s not even there. And with that, writers Lonnie Nadler & Zac Thompson pen one of the most relatable and poignant lines I’ve read about health all year. That line, like much of the rest of the excellent four-issue series Come Into Me, wouldn’t be possible without the nuanced interiority this story has aspired to and reached. It does all that with straight up solid writing and artwork, just good all around visual storytelling. That line is also noteworthy because of the larger metaphor it speaks to, one about complacency in the face of things going well. Indeed, what also makes this comic (and the miniseries it concludes) strong is its thematic interests.

The first and most obvious of these is the biotech angle, the one that involves a new innovation that enables consciousness to switch bodies. Look past that, though, and one finds subtler questions about empathy, ambition, data privacy, cooperation, and entrepreneurial tech values, all of which are applied with grand vision to a narrative apt for 2018. I, admittedly, have a tendency to extrapolate metaphors to be about the state of our country. But this story is about two very different people vying for control over one body in violent, chaotic, and untested ways, searching for a commonality as forces (perhaps beyond their control...at least in part) cause rot to set in. They work toward understanding even as reality makes it clear that two such disparate entities in one body might not be feasible. What could be more timely?

Oh, and I found the ending to be absolutely perfect here. To my mind, the best fictional storytelling leaves readers with far more questions than it does answers, and this series definitely does that, albeit quite grotesquely.

1. Immortal Hulk #8 & #9
Writer:
Al Ewing
Artist: Joe Bennett (w/Martin Simmonds)
Inker: Ruy Jose
Colorist: Paul Mounts
Letterer: Cory Petit
Publisher: Marvel Comics
I just keeping waiting for Immortal Hulk from Al Ewing and Joe Bennett to ease off the excellence even a little bit...and it just doesn’t happen. Now here it is yet again making one of our top monthly comics lists. Something that’s becoming clear about this comic (and making it my absolute favorite superhero book right now) is that it also has an ambitious scope, one that spans beyond stringing together single issues (which it’s definitely doing, btw). In November, some of the scope became clearer, with the stories in Immortal Hulk #8 & #9 elucidating plot material with implications on both past and future chapters.

Ewing and Bennett have apparently set out to tell a structured long-form tale about the Hulk, one that spent its first few months re-inventing the character as a full-on monster, both for the man who hides him inside and those who encounter him outside, one that isn’t just born from anger but now seems to be some sort of supernatural entity, almost biblical in the scope of its malice. That’s all great, and maybe able to stand alone on those merits. What the team also did last month was absolutely nail the biggest horror moments, akin to a traditional superhero comic that figures out how to make both conversations and slugfests compelling. Issue 9 also gives me hope that there’s no shortage of stories for this book, showing once again how good this book is when it pulls over shared universe characters into the titular undead Hulk’s orbit.  

Check out our Best New #1 Comics of November 2018 plus more of our monthly lists here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Shazam #1, by any name, is still an adorable comic about family and fantasy

Shazam! #1 is out 12/5.

By Zack Quaintance — Geoff Johns had a huge week. At least in terms of writing top-notch comics. He had a pair of titles come out that couldn’t be more different—one part eight of a 12-part miniseries that has been running for a full year now; the other the launch of a new title starring a character we haven’t seen in a while before he gets a movie—and they both accomplished exactly what the creators, publisher, and fans hoped they would do.

The first of the aforementioned titles is (obviously) Doomsday Clock #8, and this is a Shazam! review, so we won’t belabor the talk of that one except to say we liked it...a lot. It’s finally living up to the Watchman characters it somewhat arrogantly set out to use, doing so with a mix of slow-burning and tense storytelling with socio-political commentary bubbling under its surface. It’s good, please go read it, and excuse us while we move on to Shazam!

Shazam #1, on which Johns is joined by artist Dale Eaglesham (and later by artist Mayo “Sen” Naito, who draws the backup story), is as cute as superhero comics get without doing that Fraction/Aja Hawkeye-inspired recent Marvel thing where they tip a bit into self parody (Hawkeye never did that, but boy have its many imitators done that often in the last three years or so). No, Shazam! reads with all the seriousness of most main universe DC comics. The reason it hits such cuteness heights is entirely due to the enthusiasm with which it explores the core strengths of this character: fantasy and family (plus a subtraction of some of the grit and angst that marked the New 52 version).

Yes indeed, Shazam #1 is quite high on both of those, becoming in some ways the perfect comic that adult readers assume they would have enjoyed as a kid, which then has the effect of us enjoying it now because, let’s face it, part of the appeal of corporate superhero comics is feeling just a tinge sentimental about bygone days. Johns lands this comic perfectly in that sweet nostalgic spot, crafting a story with a likable child protagonist, whose problems come as much from bad guys as they do from the rules of his well-intentioned-but-square caretakers...and with him always is the Shazam! family. Yes, in this debut issue young Billy Bastion has it all, unconditional friendship, adventure, and a mystery that comes to find him.

Eaglesham’s artwork renders it perfectly, equal parts sharp and kinetic. He gets the kids moods and faces as right as he does the giant set-pieces that erupt every time the magic word (which is also the book’s title) is uttered, leading to the arrival of mystic lightening. Other strengths of this book include the orienting two-page spread Johns opens with to remind us what this book’s deal is, the ending that seeds the group’s ongoing adventures, and the backup comic that ends the whole deal by straight-up melting your god-danged heart. Oh yeah, and there’s also a great joke that nods to when the character used to be known as Captain Mar—

Overall: Shazam! #1 soars to impressive cuteness heights without ever tipping into self parody, doing so by embracing the two most prominent core tenants of an all-time great character: family and fantasy. Come for the childlike adventure and stay for the promise of much more to come. I have a hard time imagining that very many readers will dislike this comic. 9.5/10

Shazam #1
Writer:
Geoff Johns
Artist: Dale Eaglesham & Mayo “Sen” Naito (backup story)
Colorist: Mike Atiyeh
Letterer: Rob Leigh
Publisher: DC Comics
Price: $4.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete his first.

REVIEW: The Freeze #1 has a great premise that tests its hero with tough choices

The Freeze #1 is out 12/5.

The Freeze #1 is out 12/5.

By Bo Stewart — Do you remember that part in the movie Elf when Peter Dinklage’s character talks about an idea that makes you say YES? The Freeze is one of those ideas: what would happen if everyone in the world suddenly froze in their tracks, and only you could fix it. Like all great premises (check out our Prodigy #1 review for another example), The Freeze offers creators Dan Wickline and Phillip Sevy a near-infinite number of storytelling options. The big overarching mystery of why the world froze in its tracks is interesting, but the real draw of the book is the quieter character moments.

The premise is deceptively simple. When everyone froze, only Ray Adams was left unaffected. Not only was Ray left unfrozen, but with a simple touch, Ray can unfreeze anyone. The easy story route would be for Ray to run around unfreezing people and restoring the status quo. But there’s more to this book than that. The book makes you think about some tough questions, including how do you pick and choose who gets to wake up? How do you weigh such decisions? Do you wake up doctors or scientists? Which doctors, which scientists? What about your own loved ones? What is the cost of weighing all those decisions? Reminiscent of Y: The Last Man and television show The Leftovers, The Freeze throws its hero headfirst into a world that changed in an instant, a world where he must make those tough choices.

The creators use this dynamic to explore some rich thematic territory. Feeling like the world won’t move on unless you, yes you, make it do so...this is fascinating and complex stuff. Every person Ray wakes up literally has a world-changing effect. Ray has to rebuild society from the ground up, and we feel the weight of this realization as it dawns on the characters in the story. Here’s the big question…should Ray bring everyone back? The opening sequence teases Ray in a world of trouble. We know he’s put himself in a tight spot,and finding out how he got there is going to be a fun ride.

The art is impressive throughout this debut issue. Depicting lack of motion in a motionless medium is no small task, but, thankfully, the creative team takes what could have been a stumbling block and turns it into an asset. Artist, Phillip Sevy comes up with several creative visual cues as to who is frozen and who is not. Like all of Sevy’s work, this book is gorgeous, but it’s a credit to his talent that it is also clear and easy to follow.

Overall: I hope The Freeze, a strong and intriguing debut comic, takes the route of The Leftovers as it deals with its central mystery and keeps things ambiguous. When an idea is this rife with character-first storytelling potential, sometimes the mystery is better left unsolved. 9.0/10

The Freeze
Writer:
Dan Wickline
Artist: Phillip Sevy
Colorist: Phillip Sevy
Letterer: Troy Peteri
Publisher: Image Comics
Price: $3.99

 Bo grinds for the man by day so he can create comics by night. He is the lesser half of the Stewart Brothers writing team and can be found on Twitter and Instagram @stewart_bros

REVIEW: Martian Manhunter #1 is a twisted reinvention of a great DCU character

Martian Manhunter #1 is out 12/5.

By Zack Quaintance — Martian Manhunter is a character that the writers of superhero comics (especially in recent years) seem conflicted about how best to portray. Is he a former member of the Justice League? A current member? Some kind of willing governmental operative? These are ideas that in recent years have been put into play. What remains unchanging, however, is that The Manhunter is one of the most powerful heroes in the DC Universe, of a tier with Wonder Woman and Superman, and, furthermore, ol’ J’onn J’onzz has a compelling backstory in many ways more motivating, tragic, and formative than even Superman’s (although, suffering is relative and so is one’s response). MM is also forever in control of the same powers. Among other things, he is strong, telepathic, regenerative, and capable of shape-shifting, which is perhaps fitting given how pliant his role in the DC Universe has become.

To me this all makes for a unique character, loaded in equal parts with gravitas and narrative potential. His long list of capabilities and specifications is perhaps part of the reason writers spent the New 52 trying him in various roles, looking for a fit. One thing that’s immediately clear in Steve Orlando and Riley Rossmo’s Martian Manhunter #1 (first of a 12-part maxiseries) is this book will alleviate confusion over J’onn’s current backstory, motivations, and problems, showing us his daily life before and after coming to Earth...while also being unafraid to twist what we think we know about the character. It’s that fearlessness I find most compelling.

It’s just such a welcome dual re-invention and elucidation for a great character, and it’s one being told by an eager and capable team. The results here are strong. This first issue certainly doesn’t lack ambition. Rossmo’s art is almost revelatory, as pliant and amorphous as the shapeshifting character himself. It really made me think of MM differently, giving me a better understanding of how it must feel to maintain a constant and unnatural bi-pedal shape, which to my mind serves as a metaphor for J’onn’s entire life on Earth. Rossmo’s linework here is also quite versatile, depicting hardboiled detective scenes as well as blobby martian love-making sessions. It’s nice to see, a break with DC house style used to reflect qualities of the central character and story, much as Mitch Gerads’ recent career work did for Mister Miracle. Indeed, this issue leaves one with the sense that Rossmo and Rossmo alone was meant to draw this story, lest it suffer reductions in power and scope.

Orlando meanwhile has been at the top of his game in recent weeks. His Electric Warriors #1 was one of the top new #1 comics of November. Martian Manhunter #1 is similar, in that it is very much of the DC Universe, just executed in a way that has perhaps not been done within any of the publishers recent titles. The script and plotting for this issue checks all the narrative boxes—we know who our hero is, what our hero wants, and why he has been called to action—while also plunging us into a compelling mystery. I won’t go into too much detail, but the story also enables Orlando to write scenes that play to his regular thematic strengths: swaggering antiheroism, hidden truths, and secrets that put one’s family in jeopardy. I highly recommend this comic for all fans of the Manhunter, plus also DCU readers looking for a powerful story unafraid to delve into spaces that are hauntingly off beat.  

Overall: Orlando and Rossmo are the creative team Martian Manhunter has long deserved, and the debut issue of this 12-part maxiseries is a great one. Simply put, this is a book bent on telling readers who J’onn J’onzz is right now and why, and it’s going to take us through one hell of a mystery to get there. 9.5/10

Martian Manhunter #1
Writer:
Steve Orlando
Artist: Riley Rossmo
Colorist: Ivan Plascencia
Letterer: Deron Bennett
Publisher: DC Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Prodigy #1 'is blockbuster comic making, pure and simple'

Prodigy #1 is out 12/3.

By Bo Stewart — Last month Mark Millar gave us this gem of a tweet, I’m calling it now: the actor who gets the part of Edison Crane in Prodigy will be the biggest star of the next decade. A combo of Sherlock, Bruce Wayne, Indy & Bond, this is THE BIG ONE. A ONCE-IN-A-LIFETIME role. Now, Millar is probably the biggest self-promoter in comics…but holy s#*%. Pretty brash. Biggest star of the next decade is obviously an impossibly high bar, but after reading Prodigy #1, I can kind of understand why Millar is drawing those comparisons.

With these new Netflix books, Millar has been aiming higher than ever before. If the Magic Order, the first of the titles, is supposed to be the new Harry Potter, Prodigy aims to be the new James Bond. Main protagonist, Edison Crane, takes Sherlock's mind, Bond's street savvy, Indy's sense of adventure and combines them into a single character. This is a book that takes the photographic memory trope and pushes it to an extreme I haven’t seen before. Edison is outrageously good at everything. He’s a Nobel Prize-winning scientist, an Olympic athlete, an accomplished diplomat, a successful business owner, a…you get the picture. And this first issue deftly shows several occasions where he uses his skills. It’s overkill, sure, but that’s kind of the point.

Edison is a guy who can do literally anything…so why does he feel empty? That’s the conflict at the heart of this title. Edison has nothing to prove to anyone, so why does he continually feel the need to prove things to himself? These will be the central questions of the series and really the main focus of the book. Will Edison go on globetrotting adventures? Yes. Will he liaison with the government about possible alien invasions? Of course. But that’s not really what this book is about. Millar is disguising an exploration of the emptiness of the human condition as a high-flying action comic. Frankly, I’m into it.

This first issue is mostly a scene setter. We know what Edison is capable of accomplishing, and we know what keeps him up at night. What we don’t know is the specific direction this series is going to go next. The premise offers an unlimited amount of storytelling opportunities, and while this could cause a lack of focus in many stories, for Prodigy it’s a strength. With a flawed character at its center, Prodigy can take the reader anywhere in the world and keep us invested in Edison’s journey as a person. This is the same reason we come back to characters like Bond and Sherlock over and over again.     

The other major draw of these new Millar books is the unparalleled art. Olivier Coipel set the tone with the ridiculously gorgeous Magic Order, and Rafael Albuquerque ensures Prodigy maintains that high quality. This is blockbuster comic making, pure and simple.      

Overall: Prodigy is another wildly ambitious book from Mark Millar. While all the action and intrigue are well executed, the book’s main draw of is the emptiness of main character Edison Crane. I can’t wait to see where this goes. 9.0/10

Prodigy #1
Writer:
Mark Millar
Artist: Rafael Albuquerque
Colorist: Marcelo Maiolo
Letterer: Peter Doherty
Publisher: Image Comics
Price: $3.99

Bo grinds for the man by day so he can create comics by night. He is the lesser half of the Stewart Brothers writing team and can be found on Twitter and Instagram @stewart_bros

REVIEW: Die #1 is a MAJOR debut Image Comic

Die #1 is out 12/5.

By Zack Quaintance — Many comics—often comics I like—start with explosions or death or some kind of absolutely nuts narrative hook...often before we know anything at all about the characters. I understand wanting to open with excitement, like most films or TV shows, but the thing about a comic is the engagement comes slower. There is room, in my opinion, to be both intriguing and smart.

Readers (obviously) must turn the pages, making time pass as they process what’s happening in a deliberate way, deciding for themselves whether protagonists deserve interest or sympathy. With TV or movies, time passes irrepressibly, automatically engendering interest in whatever character an audience sees most (usually). Anyway, my point is that Die #1 is slow and patient at its start, giving us brief quiet time to meet our characters—and, more importantly—to like our characters before the stakes and action and magic begins. It does this, and does it well, and the effect is very engrossing, a comic that reads like a smart fantasy story for adults interested in thorough self-reflection (more on that later).

Die #1 is an all around patient and assured debut, often feeling as if Kieron Gillen and Stephanie Hans (what a combo, btw!) know just how good their comic is, how well-realized their characters, and how interested readers will be in their story. These creators, of course, do the narrative work necessary for fostering reasons to care, and they do it in a way that completely negates any sort of need for flashy trickery. There’s a pleasant lack of insecurity throughout this comic, a sense of freedom that shows through in the work.   

At the start, we’re given just enough info to know who our characters are and what they care about. When action does arrive, we’re in suspense, enthralled by the story’s mystery. There’s also an in-story reason some info is withheld. Basically, we know what that the characters’ know...until the characters don’t want us to (or, more accurately in this case, can no longer reveal certain things). The inherent mystery lends these proceedings a sense of grandiosity, doing wonders for Gillen’s writerly voice, which is generally quite strong (see another favorite of mine, The Wicked + The Divine).

The artwork is also absolutely wonderful. Hans excels at facial expressions, and she uses that gift to convey extra layers of meaning here. It’s one thing to draw a superhero wincing from an impact. Even without a clenched face, we get it—being blown up hurts. Hans uses expressions in Die for subtle inflections and added meaning, showing characters who may be saying one thing while feeling another. The conflict between the dialogue and appearances is both telling and true to life. Really, Hans attention to detail is just all around fantastic, applied to everything from shoes and to backgrounds, adding realism and making this story all the more absorbing.

Die #1 feels like a book its team has been thinking about for some time. It’s a fantasy story to be sure, delving into some familiar tropes (in the preview text, Gillen calls it goth Jumanji, which, perfect), but it’s also literary and smart. It’s not quite a deconstruction (not yet, anyway), yet it still seeks to approach the genre it operates withnin from a more intellectual place than is typical. Die #1 also incorporates RPGs directly into its plot in ways Stranger Things doesn’t. There’s a tendency in 2018 pop culture to fetishize D&D and the late ‘80s/early ‘90s. I haven’t seen another property do so as effectively as Die, though, which I think bodes well for its long-term viability. What also bodes well for this book is the complexity of its themes. A character says at one point: You have no idea how good this will be. This is fantasy for grown-ups. By the end of the issue, that quote sure does ring true.

Overall: One of the best debut Image Comics this year, which is saying a lot. Die #1 sees veteran writer Gillen operating in a story that demands to be told and also plays to the ample strengths of rising star artist Stephanie Hans. This book features nostalgia that fosters engagement without ever becoming a crutch. Read this comic, and enjoy. 9.5/10

Die #1
Writer
: Kieron Gillen
Artist: Stephanie Hans
Letterer: Clayton Cowles
Publisher: Image Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Comic of the Week: Marvel 2-in-One #12

Marvel 2-in-One concludes this week, and what a wonderful ride it has been.

By d. emerson eddy — All good things come to an end. That's the reason why The Simpsons is currently in season 30 while Futurama was allowed to go into that good night twice. For the past year or so, Chip Zdarsky has been writing one of the best Fantastic Four series not to be called by that title, aided by artists like Jim Cheung, Valerio Schiti, Declan Shalvey, and finally for the latter half of the series' run Ramón Pérez. Marvel 2-In-One represented the heart and soul of the Fantastic Four team as Ben and Johnny travelled the multiverse to find their missing family. In many ways, the heart was broken and the soul was crushed as Johnny found that Ben had been lying to him about the rest of them being alive, and later the broader sense of Reed and Sue lying to them both.

This has been a good year for Chip Zdarsky Marvel tales, with him proving repeatedly on Peter Parker: The Spectacular Spider-Man and Marvel 2-In-One that he could deliver highly emotional, introspective character pieces. He could guide us into the heads of some of our favourite heroes and let us know how they tick. He does so here again with this series finale, letting us in on the raging tempest inside Johnny Storm, as he and his sister hash it out. First through retail therapy, then a confrontation with the Mole Man and Rachna Koul tying up a couple loose ends from earlier in the series. It's only been in this title where the larger complications of Reed, Sue, and the kids being off on their adventure have been addressed in any sort of meaningful, mature manner, and it has been magnificently accomplished.

It took me some time to come around to Ramón Pérez's slightly different style on this series than his previous thinner and cleaner lines on titles like Nova, but the style here grew on me. The darker, heavier lines worked well on the beaten-down world run by a villainous Spider-Man, continuing to give weight to the emotional situations between Reed & Ben last issue and Sue & Johnny this issue. With Federico Blee's colours, there's a certain bleak feel to the art that works incredibly well for the frustration and disappointment that feels for what amounts to a betrayal from the rest of his family.

Overall, this has been a thought-provoking, heart-wrenching ride, dealing with what it means to be a member of this fantastical family and what happens when there are impediments in the way for that family to function to its fullest. Chip Zdarsky has handled the hard questions and messy emotions of having your family let you down here, but he reminds us at the end that they're still a family, and that families are at their best when they stick together.

Marvel 2-In-One #12
Writer:
Chip Zdarsky
Artist: Ramón Pérez
Colourist: Federico Blee
Letters: VC's Joe Caramagna
Publisher: Marvel Comics
Price: $3.99

Check out previous Comic of the Week selections.

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on twitter @93418.

Top Comics to Buy for December 5, 2018

By Zack Quaintance — This week is brimming with tough choice, so many that we actually ended up including a whopping seven total books in our top comics section, where I don’t think we’ve ever previously exceeded six. Most weeks, in fact, we keep it to five, and that’s plenty. So, what exactly happened this week?

Well, for starters DC Comics had one of its best weeks all year, with a pair of great new series launching, Doomsday Clock making its scope clearer, Deathstroke returning to form, and continued solid performers like Justice League, Batman, The Green Lantern, and Border Town all taking huge leaps forward with their plots. On top of that Marvel was no slouch and Image also launched some great new series. Simply put, this week is an embarrassment of riches, one likely to complicate holiday budgets for many comics fans.

What are we waiting for? Let’s get to the books!

Top Comics to Buy for December 5, 2018

*PICK OF THE WEEK*

Doomsday Clock #8
Writer: Geoff Johns
Artist: Gary Frank
Colorist: Brad Anderson
Letterer: Rob Leigh
Publisher: DC Comics
Price: $4.99
The critical and commercial hit series by Geoff Johns and Gary Frank continues following the shocking revelations of last issue. As the truth behind Dr. Manhattan's actions against the DC Universe are revealed, Ozymandias turns to the only being who can stop him: Superman.
Why It’s Cool: Before the first issue of Doomsday Clock hit, writer Geoff Johns made some oblique comments in interviews about the story being inspired by the 2016 presidential election. The unprecedented and chaotic nature of that election, and the sheer volume of societal corners it touched, made it hard to understand what he could possibly mean by that. This issue makes it a bit clearer, while still leaving the full ambitions of this story obscured in an intriguing way. It’s also a compelling comic book with clear and consequential stakes. Recommended.

Deathstroke #38
Writer:
Priest
Artist: Fernando Pasarin
Inker: Jason Paz
Colorist: Jeromy Cox
Letterer: Willie Schubert
Publisher: DC Comics
Price: $3.99
Deathstroke finally meets his match: Arkham Asylum?! Now an inmate, Slade Wilson must prove his sanity so he can stop an alien invasion (what?). Before he can even attempt a breakout, he's got to face off against angry Arkham inmates out to get him. And what's Two-Face's role in all this mayhem? He keeps showing up in two places at once! Meanwhile, Deathstroke's daughter, Rose Wilson, is kidnapped! Can Jericho save his sister?  
Why It’s Cool: For my money, Deathstroke has easily been one of the best shared universe corporate superhero comics in the past two and a half years, telling a story wherein the seeds of seemingly inconsequential moments continue to flower into consequential plot points, essentially using the long-form periodical medium’s unique strengths. The recent Batman crossover now feels like a bit of a detour, but after Deathstroke #38 I’m happy to say this book is back on its excellent track. Artist Fernando Pasarin is also doing career best work here, making this comic worth buying for the art alone.

Die #1
Writer:
Kieron Gillen
Artist: Stephanie Hans
Letterer: Clayton Cowles
Publisher: Image Comics
Price: $3.99
THE WICKED + THE DIVINE writer KIERON GILLEN teams up with artist supernova STEPHANIE HANS (THE WICKED + THE DIVINE 1831, Journey Into Mystery) for her first ongoing comic! DIE is a pitch-black fantasy where a group of forty-something adults have to deal with the returning unearthly horror they barely survived as teenage role-players. If Kieron's in a rush, he describes it as "Goth Jumanji." That only captures a sliver of what you'll find in oversized debut issue-where fantasy gets all too real.
Why It’s Cool: I’m tempted to just put Because it’s a Kieron Gillen and Stephanie Hans ongoing...Nuff said! here, but that’s probably a bit of a disservice and also I’m more verbose than that, although the fantastic creative team is a big part of the reason Die lands here. What’s more is that this title has a really interesting concept: it’s a black fantasy that sees grown-ass adults returning to close the loop on some magical horror they barely survived as teens, a horror they awoke essentially by playing Dungeons and Dragons. Basically, Die is just a great mix of creators, concept, and things fans will be interested in. It could very well be Image Comics next big book.

The Green Lantern #2
Writer:
Grant Morrison
Artist: Liam Sharp
Colorist: Steve Oliff
Letterer: Tom Orzechowski
Publisher: DC Comics
Price: $3.99
Someone is transporting a mysterious cargo out of the Great Void, and it spells trouble for the universe at large! Hal Jordan interrogates a member of the Spider Guild for answers and uses his pheremones as an interrogation tool, but can he extract the info in time?! Meanwhile, Volgar Ro makes a play for Earth while its emerald protector is off-world!
Why It’s Cool: The Green Lantern #1 had all the trappings of a new landmark run on a long-time character (which Grant Morrison has done in the past, see Batman, specifically), and now The Green Lantern #2 keeps it going. This series is a hard-boiled psychedelic tropey police procedural in space, and so far we absolutely love it.

Immortal Hulk #10
Writer:
Al Ewing
Artist: Joe Bennett
Inker: Ruy Jose
Colorist: Paul Mounts
Letterer: Cory Petit
Publisher: Marvel Comics
Price: $3.99
Gamma Flight was too late. Shadow Base is infiltrated. Crusher Creel is damned. And the One Below All walks upon Earth. Now, in the place he was born, the Immortal Hulk is the last thing standing between the world of the living...and the GREEN DOOR.
Why It’s Cool: Immortal Hulk is, simply put, the best superhero comic coming out right now. It makes our top comics to buy every time it comes out, and it will continue to do so barring a major and surprising shift in quality. This comic is great. It’s the combination of The Incredible Hulk, Twin Peaks, and old school horror filmmaking we didn’t know we’d been missing, and you should without question be reading it.

Martian Manhunter #1
Writer:
Steve Orlando
Artist: Riley Rossmo
Colorist: Ivan Plascencia
Letterer: Deron Bennett
Publisher: DC Comics
Price: $3.99
No matter what you know about J'onn J'onnz, you're not prepared for this! The acclaimed team of writer Steve Orlando and artist Riley Rossmo (BATMAN/ THE SHADOW, BATMAN: NIGHT OF THE MONSTER MEN) reteam for a reinvention of the Manhunter from Mars in this twisted, unexpected series. Back on Mars, J'onn was about as corrupt as a law officer can be, and when a reckoning comes for his entire society, he'll get a second chance he doesn't want or deserve! One shocking murder, and an unexpected fragment of the Mars he lost, will change his life-and the course of the Earth-forever!
Why It’s Cool: Steve Orlando doesn’t write bad debut issues, and his newest comic is no exception. He does a great job with the basics here, introducing us to our cast, clueing us in on his protagonist’s deepest desires and most pressing concerns, and laying track for the mystery that will presumably move this book forward through the next 11 chapters. Oh, and Riley Rossmo’s pliant martian artwork is fittingly of another world.

Shazam #1
Writer:
Geoff Johns
Artist: Dale Eaglesham & Mayo “Sen” Naito (backup story)
Colorist: Mike Atiyeh
Letterer: Rob Leigh
Publisher: DC Comics
Price: $4.99
The superstar team of writer Geoff Johns and artist Dale Eaglesham reunite to launch the first all-new SHAZAM! monthly title set in the DC Universe in almost 20 years! (What took you guys so long?!) Teenager turned super-hero Billy Batson struggles to balance school and superheroics! (Guess which one is more fun?) But when Shazam unlocks a shocking secret deep within the Rock of Eternity, it challenges everything he knows about the worlds of magic and his family's future as its champions! Also, witness the bizarre team-up of Dr. Sivana and Mr. Mind as they set off to build a society all their own! Don't miss the start of an epic run in the making as "Shazam and the Seven Realms" begins!
Why It’s Cool: This is an absolutely adorable comic that captures the elements of this character and his wider family that make it so special. It’s a great debut in that it seems built to appeal to both long-time fans of the character and those reading a Shazam! comic for the first time. There’s even a fun nod to the characters bygone (and rightful) name.

Top New #1 Comics

  • Black [AF] Devils Dye #1

  • Defenders: Immortal Hulk #1

  • Defenders: Namor #1

  • The Freeze #1

  • Hack/Slash vs. Chaos #1

  • Killmonger #1

  • La Guardia #1

  • Prodigy #1

  • Self/Made #1

  • Snap Flash Hustle #1

  • Winter Soldier #1

  • Wizard Beach #1

  • X-Men: The Exterminated #1

Others Receiving Votes

  • Batman #60

  • Border Town #4

  • Crowded #5

  • The Dreaming #4

  • Her Infernal Descent #5

  • Justice League #13

  • Lodger #2

  • Low Road West #4

  • Marvel Knights 20th #3

  • Snotgirl #12

  • Unnatural #5

  • Venom #9

  • The Walking Dead #186

  • The Wicked + The Divine #40

  • Wrong Earth #4

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete one.

The Saga Re-Read #17: Death of a beloved character

By Zack Quaintance — The first time I read Saga, I consumed it rapidly, perhaps even a bit too fast, so greedy was I to get through the story. I was a late-comer to the book, a trade waiter back then who messed up and didn’t get hip to this one until it had progressed well into its 20s. Once I’d gotten the first few volumes though, the issues fell away so fast I maybe missed some key details. The shared structure of each issue of this arc was one of those details. I’m really enjoying the pacing of these issues the second time around, the way they all start with Upsher and Doff, before moving into Marko and Alana, with a splash of The Will and Gwendolyn and Sophie and Lying Cat (do they have one of those t-shirts for Saga? I bet they do…).

It just speaks to something I deeply believe to be true of comics. Talent is one thing. A great idea is one thing. Great creators make great art, though, when they’ve accrued a critical mass of experience. The way these past few issues are structured show off Brian K. Vaughan’s impeccable writing chops, chops that maybe weren’t as sharp while he wrote some of his past efforts (like all of which I love, but just saying…). The bottom line is that during a second a slower read this arc is incredibly tight, with the excitement of each issue owing as much to the telling as it does what happens from panel to panel.

And now? On to the story!

Saga #17

Here’s the official preview text for Saga #17, first released on Dec. 18, 2013, just (obviously) a week shy of Christmas that year, although the issue doesn’t have anything to do with all that:

Prince Robot IV gets everyone into trouble.

Oh, that old storyline again! To borrow a cliche, he sure does—and it wouldn’t be the last time either. We’ll probably talk about this a bit more below, but Prince Robot IV’s role in this story as an interesting one to me. I halfway suspect he was originally planned to be more of a villian than he would later become, but as Vaughan and Staples humanized him, an attachment took hold, ultimately causing the creators to make him into the sort that complicates the plot out of well-intentioned mistakes rather than something like selfishness or greed, but I digress…

The Cover: The cover to Saga #17 combines two of my favorite regular Saga elements: a slight hint of salaciousness and Prince Robot IV. The latter is such a valuable asset for Staples as a cover artist, I think, for a couple of reasons. The first is that he’s a visually-striking character. If newsstand comics were still a thing, I reckon any cover with him on it would sell just a tick better than most of the others. Second, it allows Staples to use his face to broadcast (heh) just a bit more of what’s going on, essentially giving her a cover within a cover from which to convey more plot info, and she uses it well here, as well as in a later Prince Robot IV cover maybe 20 issues or some from now. But more on that in the future.

The First Page: A sweet and understated front page that is basically just Upsher and Doff spooning in bed, with Upsher (I think he’s the reporter, not the photag), pondering the location of the family. The past three issues or so have all opened with Upsher and Doff, pushing their search for the story of our central family along in quick increments before cutting to said family and advancing their action. It’s a sound structure, one that has served this arc well as it works hard to pack in a borderline unwieldy amount of plot, which could be bad but is done so well here it actually helps to make this story all the more compulsively readable.

The Surface: All that plot about to slam together at the end of last issue? Well, in here it does. SPOILER: The biggest twist here is the death of Heist, killed almost inadvertently by Gwendolyn, Marko’s former fiance. He was a great and gone-too-fast character. Here were some other highlights from another packed issue...Great line: Because the only journalists that deserve killing are sports writers. And another: The advice to ‘kill your darlings’ has been attributed to various authors across the galaxies...and Mister Heist hated them all. Also, I love how The Brand shows Upsher and Doff mercy due to their favorite coverage of the Freelancers union during its last strike.

The Subtext: As with all recent issues, there’s some commentary here about the role of reporters in the war and within power structures, but this is again another issue that hems closer to the surface than it does to subtext. That’s not a bad thing. Metaphors have been drawn and meaning bestowed, so Vaughan and Staples are free to wisely let compelling action grow out of all that. We’ll see how subsequent arcs read upon a second time, but I have a hard time imagining any arc other than the most recent will feel as exciting in the moment as this one.

The Art: On week’s like this one where I don’t have much specific to say other than Gee, Staples is such a major talent, wow, I’m just going to start posting a favorite panel from the book. Please see this week’s below:

Foreshadowing: Not much of that (that I picked up on here), although I did think teasing The Will’s death was maybe notable. It felt significant, like a vision of things to come perhaps. His whole arc (especially after Saga #54) continues to intrigue me.

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete one.

FIRST COMICS: How Amazing Spider-Man #327 created a new comics fan

By Theron Couch — One wonders if Peter Parker would be any fun at parties, following guests who don’t have napkins for their drink and insisting, With great power comes great responsibility…to not leave rings on tables. Or perhaps he’d examine each cocktail hors d’oeuvres to see if his spider sense is triggered, With great power comes great responsibility…to prevent food poisoning. Seriously—you never want to get sick off the cocktail shrimp. It sounds funny, but this is the kind of responsibility overdrive that was alive and well in the first Spider-Man comic book that came my way as a younger reader, Amazing Spider-Man #327.

As the story in this book would make clear, it turns out there’s good reason for Peter’s sense of overwhelming caution. Today I want to look at the elements that made this book so impactful for me as a reader, as well as the story and artwork’s strenghts and nuances.

Amazing Spider-Man #327

The Cover: As if Erik Larsen and Al Gordon’s dynamic art didn’t sell the idea that Spider-Man—complete with energy blast powers—is fighting Magneto, a word bubble on the cover also makes that clear. In fact, the word bubble gives away the fight’s ending, which to me reinforces that writer David Michelinie’s real story is about something else.

The First Page: A full page spread with a word balloon of exposition informs the reader that Spider-Man’s powers are expanding in new ways that he doesn’t understand. It’s a solid scene-setter. The image of Spidey looking at the molecular formula of his web fluid—as depicted by webs—is also a bizarre enough one to immediately make readers want to turn the page.

The Story: Spider-Man was a busy fellow at the end of 1989. He was swept up in Marvel’s Acts of Vengeance while also smack dab in the process of getting the power of Captain Universe. Amazing Spider-Man #327 is primarily a rumination of Peter’s sense of responsibility (the one that keeps away those invites to parties), and the ultimate vehicle for that is a fight with Magneto. The fight between Magneto and Spider-Man is never a contest. During the battle, Spider-Man uses the Captain Universe powers to successfully lift a fully-loaded barge, deploy energy blasts, transform a crane to glass just by thinking, form his web fluid into a giant bat to hit a car, and fly. Unfortunately the car Spider-Man dispatches hits a yacht—this is where the flying comes in—and if no one can rescue the passengers, they’ll drown. As Spider-Man handles that crisis, Magneto departs and the fight ends in a weird draw. Back home Peter laments that, as he’d predicted, his powers were too much to handle and others nearly paid the price.

The Heavy Hand of Michelinie: I always forget when I read comic books from the ‘80s and earlier just how much story used to be packed into a single issue. For starters, the books themselves were several pages longer. They also frequently still used third person narration and thought balloons. This is all a way of saying how much easier it was to do what writer David Michelinie did back then. Michelinie wrote this one like a dog that won’t let go of a bone. Having introduced the idea of responsibility in the opening panels, Michelinie turns it into an overt theme within just a couple of pages. Scenes with Flash Thompson and the exploration of Peter’s new powers reinforce this concern in the reader’s head to the point that when the fight with Magneto begins, Peter doesn’t need to say—or think—anything on the topic; every single one of his defensive moves leaves the reader thinking, Damn—who’d he just horrifically injure? The impact to the yacht is the exclamation point everyone was waiting for, poised as they were on the edge of their seats. Peter defeated Magneto using great power, but for a moment he also forgot his responsibility.

Larsen’s Master of Magnetism: Art wise, the standout images from Erik Larsen’s work in the issue are Magneto. Larsen gives Magneto his typical intensity and anger, but he also gives him a cape that seems to have a sycophantic mind of its own; the cape is always drawn in a way that makes it an extension of Magneto, defying gravity to give him a non-stop regal appearance. Magneto is in a relatively short chunk of the issue given his high billing on the cover, but Larsen makes him memorable.

Final Thoughts: This issue has a fun battle with an enemy Spider-Man doesn’t normally face, and Michelinie absolutely nails Magneto’s arrogance. But the fight with Magneto has never been what this issue is about to me, not even when I read it as a kid. Amazing Spider-Man #327 made me a comic book fan. Beyond that, it made me a Peter Parker fan. I like Spider-Man, but Peter is the character I connect with. To this day I measure my own life against the ideals Peter lives by. This issue illustrates, arguably with a heavy hand, that with great power comes great responsibility motto, and it also explains that being responsible isn’t just about the immediate and close at hand. Being responsible includes forethought. It includes gaining additional information and opinions. It includes choosing to do something in a more difficult way so as to avoid negatively affect others by cutting corners for yourself. The issue is, simply put, a must-read for this period in Spider-Man history.

Theron Couch is a writer, blogger, and comic book reviewer. His first novel, The Loyalty of Pawns, is available on Amazon. You can also follow him on Twitter at @theroncouch.

Best New #1 Comics of November 2018

By Zack Quaintance — There are plenty of surprises among our Best New #1 Comics of November 2018, including a type of comic that we don’t usually feature. I’m talking specifically here of licensed books. Their inclusion, however, is a trend carrying over from October. Indeed, once again we liked some new comic interpretations of properties associated with other mediums, including Firefly, James Bond, and Go-Bots. What can we say? Good comics are (obviously) good comics.

In this month’s top five, we also have some usual suspects with a trio of new #1 comics from Image. Perhaps more notably, this month we’re also featuring a duo of books from DC Comics, which has maybe needed some new series for a while. And oh how they got them in November! Both new DC titles are fairly psychedelic in concept and aesthetic, refreshing for a publisher as traditionally straight-laced as DC.

Anyway, on to the comics!

Quick Hits

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Ironheart #1 is a solid start for Riri Williams first solo book, with the artwork from the team of Kevin Libranda and Luciana Vecchio standing out for its clean lines and polished aesthetic. Ewing also writes teen chatting between the characters well.

The Sideways Annual #1 was delightfully Grant Morrisoned out. This title is set to end soon, and I’ll miss it.

Writer/artist Tom Scioli’s Go-Bots #1 came out this month, and you can read more about why we liked it in contributing writer d. emerson eddy’s Comic of the Week.

Greg Pak was a busy writer this month, helping to a launch a pair of new #1 licensed comics with Firefly #1 for BOOM! Studios and James Bond 007 #1 for Dynamite.

Bryan Hill and Leandro Fernandez keep the Vertigo rebirth going with American Carnage #1, an uncomfortably real-feeling story in which a disgraced FBI agent goes undercover in a white supremacist movement to investigate the murder of a former colleague. This is going to get a whole lot worse before its end...

The new age of Valiant heroes begins with Bloodshot: Rising Spirit #1. This book was strong, but the real headliner of the new line is next month’s Livewire #1 (advanced review here).

Donny Cates’ Web of Venom: Carnage Born #1 is the second auxiliary one-shot for his sinister Venom run, and it sets up the central character’s long-time foil Carnage to make a terrifying return soon. I dug it.

Speaking of Cates, he also wrote Marvel Knights 20th #1, the amnesiatic start of a six-part series honoring that bygone imprint. This comic was confusing but in the right ways.

As for Uncanny X-Men #1, this weekly book sets a tone for an unbound and intricately odd new era of X-Men, maybe? A lot remains to be seen.

Top 5 Best New #1 Comics of November 2018

Bitter Root #1
Writers:
David F. Walker and Chuck Brown
Artist: Sanford Greene
Colorist: Rico Renzi and Sanford Greene
Letterer: Clayton Cowles
Publisher: Image Comics
I’ve maybe written this two dozen times by now, but I loved David F. Walker and Sanford Greene’s collaboration on Marvel’s Power Man and Iron Fist from back in 2016, which was tragically cancelled before its time. I was pretty bummed out when that news came down. It was, however, tapered shortly thereafter with the announcement of Bitter Root, a monster hunter comic set during the 1920s Harlem Renaissance that aims to take on issues of race. I’ve had high expectations for the book, and, now that it’s here, I’m happy to report the comic meets and exceeds them.

Bitter Root is a sharp and kinetic book, powered in large part by Green’s singular artwork and the attention to detail he lends each character and every panel. As I wrote in my review, there’s been a plethora of new monster comics launched this year but none as confident as Bitter Root. The past collaboration between creators is evident, as this book arrives fully formed, wielding great strength right out of the gate. This is one of those Image Comics built to run for a long while, and you’ll want to make sure you’re there from its start.

Electric Warriors #1
Writer:
Steve Orlando
Artist: Travel Foreman
Colorist: Hi-Fi
Letterer: Travis Lanham
Publisher: DC Comics
Steve Orlando is a favorite writer here, owing to the gravitas and thought he applies to all his superhero work. Orlando also has a keen interest in exploring DC’s vast continuity, and, to our minds, this often makes for comics wherein characters talk and act in compelling ways while moving through stories unique to the shared universe they inhabit. This is all a means of saying that Orlando is perhaps the perfect writer for this comic, which is set in an era following Jack Kirby’s Great Disaster, not all that far (relatively) from the start of the Legion of Superheroes (which we’d also like to eventually see Orlando write, but that’s a story for another day…).

Orlando isn’t the only great fit on this book, though. Artist Travel Foreman is one of superhero comics’ real visionaries, and he’s in full control of his powers here, creating a distant future steeped in psychedelic neon with designs that carve it out as at once separate from the modern DCU yet linked in logical ways. Add on an airtight plot with heavy themes like duty, family roles, and global coherence, and the result is one of the most intriguing and original DC comics in some time.

The Green Lantern #1
Writer:
Grant Morrison
Artist: Liam Sharp
Colorist: Steve Oliff
Letterer: Tom Orzechowski
Publisher: DC Comics
I feel like the creative team sort of explains this choice. Grant Morrison is one of our favorite writers at DC, and in recent years, Liam Sharp has established himself as one of the publisher’s best artists, specifically doing so with his work on Greg Rucka’s Wonder Woman Rebirth run and the recent miniseries, Brave and the Bold, which starred Batman and Wonder Woman. What the duo is setting out to do here is somehow small scale yet cosmically ambitious.

The Green Lantern #1 seeks to reorient Hal Jordan as less of a military man and more of a beat cop, taking on galactic no-goodniks at an almost micro level before their villainy can flower into a threat with the potential to upend planets. Sharp’s artwork is trippy and complex, as psychedelic and imaginative as the other DC book on this month’s list, Electric Warriors. Oh, and this first issue does something I always like in superhero comics: it ends with a spread filled with snippets of what’s coming in future issues, including most notably for my tastes a renewed team up between Hal Jordan and Oliver Queen.

Middlewest #1
Writers: Skottie Young
Artist: Jorge Corona
Colorist: Jean-Francois Beaulieu
Letterer: Nate Piekos of Blambot
Publisher: Image Comics
Skottie Young and Jorge Corona had me at forlorn Midwestern coming-of-age comic that features magic and a talking fox. Okay, so that’s a mouthful, but my point stands. I was intrigued by the construction of this comic from the moment I first became aware of it, moreso because I know Young is from rural Illinois, which is where I went to college and also worked my first professional newspaper jobs and internships (once again, more on that is best saved for another time…).

I knew the veteran creator Young had the chops to deliver on this premise, but what comes as more of a surprise is Jorge Corona’s artwork. Corona was previously unknown to me, yet his work here is simultaneously evocative of Young’s general aesthetic while also distinctly his own. He also captures both the lonely feel of life in a flat state and the sense of magic Young’s script seeks to imbue it with. This, like Bitter Root, is a new Image comic that begs to be collected and followed from its beginning.

Outer Darkness #1
Writer: John Layman
Artist: Afu Chan
Letterer: Pat Brosseau
Publisher: Image Comics
Finally, we end this month’s list with John Layman’s and Afu Chan’s new ghost story in space, Outer Darkness. As I wrote in my review of the first issue, John Layman describes Outer Darkness as the distillation of what I love the most. Science fiction, horror and weird shit. Well, I like those things too, so sign me up to journey into space with this one. The first issue was a fantastic read, and there’s every reason to believe that level of quality will continue.

Check out more of our many monthly lists here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase. He also writes comics and is currently working hard to complete one.

Thirsty Thursdays: November's Hottest Comics Art

By Allison Senecal — Superhero comic art has evolved at a really impressive rate in recent years...so much so that sometimes it can be a lot to handle. First there’s excitement, obviously, but then that excitement turns into something else...which is why each month we’re running our Thirsty Thursday rankings, a new and different way to look at our favorite comic art. Welcome to a sporadic examination of (as the kids say) the month’s thirstiest comics.

Enjoy!

The Thirstiest Comics of November 2018

Thor #7 – I mean, Odinson obviously, but have you met my new beefy Viking girlfriend, Erika the Red? SHE’S TALLER THAN HE IS. I LOVE(D) HER. The Moore/Rauch team killed it on this. Everyone looked extra…oh no my tablet is autocorrecting “likable” to “lickable”…maybe I’ll just leave it. ANYWAY… 💦💦💦💦💦 out of 5

Rarely is a new character so instantly lickable (I should maybe do something about this autocorrect, I guess).

X-23 #6 – Laura? Undercover as a gym teacher? Marvel, did I ask you for this? Ms. Tamaki, did I ask you for this? Oh, and really all the X-artists (Duarte/O’Halloran here) are really nailing clothing right now. 💦💦💦💦💦 out of 5

Yes, ma’am.

Shatterstar #2 – Hot and making me emotional? In this economy? *mouths* Thank you. This series is just so smouldery, from the Yasmine Putri covers to the cheesecakey interiors by Villa, Sandoval, and Lopez.  💦💦💦💦💦 out of 5

The only thing getting shattered in this book is my heart.

Uncanny X-Men #2 – This series has been a lot for me to process. Jean and Ororo on a coffee date. Jean and Betsy holding hands (you don’t need context, just imagine them holding hands). All three of them in the cutest and most comfy-looking casual wear money (or this art team of Silva/Di Benedetto/Rosenberg) can buy. X-Men who? 💦💦💦💦💦 out of 5

Can this scene go on for 457 more pages? Thanks.

Bitter Root #1 – All I ask of indie comics is that they give me badass new comic book girlfriends and OH MY GOODNESS, I am already in love with Blink. Stay tuned for David Mack’s cover featuring her in February because WOWZA.  💦💦💦💦💦 out of 5

I’ll just put it this way: I’m looking forward to more of this character.

Justice League #12 – I admittedly didn’t read the Drowned Earth event in its entirety but I heard “Frazer Irving” and “Mera” and came running, which is why I’m so sweaty. I swear!  💦💦💦💦💦 out of 5

All I heard was unlike the rest, strange, and powerful. But please, tell me more…

Daughters of the Dragon #1 – MISTY AND COLLEEN, Y’ALL. My favorite girlfriends, but not girlfriends, are back and oh my god. Oh. My. God. This series has the biggest energy. Misty in a SUIT. Colleen bringing back her tracksuit wardrobe. You’re just gonna have to read it, since there are too many stunning pages from Foreman, Gibson, and Delgado (whose letters really MADE THIS TRULY SEXY). 🐉 💦💦💦💦💦 🐉 out of 5

That’s an actual picture of my face on the bottom right.

If November was Gay Anxiety Month, December is Cosmic Gay Anxiety Month. I already know Angela is going to be in here twice. Of course, there's also the Extermination finale, and hopefully some spicy Namor content in those new Defenders one shots, so maybe the men will be back next month. Anyway, see you then!

Check out The Thirstiest Comics of October.

Allison buys books professionally and comics unprofessionally. You can find her chaotic neutral Twitter feed at @maliciousglee.

REVIEW: Amazing Spider-Man #10 is an emotional conclusion to another solid story arc

Amazing Spider-Man #10 is out 11/28.

By Zack Quaintance — I’ve maybe written about this in past Amazing Spider-Man reviews, but I tend to view this title as Marvel’s vanguard book, its flagship, a barometer for how the publisher is doing as a whole (in much the same way Batman indicates what’s up at any given time with DC). This title re-launched in July after nearly a decade under one writer, Dan Slott, and in that decade, the book became a complex one, capable of pulling together months of patient storylines into mostly-satisfying and always-ambitious crescendos. Slott’s Amazing Spider-Man, to me, always felt urgent and dancing on the cusp of lasting change, even if the realities of corporate comics prevented that change from becoming permanent.

This new run, courtesy of writer Nick Spencer (Superior Foes of Spider-Man, Astonishing Ant-Man), has a different set of strengths, and while it’s still way way too soon to speculate which run will ultimately be better, Amazing Spider-Man #10 is a great example of this. In this issue, Spencer and his new direction do something well that was maybe a bit lacking in the Slott Spidey era. I’m talking specifically here about a small-yet-intensely-emotional character-driven moment that draws from Peter Parker’s long history rather than the events of the most recent issues.

Yes, in Amazing Spider-Man #10, Peter and Black Cat sit together on a rooftop after a wacky and outlandish superhero team up. This is familiar territory for Spencer, who uses the exhausted heroes on a ledge conversation fairly often, generally to great effect. I definitely remember at least one really well done such talk in Ant-Man that saw Darla Deering calling out Scott Lang on his shit. In fact, come to think of it, the rooftop conversation I enjoyed so much in this issue of Amazing Spider-Man was, to an extent, Black Cat calling Spidey on his shit, or at least being emotionally honest in a way that gave him a choice between ignoring her suffering or being a good guy (he picks being a good guy).

I won’t give away the exact nature of the conversation or of Peter’s choice. I will, however, note that it sort of brings back an element that had been missing from the Spider-Man mythos in recent years, his long history with Black Cat and how it’s affected them both. In some ways, through the first 10 issues (nearly a year by traditional comics standards), returning missing elements to the Spider-Man mythos has been the bedrock of this new run, with the biggest of course being Peter’s relationship with Mary Jane. With that noted, it’s perhaps poetic that memory was a theme in Peter’s conversation with Black Cat, because one can only assume it will again come into play as the story more directly unpacks Peter and Mary Jane getting back together. Basically, it seems like some thematic foreshadowing is being done here, and being done well.

Speaking of Mary Jane, the other primary strength of this individual issue was her secondary arc (or maybe it was primary? I think it may have been…) in which she attends a support group for the significant others of super-powered beings and ultimately takes a step toward healthy independence within her relationship. It’s an emotionally nuanced storyline, and, as with the exchange on the rooftop, Spencer’s scripting handles it well. I’ll note one more time that it’s early, but part of this run’s success so far seems to be a death by 1,000 cuts approach to the narration, stacking little humanizing moments upon each other in a way that enables the book to hit big emotional beats (as in this issue) when it needs to. If this is how it feels after 10 issues, I’m curious to see where we’ll be at after 20-plus, or, cynically, whether or not the team can maintain it.

Overall: Nick Spencer’s Amazing Spider-Man run continues to find a cruising altitude with this emotionally-satisfying conclusion to a storyline that saw our hero teaming up with Black Cat. Perhaps more promisingly, the book seems bent on enshrining Mary Jane Watson less of a supporting character and more of a co-star right at the heartfelt center of the action. 9.0/10

Amazing Spider-Man #10
Writer:
Nick Spencer
Artists: Humberto Ramos and Michele Bandini
Inker: Victor Olazaba and Michele Bandini
Colorists: Edgar Delgado and Erick Arciniega
Letterer:
VC’s Joe Caramagna
Publisher: Marvel Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: These Savage Shores #2 doubles down on the series’ strengths

These Savage Shores #2 is out 11/28.

By Zack Quaintance — In These Savage Shores #1, Ram V. used the narration in a way that stuck with me for the month-plus between issues, specifically the sea captain’s prose, in which he wrote of his ship’s destination: They’ve no use for lords or nobles ‘ere. In this place, the days are scorched and long. And the nights are full of teeth.” I don’t often like a book (or any story, really) to so directly state its central conceit, but it was done poetically here (and also in the service of foreshadowing), done so well I couldn’t help but appreciate it. That first issue was also confident in its artistry, dedicating whole pages to tone-setting imagery from Sumit Kumar and Vittorio Astone, panels of suns setting behind ominous trees, beady eyes in crevices, entire colonies of bats taking flight at dusk. Overall, the first issue of this comic was luscious and immersive, and, excuse my inelegance, good.

These Savage Shores #2 builds well upon the foundation lain by its predecessor. Let’s start by talking (briefly) of the plot, which relies heavily once again upon the writing of a letter as a framing device. This time, the writer is a character we met briefly before, a vampire hunter who encountered the now-deceased Alain Pierrefont as he tore into a victim, lighting the monster aflame, ultimately sending him fleeing across the sea to India. That vampire hunter’s name is Zachariah (great name), and he has, apparently followed Pierrefont to these savage shores, finding him dead and setting off in search of the killer, whom he assumes is also a monster.

That’s where we start. It’s a premise that makes for a sophomore issue even more engrossing than its predecessor. By framing These Savage Shores #2 through a character we saw (albeit briefly) last issue, Ram V. and team strongly orient the reader while at once stoking the intensity of the mystery the first installment ended upon. Using the hunter is a wise choice. Like his original prey, he’s a stranger in a strange land, one we can’t help but feel is intruding in this area. If These Savage Shores seeks in any way to be a commentary on imperialism, this is a strong way to go about it.

What’s more though, is that the letter writing motif evokes the idea of a story being told within a story. Not directly, but These Savage Shores seems to aspire to be a deeper commentary on imperialism. What the letter writing obliquely eludes to (at least in my mind, and, granted, I may be making a major leaps) is that this comic is interested in unpacking the continued telling of stories about imperialism, specifically those told through heroes and protagonists intruding in one way or another. To be sure, These Savage Shores #2 has far more interests in that, lighting upon mythology, obsessions, the economics of trade, and class structure, but the subversion of who we thought our central character was in issue one is continued and continued well throughout issue 2, a strong and inspired bit of plotting.

The art, however, is yet again stunning in this comic, especially the depiction of the child prince’s protector when he puts on his mask (which is used thematically by the script, too). The silent closeups of the masked man locking onto strange visitors have at times made me run cold with terror. Like the first issue, These Savage Shores #2 is again a confident visual story, one content to linger within large and sweeping establishing shots, somehow doing so without bogging down the pacing in the slightest. I wrote about this in my review of These Savage Shores #1, but the writer, artist, colorist combo on this title are working in sync, expertly fostering tone and mood that serves the story as well as any comic in recent memory.

Overall: These Savage Shores #2 doubles down on the strengths of the excellent debut that preceded it, simultaneously finding new and interesting ground beyond the misdirective twist that ended its first issue. A delightfully complex comic, this book is one for readers who enjoy nuanced explorations of ideas as well as those who want to revel in dark and chilling visual tones. 9.0/10

These Savage Shores #2
Writer:
Ram V.
Artist: Sumit Kumar
Colorist: Vittorio Astone
Letterer: Aditya Bidikar
Publisher: Vault Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: The Warning #1 is slow, hopefully by design

The Warning #1 is out 11/28.

By Zack Quaintance — The Warning #1 begins with a heavily-stylized opening, rich with hints of anime or manga storytelling aesthetics. Fans of Sean Gordon Murphy should take note, because the art in The Warning (from this opening onward) is perhaps best described as like Murphy’s stuff if it were thoroughly sharpened and rendered by a team of modern video game designers. Simply put, the art in this book looks good.

As it should. The Warning #1 is the work of writer/artist Edward Laroche, and, indeed, the art is rarely lacking here. The writing is assured, no question, but it’s definitely the weaker of the two. There’s also a military coldness that is perhaps here by design. Still, it makes the characters and the early plot points in this debut issue tough to gloam onto, at least at the beginning. The earliest dialogue in The Warning is a harsh mix of military call numbers and other terminology, some medical jargon, a bunch of profanity. It doesn’t exactly say, hey there, reader...welcome! But this also isn’t that kind of book.

This is a good-looking and massively MASSIVELY decompressed comic. One where very little happens in the first 20 pages aside from a soldier boarding a plane bound on a mission while elsewhere a woman in a luxurious house hears that presumably that same mission has the potential to save the planet. Also, she does a line of coke. To be frank, it doesn’t make for the most riveting debut, playing as it does more like a storyboard for a hard sci-fi movie directed by Quentin Tarantino…before any of the violence starts.

What it seems to do well, however, is promise that when the action does arrive, it will have been worth the wait. Essentially, The Warning #1 is a first issue clearly written for trade, a patient and perhaps slow-moving-to-a-fault debut that looks great as it shuffles a whole lot of pieces into place. There’s a bit of poetic reincarnation dialogue that just didn’t click for me. I do imagine, however, that some will find it incredibly meaningful. For my part, however, I’ll be waiting to pass final judgement on this title until we get to see its pretty artwork conveying real action.

Overall: A good-looking debut, to be certain, but nothing much really happens in The Warning #1 other than vague setup for a potential alien invasion. This could very well be by design; the book feels pretty confident in its pacing. Really though, this seems like a comic clearly written for trade. As such, the strength of this first issue will be determined almost entirely by what comes next. 7.0/10

The Warning #1
Writer/Artist:
Edward Laroche
Colorist: Brad Simpson
Letterer: Jaymes Reed
Publisher: Image Comics
Price: $3.99

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Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.